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- Der Riese | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Zombies (World at War/Black Ops) map Der Riese. Content coming in the future
- The Darkest Shore | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty WWII Zombies map The Darkest Shore. Content coming in the future
- Mob of the Dead | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops II Zombies map Mob of the Dead. Contents Warden's Key Power Boxes Plane/Pack a Punch Shield Hell's Retriever Hell's Redeemer Acid Gat Kit Free Blundergat Golden Spork Rusty Cage Where Are We Going Jumpscare 2nd Jumpscare Free 20 Point Grenades Secret Message from Brutus Mule Kick and PHD Flopper Troll Mob of the Dead Events Notice Board History Repeats Itself Warden's Key The Warden's Key is a vital part of the map that is used to unlock multiple key items that the player will need. There are 2 locations where the Key can spawn and it's random each game. These are shown below. Warden's Key There is a Key location just outside the 'Cafeteria'. The player will need to use the After Life box and then jump up into the After Life doorway next to the Key and shock the generator. This will lower the Key down to ground level. The player will then need to revive themselves and once out of After Life they can pick up the Key. There is a Key location outside the 'Warden's Office'. The player will need to use the After Life box and then jump up into the After Life doorway next to the Key and shock the generator. While here they should head down the walkway and down the stairs and shock one of the panels on the wall so that the door to the 'Warden's Office' is unlocked. The player should revive themselves and once out of After Life they will see the Key at ground level, so they can pick it up. If you require a video guide then the video below will show you how to obtain the Key and all the Key's uses. This video is provided by JokerAlex 21 . Power Boxes Power Boxes The Power on this map operates in a slightly different way compared to your typical zombies map. The system used in this map is called Afterlife and is a ghostly mode where the player can turn on Power to certain things around the map. On solo, the player will have 3 After Lives. In co-op mode, the player has just one Afterlife per round. Afterlife Box Afterlife Symbol Voltmeter Example of using Afterlife Box and Shocking Voltmeter. Plane/Pack a Punch Plane/Pack a Punch To access the Pack a Punch machine the player will need to construct the plane on the roof. The player will need to have already acquired the Key before they can start this. The parts can be obtained in any order the player chooses. In solo the player can pick up all the parts at once and then build the plane. In co-op a player can only pick up one part at a time and place it onto the plane. Also, in co-op, certain parts require both players in order to be obtained. The Engines require the player to have obtained the Warden's Key and opened up to the 'Docks'. When the player is at the 'Docks' they will need to have opened up the room with the Generators. Once this is done they will need to go into After Life and shock 3 of the Generators in the room. 2 of them are in the main room and the other is through an After Life doorway in the wall. Once all 3 are shocked, the player will need to head up to the 'Warden's Office' which they will need to have unlocked by shocking the After Life panel. On entering the 'Warden's Office' there is a locked door at the back of the room on the right. The player will need to use the Warden's Key in order to unlock the door. Then in the room on a table are the Engines which the player can pick up. The Oxygen Tank can be obtained in 2 ways - in solo it is different to in co-op. In solo the player will need to head down to the 'Docks', walk up to the metal gate and unlock it with the Warden's Key, then use the After Life box behind the metal gate. Once used, then shock the After Life panel next to the After Life box. When done the player will need to revive themselves and then they can pick up the Oxygen Tank. To pick up the Oxygen Tank in co-op, the players will need to head to the 'Docks' and then use the Warden's Key on the metal gate to unlock it. Once done, one player will need to stand inside the cage while the other player needs to head over to the After Life box up by the Jugger-Nog machine and go into After Life. Once done, the player in After Life should head down to the cage where the other player is and shock the After Life panel. This will lock the metal gate which the player unlocked earlier and now unlock the other metal gate that was previously locked. The player who isn't in After Life will now need to head into the other metal cage and pick up the Oxygen Tanks and once they are picked up, then head over back into the cage with the After Life panel in it. The After Life player will now need to shock the After Life panel once again and this will unlock the metal gate from before so that the non After Life player can now escape from the cage. Finally the After Life player will need to revive themselves. The Rope can be found at the bottom of the 'Citadel Tunnels'. The player will need to head down to the bottom of the spiral where they will find a Number Pad that is locked. The player must use the Warden's Key to unlock the doors to access the Number Pad. Once done the player needs to interact with the After Life box at the top of the spiral and once in After Life mode, head back down to the Number Pad. On the way down to the Number Pad there will be 3 numbers on the metal gates. These numbers are random every game. Once the player has the numbers they need to use the shock ability on the Number Pad to enter in the numbers. As soon as this is done the player will need to revive themselves and head down to the bottom of the 'Citadel Tunnels', at the bottom of the stairs take a left, go down the corridor to the end and open the doors and pick up the Rope. This last bit is timed so the player will need to pick up the Rope quickly. The Shirt can be found in the 'Showers'. The player will need to use the Warden's Key on the locked metal door in the 'Showers' to gain access to the Washing Machine. Once unlocked the player will need to use the After Life box by the wall weapon buy. Once in After Life mode the player should run into the room with the Washing Machine and shock the After Life panel to power up the Washing Machine and then revive themselves. After this the player needs to interact with the Washing Machine which will put them into a lockdown event where the player can't leave the Showers, the room will become steamy and zombies will spawn to attack the player. The player simply needs to survive for a minute until the lockdown ends. Once it does, the player needs to interact with the Washing Machine again to pick up the shirt. The Control Panel can be found in the room that grants access to the Roof. It is inside a glass container to the right of the Roof Dog Head. The player will need to use the Warden's Key to unlock it and then pick up the Control Panel. The player now has all the Plane parts and will need to have gone into After Life to gain access to the 'Roof' so that they can head up and build the Plane. Once they have built the plane, they can then use it to fly over and crash into the Golden Gate Bridge. Once the player hits the highway on the Golden Gate Bridge, they will be able to Pack a Punch their weapons for 5000 points. After a little while, the end of the bridge with the sign saying 'No one escapes alive' will spawn 4 electric chairs. The player will need to sit in one of these chairs in order to be transported back over to Alcatraz Prison. Once they spawn back at the prison they will be in After Life and will need to revive themselves. If the player wishes to return to the Golden Gate Bridge in order to Pack a Punch again, they will need to wait one full round from when they last returned from the Golden Gate Bridge, so that the plane parts spawn in the prison again. However, this time instead of collecting various parts, the player will need to collect Fuel Cans instead. The Fuel Cans are found in the same spots as the previous parts and you can find their exact spawn locations in the video below. If you require a video guide then the video below will show you how to build the Plane and access Pack a Punch. This video is provided by JokerAlex 21 . Shield Shield The player can build a Shield to protect themselves from the zombies attacks. The player needs to find 3 parts that spawn in multiple locations in order to craft the Shield at a workbench. The Shield once crafted can then be used for the rest of the game. If the Shield is broken at any point from being hit too many times by zombies then the player can simply go to where they crafted the Shield and pickup a new one. If you require a video guide then the video below will show you how to build the Shield with all part locations and how to use the Shield. This video is provided by JokerAlex 21 . Hell's Retriever Hell's Retriever To acquire the Hell's Retriever the player will need to feed 3 dog heads located around the map (in any order) and then pick up the Hell's Retriever down in the 'Citadel Tunnels'. The 1st Dog Head can be found on 'Broadway', just underneath the Electric Cherry Machine. The player can tell where the Dog Head will be as there is a red drawing of a Dog Head on the wall. Once the player kills a zombie near the wall then a Dog Head will appear out of the wall and suck the zombie over to it and eat it. The player should only kill one zombie at a time while feeding the dog because the dog will not eat the other zombies that are killed whilst it is currently eating one. The best way to do this is to kill a zombie and keep a hoard of other zombies around the area with the dog. Wait for the dog to finish eating that zombie and once it has, then kill the next zombie so it can eat it and repeat. Each Dog Head needs a total of 6 zombies to eat. Once it eats the final zombie it will disappear into the wall and the red drawing on the wall will now be glowing red to indicate that the Dog Head is finished. The 2nd Dog Head can be found down by the 'Docks' near the door to the 'Generator Room', outside on the wall. The 3rd Dog Head can be found up in the 'Infirmary', just in the room before the staircase that leads to the 'Roof'. It can be found on the wall to the left of the doorway that leads up to the 'Roof'. Once all the Dog Heads are fed then the Hell's Retriever will now spawn for the player to pick up. The Hell's Retriever can be found down in the 'Citadel Tunnels' just out in the corridor outside from the 'Showers' and the staircase that leads to the lower 'Number Pad Spiral Staircase'. If you require a video guide then the video below will show you how to obtain the Hell's Retriever. This video is provided by JokerAlex 21 . Hell's Redeemer Hell's Redeemer To acquire the Hell's Redeemer the player will need to have first obtained the Hell's Retriever . The player must first get 15 Hell's Retriever kills anywhere in Alcatraz Prison (Can not be at the 'Golden Gate Bridge' for this step as it won't count). Once done the player will hear a sound effect play. Once done the player must head over to the 'Golden Gate Bridge' and survive one full round only using the Hell's Retriever. Once done, again a sound cue will play. Once complete the player needs to return to Alcatraz Prison and head over to the 'Hell Pit' (where the 1st dog head is located) and throw their Hell's Retriever into the fire pit. If done correctly then the player will not receive their Hell's Retriever back. The player now needs to head down to the 'Citadel Tunnels' to where they picked up the Hell's Retriever before and end the current round they are on. Once the next round starts the Hell's Retriever will vanish and be replaced by a blue light. The player should head into the 'Showers' and use the After Life box and once in After Life run over to the blue light where they will now see the Hell's Redeemer. They can pick it up and then revive themselves. They will now have the Hell's Redeemer which is far more powerful than the Hell's Retriever. If you require a video guide then the video below will show you how to obtain the Hell's Redeemer. This video is provided by JokerAlex 21 . Acid Gat Kit Acid Gat Kit The player can build the Acid Gat Kit. This is used in order to upgrade the wonder weapon the Blundergat. The player will need to find 3 parts in multiple locations and use a workbench in order to craft the Acid Gat Kit. Once the Acid Gat Kit is built the player can place the Blundergat inside it and upgrade the weapon. This will then allow the Blundergat to shoot out acid viles which can kill big groups of zombies quickly and act like mini Monkey Bombs where the zombies will be attracted to the acid viles. If you require a video guide then the video below will show you how to build the Acid Gat Kit with all part locations. This video is provided by JokerAlex 21 . Free Blundergat Free Blundergat To acquire the Free Blundergat the player will need to have obtained the Hell's Retriever and opened up the 'Warden's Office' with After Life. With the Hell's Retriever, the player will need to find and pick up 5 blue skulls around the map. These can be collected in any order. A blue skull can be found just outside the library inside the cell that's lit up. It is on the top of the toilet. The player must throw the Hell's Retriever at the toilet and then it will pick up the blue skull and bring it back to the player. A blue skull can be found at the back left of the 'Roof'. If the player looks off into the distance they will see some fireworks and a metal roof lamp. To collect the blue skull, they need to throw the Hell's Retriever at the corner of the roof, where the metal roof lamp is. A blue skull can be found at the 'Docks', over on the pier in the distance, on a pillar near some wooden crates. Throw the Hell's Retriever at the top of the pillar to collect the blue skull. A blue skull can be found down at the 'Docks' over by the Jugger-Nog machine. If the player faces the Jugger-Nog machine and then does a 180 ° turn to look at the zombie barrier and then looks up to see the lamp in the left corner above the barrier, then once they throw their Hell's Retriever at the top of the lamp, they will collect the blue skull. The last blue skull can be found outside the barrier near the Speed Cola machine in the 'Warden's Office'. The player will need to throw the Hell's Retriever over at the top left of the telegraph pole and then they will collect the blue skull. With all the blue skulls collected the player needs to head to the 'Warden's Office' where they will see his desk bursting into flames and there will be a floating Blundergat on the desk that the player can now pick up. In co-op, only 1 player can obtain the Free Blundergat and if the player goes down and bleeds out, then they will loose the Free Blundergat for the rest of the game. If you require a video guide then the video below will show you how to obtain the Free Blundergat. This video is provided by JokerAlex 21 . Golden Spork Golden Spork To acquire the Golden Spork the player will need to have first have obtained the Hell's Retriever , the Acid Gat and traveled to the Golden Gate Bridge at least once. To start this off the player must have returned from the Golden Gate Bridge at least once and then head over to 'Michigan Avenue'. They will then want to head down to the 2nd to last cell that's just outside the 'Warden's Office' entrance and if the player looks into the cell they will see a poster on the wall at the back. The player will need to throw their Hell's Retriever at the poster which will reveal a hole in the back of the wall. The player will now need to head over to the After Life box just outside the 'Warden's Office' and go into After Life mode. They will see to the left of the After Life box that there is now an After Life doorway visible. The player will need to head into the doorway and look at the hole in the floor and to the right of the hole they will see a small spoon. They need to shock this spoon and once done this will teleport the spoon away. The player will now need to revive themself. The player now needs to head to the 'Cafeteria' and to the back zombie barrier, where they will notice that outside the barrier and to the left is a spoon on a small table. The player will need to throw their Hell's Retriever at the spoon which will pick up the spoon and play some audio from the Warden. They then need to head up to the 'Infirmary', to the room where a mystery box can spawn and they will see a bath tub full of blood. The player will need to interact with the bath tub and this will place the spoon into it. The player needs to have obtained the Blundergat and made it into the Acid Gat. They will then need to head down into the 'Showers' and stay in here and only get Acid Gat kills (this usually takes one and a bit rounds to get enough kills). Once the player has enough kills they will hear a sound cue to indicate they have enough. Finally the player will need to head back up to the 'Infirmary' again and interact with the blood bath tub and once done, a zombie hand will rise from the blood holding the Golden Spork. The player needs to interact with the hand and now they have the Golden Spork. This will replace their knife and is a one hit kill until round 50. If you require a video guide then the video below will show you how to obtain the Golden Spork. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'Rusty Cage' Rusty Cage To activate the song 'Rusty Cage' by Johnny Cash on Mob of the Dead the player will need to find and interact with 3 whiskey bottles located around the map. You can find them in the following areas. 1st whiskey bottle can be found in the 'Library' on a bookshelf to the right of the Olympia wall buy on the 3rd shelf. 2nd whiskey bottle can be found down at the 'Docks' behind a giant wooden crate. 3rd whiskey bottle can be found in the 'Infirmary', on a small metal table in the room with 2 blood bath tubs. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'Where Are We Going' Where Are We Going To activate the song 'Where Are We Going' by Kevin Sherwood on Mob of the Dead the player will need to have obtained the Warden's Key and unlocked the Number Pad and then in After Life mode, input 935 into the Number Pad. To activate the song the player will need to head to the 'Citadel Tunnels' and to the After Life box at the top of the spiral staircase. Once in After Life mode the player will then need to head down to the bottom of the spiral staircase to the Number Pad and input the numbers 935. Once done the song 'Where are we Going' will start to play. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Jumpscare To activate the Jumpscare the player must have a sniper, which they can buy from the mystery box. Once they have a sniper they will need to head to the 'Roof', go to the back left of the 'Roof' and aim at the fireworks in the distance. Once they do this, a creepy picture and a scream will happen on screen. This can only be activated once per game. Jumpscare If you require a video guide then the video below will show you how to activate the Jumpscare. This video is provided by JokerAlex 21 . 2nd Jumpscare 2nd Jumpscare It is possible but also very rare to see the Jumpscare a 2nd time. The video below explains how to see this rare Jumpscare. This video is provided by MrDalekJD . Free 20 Point Grenades The player can obtain 20 points for free if they head over to 'Broadway' (where the 1st dog head is located) and throw their grenades into the fire hell pit below the floor. Free 20 Point Grenades If you require a video guide then the video below will show you how to obtain 20 Free Points from grenades. This video is provided by JokerAlex 21 . Secret Message from Brutus Secret Message from Brutus If the player inputs the numbers 115 into the Number Pad while in After Life mode then they will hear a quote from the Warden (Brutus) saying 'I don't think so'. This video is provided by JokerAlex 21 . Mule Kick and PHD Flopper Troll Mule Kick and PHD Flopper Troll If the player heads down to the 'Docks' then they will see there is a distant pier that they cannot access, which has the Mule Kick and PHD Flopper machines on it. This is a mini troll Easter Egg that Treyarch liked doing in Black Ops II Zombies. These perk machines are available in the Cell Block Grief Mode. This video is provided by JokerAlex 21 . Mob of the Dead Events Notice Board Mob of the Dead Events Notice Board If the player heads to the 'Warden's Office' they will find a notice board on the wall that shows different images of the events of Mob of the Dead. These images show the purgatory characters' electric forms, the symbols for After Life, and the Golden Gate Bridge electric beams, as well as multiple zombies. How to Activate Music Easter Egg 'History Repeats Itself' History Repeats Itself To activate the song, as soon as the player starts up the game and spawns in After Life mode, they just need to stand still and do nothing. They will die while in the After Life mode and then the song will play as an alternative game over song and screen. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 .
- Shi No Numa Remastered | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Zombies (World at War/Black Ops/Black Ops III) map Shi No Numa. Contents The One Richtofen's Diary Laugh Die Glocke Paper Tunguska Writing The Power Will Destroy Us Writing Hanging Man is Peter McCain H.A.A.R.P Paper Element 115 Rock Character Quotes Wunderfizz and Gobblegums Map Layout Tally Marks Posters from Zetsubou No Shima 100 Free Points from Perk Machines Samantha's Hide and Seek Upgraded Monkey Bombs Dr. Monty Radio The One How to Activate Music Easter Egg 'The One' To activate the song 'The One' by Kevin Sherwood on Shi No Numa Remastered you will need to find and interact with a telephone on the map. The player must head over to the 'Comm Room' hut and enter through the main doors and head to the right into the 2nd room. Upon entering turn left immediately and look at the table with the bright white light shining on the telephone. The player must then interact with the phone once to activate it and turn it on, then activate it again 3 more times. Once done a voice will say 'I know you're sleeping' and then the song will begin to play. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Richtofen's Diary Laugh Richtofen's Diary Laugh The player can hear a creepy Richtofen laugh if they head over to the 'Doctor's Quarters' and walk over to the bookcase next to the red trap box and interact with it. Die Glocke Paper Die Glocke Paper In the bottom floor of the main building, in a hole in the wall near the door leading out to Storage, is a piece of paper that says 'Die Glocke, Der Riese'. This means The Bell, The Giant. Tunguska Writing Tunguska Writing In one of the metal shacks just outside the 'Spawn Room' zombie barrier window, on the wall there is writing that says 'Tunguska'. If the player opens up to 'Storage' and uses a sniper to aim at the metal shacks window they can read the writing. The Power Will Destroy Us Writing The Power Will Destroy Us Writing Outside the map on the side of one of the metal shacks at the 'Comm Room' there is some hidden text that says 'The Power Will Destroy Us All'. If the player opens up to the 'Fishing Hut' and uses a sniper to aim at the side of the metal, they can read the writing. Hanging Man is Peter McCain Hanging Man is Peter McCain In the 'Spawn Room' the player can see a dead body hanging on the railings of the huts roof. This hanging person is the US Marine Peter McCain. H.A.A.R.P Paper H.A.A.R.P Paper Inside the 'Doctor's Quarters', on the floor to the right of where the perk machine spawns, the player can find a written note talking about H.A.R.P which is then mentioned by T.E.D.D the Bus Driver on Tranzit. Element 115 Rock Character Quotes Element 115 Rock Character Quotes If the player heads out of 'Storage' and goes through the metal shack on the right, outside the fence is a giant element 115 rock. Depending on which character the player is playing as, they will be granted a unique quote. Wunderfizz and Gobblegums Wunderfizz and Gobblegum Machines In the Black Ops III version the player has access to the Wunderfizz and Gobblegums. The Gobblegum machines are located in 'Spawn Room', downstairs in the room with the door that leads to the 'Doctor's Quarters', at the entrance to the 'Doctor's Quarters', at the entrance to the 'Fishing Hut' and at the entrance to the 'Comm Room'. The Gobblegums will allow the player to use game changing effects while playing, depending on what they chose at the Main Menu before loading up the map. The Wunderfizz is located just outside the doorway that leads to 'Storage'. The Wunderfizz will allow the player to buy up to 4 different perks of the player's choosing. Map Layout Map Layout In the main hut building downstairs in the section with the door that leads to 'Storage' the player can find a noticeboard with the layout of the Shi No Numa map. Tally Marks Tally Marks In the main hut building downstairs in the section with the door that leads to 'Storage' the player can find some tally marks on the wall. Posters from Zetsubou No Shima Posters from Zetsubou No Shima Inside the main building on the lower floor on the wall in the room just behind the Mystery Box there are 3 posters all from Zetsubou No Shima with 1 poster showing the events of Shadows of Evil. 100 Free Points from Perk Machines 100 Free Points from Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lays down in front of the machine can obtain the 100 points. The machines that the player can lay down in front of are: Quick Revive Double Tap II Juggernog Speed Cola Mule Kick Bear in mind that all perk machine spawns are random in the huts, except Quick Revive which will always spawn in the 'Spawn Room'. Samantha's Hide and Seek: How to Activate Music Easter Egg/Max Ammo 'Samantha's Sorrow' Samantha's Hide and Seek How to complete the Samantha's Hide and Seek Easter Egg and receive a free Max Ammo and activate the song 'Samantha's Sorrow' by Brian Tuey on Shi No Numa Remastered. The player will need to head over to the 'Fishing Hut' and inside there are 4 metal plates on the walls. The player must shoot all four plates once with the 1911 pistol which will then activate a Samantha Laugh sound effect and the Samantha Doll will spawn in the back of the 'Fishing Hut', on the floor by some fishing nets. Once the player has activated the Samantha Doll on the floor they will need to head over to the bridge just outside the 'Fishing Hut' and the Flogger and shoot the Samantha Dolls that spawn on either side of the bridge 5 times. Once done the player will hear a Samantha Laugh. Finally the player will need to head back over to the back of the 'Fishing Hut' and interact with the now spinning Samantha Doll. Once done a skeleton arm will pull the doll underground and a free Max Ammo power-up will spawn and the song will begin to play. If you require a video guide then the video below will show you how to complete the Easter Egg and receive a free Max Ammo and activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Upgraded Monkey Bomb Upgraded Monkey Bombs The Upgraded Monkey Bombs that were added in Gorod Krovi can be obtained in Shi No Numa Remastered with the use of the 'Crate Power' Gobblegum. The player will need to spin the mystery box until they receive the Monkey Bombs and then, before picking them up, activate their 'Crate Power' Gobblegum. Once they pick up the Monkey Bombs from the mystery box they will have Upgraded Monkey Bombs. These are far more powerful, hurt zombies on touch and also have a funky dubstep sound to them. A demonstration on how to upgrade the Monkey Bombs and what they do when upgraded can be seen in this video. Doctor Monty Radio Dr. Monty Radio In the Black Ops III version of the map there is a brand new radio from Doctor Monty talking about the map's events. This radio is found in the 'Spawn Room'. It is laying on the floor in front of some wooden barrels near the buy-able gate. If you require a video guide then the video below will show you where to find the Doctor Monty Radio and let you listen to everything he says. This video is provided by JokerAlex 21 .
- Shadows of Evil | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops III Zombies map Shadows of Evil. Contents All Fumigator/Pod Locations Upgraded Shield Snake Skin Boots Instrumental Cold Hard Cash Round Skip (Shoot Shadow Man) Sal DeLuca Laundry Ticket (Free 500 Points) Cut Secret VMP Wall Weapon All Ciphers/Scrap Papers Main Easter Egg Ending Cutscene All Fumigator/Pod Locations All Fumigator/Pod Locations In Shadows of Evil the player can pick up the Fumigator item which can then be used to open up the Pods scattered around the map. Once the player opens up a Pod it will either reward the player with something useful or it will trick the player/give them nothing. This depends on what the Pod type is when opened. The longer the player leaves the Pods the better they shall become with the Pods changing colour to indicated how useful they are. The order of colour rarity goes yellow, red and finally purple. Below is a table created by MysteryHQ which shows each Pod rarity and what can be obtained from each colour pod. If you require a video guide, then the video below will show you where to find all Fumigator spawns and all Pod locations. This video is provided by MysteryHQ . Upgraded Shield Upgraded Shield To start this the player must have already built and obtained the Zombie Shield. Once done the player will need to shield blast 10 or more zombies a total of 12 times in a row. When doing this if the player hits 10+ zombies at once with a shield blast then they will hear a blowing knocking over pins sound effect. Once the player has done this a total of 12 times they shall hear a sound effect of people cheering. If you require a video guide, then the video below will show you how to upgrade the Zombie Shield. This video is provided by MysteryHQ . How to Activate Music Easter Egg 'Snake Skin Boots Instrumental' Snake Skin Boots Instrumental To activate the song 'Snake Skin Boots Instrumental' by Jack Wall on Shadows of Evil you will need to find and interact with 3 mini Radios around the map. They are in the following areas. The player must have used Beast Mode in order to gain access to the Ruby Rabbit and Boxing Gym before they can access those radios. 1st Radio can be found inside the 'Ruby Rabbit'. It is by the entrance on top of a table. The 2nd Radio can be found in the 'Boxing Gym'. It is located upstairs on the right hand desk. The 3rd Radio can be found over in the 'Footlight District'. It is located up in the tram waiting area on a bench near the Gobblegum Machine. If you require a video guide then the video below will show you how to activate the song. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'Cold Hard Cash' Cold Hard Cash To activate the song 'Cold Hard Cash' by Jack Wall on Shadows of Evil you will need to find 3 parts of a microphone around the map. They are in the following areas. The player must use Beast Mode in order to gain access to the Nero's Workshop, the Rail Cart area and the Burlesque before they can access the microphone parts. 1st part the Microphone Stand can be found inside 'Nero's Workshop' . It is tucked away in between some shelves and a saw blade. The 2nd part the Cable can be found in the 'Canal District'. It is at the bottom of the metal staircase where the player would normally use beast mode to shock a panel to obtain a part of gaining access to Pack a Punch. The 3rd part the Microphone can be found underground in the 'Rail Cart' area which is where Widows Wine perk machine is located. It is up at the top of the staircase from the Widows Wine perk machine, tucked away between a bin and a bench. Once the player has all the parts, they need to head into the Burlesque and interact with the microphone on the stage. Once they do the song will begin to play. If you require a video guide then the video below will show you how to activate the song. This video is provided by JokerAlex 21 . Round Skip (Shoot Shadow Man) Round Skip (Shoot Shadow Man) At the start of the game if the player keeps shoots at the Shadow Man then the rounds will advance by 5 and the player will gain a chunk of points. This is helpful if the player wants to advance through Shadows of Evil quickly and go to a higher round right away. Sal's Washing Ticket (Free 500 Points) Sal DeLuca Laundry Ticket (Free 500 Points) If the player heads to 'Changs Laundry' shop next to the 'Easy Street' sign and throws a grenade at the suit with a laundry ticket on it then the ticket will land on a barrel outside the shop. Once the player picks up the ticket they will be rewarded 500 points. This ticket belongs to Sal DeLuca one of the mobsters from Mob of the Dead. Cut VMP Wall Weapon Cut Secret VMP Wall Weapon If the player uses no clip on the PC version of Black Ops III, they can go to the 'Water Front District' and fly behind a wall to buy the VMP. This is located at the top of one of the metal staircases the player activates while in Beast Mode. The VMP wall weapon can be bought while in no clip for use in the game. This was a cut wall weapon placement. This video is provided by JokerAlex 21 . Ciphers All Ciphers/Scrap Papers There are multiple Ciphers and Scrap Papers scattered all over the map. The video below shows all of the cipher locations and what each one says. This video is provided by JokerAlex 21 . Main Easter Egg Quest Main Easter Egg Shadows of Evil contains a main Easter Egg quest which has multiple steps to it and a boss fight. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by CodeNamePizza . Ending Cutscene Ending Cutscene The ending cutscene can be seen here. This video is provided by JokerAlex 21 .
- Shi No Numa | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Vanguard Zombies map Shi No Numa. Contents The One Instrumental Creepy Zombie Challenge Main Easter Egg Quest Radios / Ancient Ruins The Rampage Inducer Dark Aether Bunny/Free Points Samantha's Hide and Seek Free Wunderwaffe DG 2 Story Cutscenes The One Instrumental The One Instrumental The original music Easter Egg 'The One' has returned but this time round it is the Instrumental version of the song. The only other difference with activating the song in this version is that the player will only need to interact with the black telephone once and then the song will play. If you require a video guide then the video below will show you how to activate the music Easter Egg 'The One Instrumental'. This video is provided by JokerAlex 21 . Samantha's Hide and Seek Samantha's Hide and Seek: How to Activate Music Easter Egg/Max Ammo 'Samantha's Sorrow' How to complete the Samantha's Hide and Seek Easter Egg and receive a free Max Ammo and activate the song 'Samantha's Sorrow' by Brian Tuey on Shi No Numa. The player will need to head over to the 'Fishing Hut' and inside there are 4 metal plates on the walls. The player must shoot with any general weapon at all four plates once, which will then activate a Samantha Laugh sound effect and the Samantha Doll will spawn in the back of the 'Fishing Hut', on the floor on top of some hay. Once the player has activated the Samantha Doll on the floor they will then need to head over to the bridge just outside the 'Fishing Hut' and the Flogger and shoot the Samantha Dolls that spawn on either side of the bridge 5 times. Once done the player will hear a Samantha Laugh. Finally the player will need to head back over to the back of the 'Fishing Hut' and interact with the now spinning Samantha Doll. Once done a skeleton arm will pull the doll underground and a free Max Ammo power-up will spawn and the song will begin to play. If you require a video guide then the video below will show you how to complete the Samantha Hide and Seek Easter Egg and receive a free Max Ammo and activate the song 'Samantha's Sorrow'. This video is provided by JokerAlex 21 . The Rampage Inducer The Rampage Inducer The Rampage Inducer can be activated on the map in order to get through the early rounds of the game faster. This can be turned on once the Easter Egg is completed and also turned off at anytime. Example of the Rampage Inducer inactive. Example of the Rampage Inducer active. If you require a video guide then the video below will show you how to activate the Rampage Inducer. This video is provided by JokerAlex 21 . Free Wunderwaffe DG 2 Free Wunderwaffe DG 2 The Wunderwaffe DG-2 makes a return to Shi No Numa and there is a side Easter Egg to be able to acquire one for free. There are 3 parts that need to be picked up to be able to build the Wunderwaffe DG-2. The 1st part can be found inside the 'Fishing Hut' over on the 2nd level of the shelf next to the door to the 'Fishing Hut'. The player will now need to head over to the 'Comms Room Exterior' where they will see, outside the 'Comms Room' hut, in the water there is a green radio tower generator. The player will need to interact with this to place the part that they picked up earlier into it. They will then need to end the current round they are on and in the next round they will need to protect the generator from zombies, boom schreier and sturmkrieger. After a certain amount of time the enemies will all die and the player can now interact with the generator and pick up the charged-up weapon part. The 2nd part must be picked up and then charged-up. To do this the player will need to pick up 2 parts inside of the 'Comms Room' hut. 1 Part can be found on a shelf inside of a black radio - this is a bulb and the other part can be found on a table in the next room. This is the part needed for a trap. The player will then need to head to the 'Storage' hut and activate the electric door trap by activating the trap switch behind the perk fountain wall for 1000 points. Once done the trap must kill 3 zombies and as soon as it does the trap switch box will break and open up. The player will now need to place the trap piece they picked up earlier inside the trap box. This will immediately activate the trap once again and the player must get 6 kills with the trap. Once done, if they look at the crafting table for the Wunderwaffe DG-2 they will now see 2 lit up light bulbs. The 3rd part can only be obtained from round 15 and after. This is because the player needs Zaballa (the mini boss of the map) to spawn in. Once the player has Zaballa they need to head over to 'War Room' which is in the main hut, downstairs near the door that leads to 'Storage' and get Zaballa to use her mine attack on the player next to a tesla coil device. She needs to hit this device 3 times to fully activate the device. Once she does, the player can walk up to the table by the device and pickup the 3rd weapon part - the other light bulb. Finally the player now needs to head over to the 'Storage' hut and go over to the crafting bench and interact with it, which will now build the Wunderwaffe DG-2. If you require a video guide then the video below will show you how to build the Free Wunderwaffe DG-2. This video is provided by JokerAlex 21 . Radios / Ancient Ruins Radios / Ancient Ruins There are multiple Radios and Ancient Ruin Tablets around the map that contain different parts of the story for Shi No Numa. Once the player walks up and interacts with either a Radio or Ancient Ruin they will be able to listen to some story segments. They can listen to the same Radio or Ancient Ruin as many times as they like in a game. These can only be listened to in game, unlike the Intel in Cold War which could be picked up in game and then listened to on the menu. If you require a video guide then the video below will show you all locations for all the Radios and Ancient Ruins. This video is provided by MysteryHQ . Dark Aether Bunny/Free Points Dark Aether Bunny/Free Points The Dark Aether Bunny Easter Egg returns again in this map. This Easter Egg will reward the player with many Bonus point power-up pickups, Fire Sale power-up as well as multiple other weapons and grenade types. The Main Easter Egg Quest must be half complete, up to the filling up of the perk fountain with blood step, before this Easter Egg can be started. If you do not know how to do the Main Easter Egg steps up to this point, then use the Main Easter Egg Quest guide below to guide you up to this point. The player will need to head to the 'Fishing Hut Exterior' and gather up a hoard of zombies in front of the Flogger trap. Once they have a large amount of zombies they will need to run into the 'Flogger Courtyard' and activate the Flogger trap. This will then kill the zombies and fling their bodies over to an empty perk fountain. This will then fill up this perk fountain with zombie blood, which is required to be able to do this Easter Egg, becuase the player must be in zombie blood vision in order to find the Dark Aether Bunny body parts. If the player needs more blood then they can repeat the steps here to refill the perk fountain. Now the player has zombie blood they need to find 3 different parts for the Dark Aether Bunny while in the zombie blood vision. These can be obtained in any order the player wishes to do them. If the player heads over to the 'Doctor's Quarter Exterior' they will see, underneath the zipline platform, there is the head part. The player needs to head to the 'Doctor's Quarter Hut' door and activate the trap box, which will bring the zipline platform down to the hut. While it's moving towards the hut, the player will need to get underneath it when its lower down and then interact with it to pick up the Dark Aether Bunny body part. The player will need to head over to the 'Fishing Hut Exterior' and just outside of the 'Fishing Hut', over in the water next to the fence, they will find the legs for the Dark Aether Bunny. The player needs to purchase the mystery box at least 3 to 4 times before going into the zombie blood vision. Once done the player should go into the zombie blood vision and then interact with the mystery box once again. Either on that purchase or the next, the box will laugh and move to a new area on the map. While the box is in the laughing animation and the box lifts up into the air, the player will need to quickly interact with the Dark Aether Bunny head part sitting on the pedestal. As soon as the player has picked up all the Dark Aether Bunny parts there will be multiple Bonus Points power-ups, Fire Sale power-ups, Weapons and grenade type spawns in front of the player to interact with and use within that game they are playing. If you require a video guide then the video below will show you how to complete the Dark Aether Bunny Easter Egg. This video is provided by JokerAlex 21 . Creepy Zombie Challenge Creepy Zombie Challenge There is a mini Easter Egg the player can do on either Shi No Numa or The Archon where the player can find a zombie hidden outside of the map play space. Depending on where the zombie is located will determine what weapon is required for the challenge. There are various challenges for each weapon which involve the floating zombie head from the escort objective. Once the player completes one of these challenges they are rewarded with a load of point drops, max ammo drop and a case with a random level 2 pack a punched weapon. If you require a video guide then the video below will show you how to complete the Easter Egg and with each of the weapon types for the challenge. This video is provided by MrDalekJD . Main Easter Egg Quest Main Easter Egg Quest This is the Main Easter Egg Quest of the map that explains the story of Vanguard Zombies going forward into the next map, The Archon. This quest is about trying to recover Saraxi's lost memories. Step 1 The player must open up to the 'Doctor's Quarters Exterior' and come to the small island with a monolith on it currently covered in red branches. On round 6 the player will want to stand next to this monolith and kill 3 Boom S chreiers next to it, which will remove the red branches from it. Step 2 The player will now need to find 3 cipher wheel parts around the map. They are located in the 'Doctor's Quarters Hut' in the back room on some boxes, in the 'Dormitory' over on a table next to some beds and the M1 Carbine wall buy and over in the 'Dig Site' on a table opposite the Pack a Punch machine. The player will now need to find the 3 cipher symbols that they need to input into the cipher wheel. There are 3 pages with these on around the map and these symbols change every game. They are located over in the 'Excavation Room' on a table near the door that leads to 'Storage'. The player will need to either shoot or knife a stack of papers off of the symbol page in order to see the symbol. Another can be found in the 'Comm Room Hut' over on a table next to all the radio equipment. The final symbol can be found over in the 'Dig Site' on the crafting bench, next to the Pack a Punch machine. Now the player has all the cipher wheel parts and cipher symbols, they will need to head back to the monolith over at the 'Doctor's Quarters Exterior' and walk up to the monolith and interact with it to place in the cipher wheel parts. Once these parts are placed in, the player will need to interact again with the monolith and now they will be placed into a section where they can spin each cipher wheel part around to get the correct symbols. The player cannot be attacked by any enemies while using the cipher wheel's puzzle. The aim is to get all the correct symbols to the top of the cipher wheels. Down below is a cheat sheet that shows all the possible cipher symbols that are in the game. Use this in order to match the cipher symbol pages which the player found earlier to the ones on the cheat sheet. This can then be used to find the correct symbols for each of the cipher wheels to match to the top of each one. Once all are correct the player will need to lock the code and if done correctly, the cipher wheels will light up red. Step 3 At this point the player must have the Wunderwaffe DG-2. If they need a guide on how to obtain a free one then the guide above will show how to obtain this. Once the Wunderwaffe DG-2 is obtained the player will see around the monolith island there are 4 stone pillars. Depending on how many players are in the game will determine how many of these are lit up with a red glow. Once the player is ready to start the next step, they need to interact with the red pillar and if in co-op all players will need to interact with the red pillars at the same time. Once this is done the player will be put into a timed lockdown sequence. During this, the player should stay around the monolith island and round up the zombies. The player will need to kill zombies with a blue orb around them by shooting them with the Wunderwaffe DG-2. Try and kill multiple at once with one shot. If the player completes this in enough time then they will see a blue orb come out of the monolith and this will start a mini story segment. If the player fails this step and does not complete it in enough time then they will need to end the round they are on and then start this step again on the next round. Step 4 The player will now need to head to the 'Fishing Hut Exterior' just outside the Flinger trap. They will need to train up a large hoard of zombies, then run through into the 'Courtyard' and turn on the Flinger trap. This will then fling the zombies dead bodies over onto the empty perk fountain in the 'Courtyard' which will fill it up with zombie blood. Once the fountain is full the player will want to save 1 or 2 zombies at the end of the round and then drink from the zombie blood fountain. This will put the player into zombie blood vision. In this vision the player can be hurt by the zombies. The player will then need to look around the main hut until they find a red orb. Once they find the red orb they will need to interact with it and follow it to its intended destination. During this segment the player will be attacked by multiple Boom S chreiers . Once the orb has made it to its location a blue mirror piece will spawn that the player needs to interact with. In order for the player to obtain the 2nd mirror part they will need to drink from the zombie blood fountain once again. Once this is done they need to head over to this map that can be found in the 'War Room'. On this map will be a red X marked which shows the location for where the mirror part is located. The player will then need to head over to that part of the map. Once there they will then need to look up in the bannister and shoot down the mirror piece so that they can then pick it up. All possible locations for the mirror piece to spawn in. Step 5 Now the player has both mirror parts they will need to head over to the 'Dig Site' and down in the middle they will need to interact with the middle podium and this will place all mirror parts. The player should now notice that one of the 4 pillars around the area will now have a blue orb above it. If in co-op, the number of players will determine how many of the pillars have blue orbs above them. Once the player interacts with a blue orb it will fly off to a certain area of the map and the player must shoot this orb 3 times for it to then fly back over to the 'Dig Site'. If not done in enough time the player will have to try once again by interacting with the pillar again in the 'Dig Site'. Below is a great video done by InsaneGamer52 which shows all locations the blue orb can travel to and where to shoot each one. Step 6 The player will now be heading into the boss fight. So they should make sure they are fully prepared before starting it. To start the boss fight the player will need to interact with the pillar with the blue orb on top of it in the 'Dig Site'. In co-op this will be dependant on how many players are playing. Once done this will start a mini cutscene. Once the cutscene is finished this will start a 3 phase boss fight. The 1st phase will involve blue orb zombies. The zombies will need to be trained down in the pedestal area and shot at with the DG-2 Wunderwaffe. Try shooting multiple of these blue orb zombies at once. Once enough are killed, a giant blue orb will spawn around the 'Dig Site'. The player will then need to wait for the boss (Echo) to move into this blue orb and once done, they will want to shoot at the echo's head until eventually it shows invulnerable instead of damage numbers. Phase 2 is the same as the 1st, only this time the blue orbs will be on the Boom S chreier . Once again kill them with the DG-2 Wunderwaffe and then when enough are killed the giant blue orb will spawn over the 'Dig Site'. Once again repeat what was done the 1st time for attacking the Echo. Phase 3 is the same as the previous 2 only this time the blue orbs will be on the Stormkrigers . Once again kill them with the DG-2 Wunderwaffe and then when enough are killed the giant blue orb will spawn over the 'Dig Site'. Once again repeat what was done the previous times for attacking the Echo. This time the Echo will die. Once the Echo dies a few cutscenes will play. After this the 2 mirror pieces will attach together and the player can now pick up the mirror and then the Easter Egg quest will be complete and they will be rewarded with multiple pick-ups. If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by JokerAlex 21 . Story Cutscenes Story Cutscenes The story cutscenes can be seen here. This video is provided by JokerAlex 21 .
- Classified | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops IIII Zombies map Classified. Contents Introduction Cutscene Power Pack a Punch Shield Electric Traps Music Easter Egg 'Shockwave' Music Easter Egg 'This Jazz is Classified' (Intro Music) Primis Nikolai Portrait Jumpscare Robert Mcnamara Door Quotes (Nova Crawler Easter Egg) Samantha on Big Screens in 'Conference Room' (Spawn) Ascension Rocket Ultimis Dempsey Portrait Samantha Crooked Man Prototype Teleporter BO1 Campaign Mission Notice Board Previous Map Pictures TV Pictures of Moon and Samantha's Room Trollarch Logo Illuminati Symbol TV Removing Debris from 'Groom Lake' 100 Points from Perk Machines Pack a Punch Camo Ray Gun Blueprints and Doctor Porter Samantha's Face Showing Moon Easter Egg Events Pentagon Thief (Yuri) Reference Dempsey's Whistle is the Moon Loading Screen Song Baby Gun (31-79 JGB215) Reference Roebuck Reference Creepy Portrait K Symbol Squealing Pig Test Subjects Possible Reference to Atlantis Blueprints Samantha's Written Texts Samantha Groom Lake Quotes Documents and Ciphers Audio Reels Film Reels Punch Cards/Ultimis Dempsey Quotes Red Phones Samantha Wisps Cold War Remedy (Project Skadi) Round 150 Ending Cutscene Scrapped Super Easter Egg Room Introduction Cutscene Introduction Cutscene Introduction cutscene can be seen here. Power There are multiple floor levels to the map, being top floor (Conference Room), 2nd floor (War Room) and the bottom floor (the Labs). The Power Switch on the map is located down in the 'Labs' area. Power If you require a video guide then the video below will show you how to turn on the Power. This video is provided by JokerAlex 21 . Pack a Punch Pack a Punch To access the Pack a Punch machine on the map the player will need to craft the Teleporter Signal Amplifier. There are 3 parts to obtain and all 3 spawn in the same areas but locations will randomise each game. The 1st part can be found upstairs in the 'Main Offices' in the room with the Brew Perk Machine. It can be found either under a desk near the zombie barrier, in the middle of the room on top of a turned over desk, or, if facing the Brew Perk Machine, to the left of it in the corner of the desk next to the zombie barrier. The 2nd part can be obtained by activating all 4 of the Defcon switches in the 'War Room and Server Room'. Once this is done the player will need to head down to the centre of the room, to a portal that shows a picture of George Washington in it and walk into it. This will then teleport the player to the 'Panic Room' and once inside the room the wall at the end will have the part laying on the floor in front of it. The 3rd part can be found downstairs in the 'Morgue'. It can be found either: - on the metal desk, next to one of the exits and window for the small office room, - on top of one of the left containers with the dead body in it, - in the small office room on the chair next to the desk. Once the player has all the parts they will need to craft the Teleporter Signal Amplifier. This can be built on any of the 2 workbenches in the map. These are located in the 'Central Filing' room or in the 'Weapon Testing' room. Once the Teleporter Signal Amplifier is built, the player needs to take this to the 'War Room' and place it down on the teleporter in the centre of the room. This will then move the teleporter to the floor map in the middle of the room. The player then needs to re-activate all the Defcon switches once again and this time, when walking over to the teleporter in the centre of the room they will see a picture of the Pack a Punch. Once the player walks into the teleporter they will spawn in at 'Groom Lake' where they can then Pack a Punch their weapons. Once they leave 'Groom Lake' if they wish to return to Pack a Punch again they will need to re activate all the Defcon switches again and then teleport to 'Groom Lake' once again. If you require a video guide then the video below will show you how to build the Teleporter Signal Amplifier and how to access the Pack a Punch machine. This video is provided by JokerAlex 21 . Shield Shield The player can craft the Shield to help protect themselves. There are 3 parts to obtain and all 3 spawn in the same areas but locations will randomise each game. The 1st part can be found in 'Central Filing' room. It can be found either: up against the wall next to the metal detector doorway leaning up against the wall. in the centre of the room leaning next to the filing cabinets with the vodka bottle for the music Easter Egg on top of them. next to the left of the doorway that leads out into the 'Mail Offices', leaning up against the wall with the windows. The 2nd part can be found in 'War Room: Lower Level'. It can be either: in the corner of the room leaning up against a terminal next to the zombie barrier and vodka bottle for the music Easter Egg, leaning up against the railing in the centre of the room with the yellow map on the floor, on the other side of the room at the bottom right of the staircase. The 3rd part can be found in the 'Labs'. It can be: in the Power Switch room leaning up against a cardboard box to the left of the Power Switch, just outside of the 'Weapon Testing' room leaning up against the wall next to the doorway that leads to the 'Weapon Testing' room and next to the teleporter, Over in the 'North Laboratories' area next to the zombie barrier leaning up against a Nova 6 container. Once the player has all the parts they can then craft the Shield. This can be built on any of the 2 workbenches in the map. These are located in the 'Central Filing' room or in the 'Weapon Testing' room. Once the player has crafted the Shield they can use it in the following ways. the Shield can be kept at the players back, protecting them from being hit from behind. it can be pulled out in front of them and used to bash the zombies. With the Shield pulled out in front they can also use the pistol that comes with the Shield to shoot zombies. If the shield breaks the player will need to come back to the workbench where they built the Shield and purchase another one. They can also return to the workbench and repair the Shield they already have. If the player picks up a Carpenter power-up this will fully repair their Shield. If you require a video guide then the video below will show you how to build the Shield and how to use it. This video is provided by JokerAlex 21 . Electric Traps The player can fix the Electric Traps to help protect themselves from Zombies, Nova Crawlers and Hellhounds. There are 2 parts to obtain and both spawn in the same areas but locations will randomise each game. The 1st trap part can be found in the 'Server Room'. It can be found either: to the right of the doorway leaning next to a terminal near a Mystery Box spawn locatiion, over by the Defcon switch underneath the centre terminal, at the back of the room in between 2 terminal machines on a trolley next to the teleporter. The 2nd part can be found in the 'Porcine Research' room. It can be either: to the right of the doorway in a cage. on the 2nd shelf of the metal desk to the left of the Tonic Machine, to the left of the taped up door in a filing cabinet next to the zombie barrier. Once the player has both Electric Trap parts they will need to insert them into the metal detectors in the 'Side Passageway and the 'Deserted Hallway'. The player can then activate these for 1000 points to electrify the enemies and kill them. Electric Traps If you require a video guide then the video below will show you how to fix the Electric Traps. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'Shockwave' Music Easter Egg 'Shockwave' To activate the song 'Shockwave' by Kevin Sherwood on Classified, the player will need to find and interact with 3 Vodka Bottles located around the map. They can be found in the following areas. 1st Vodka Bottle can be found in the 'Central Filing' room on top of the filing cabinets in the middle of the room next to the giant glass window with the zombie barrier. 2nd Vodka Bottle can be found in the 'War Room: Lower Level' on the right hand side of the room underneath a terminal by the zombie barrier in the right hand corner of the room. 3rd Vodka Bottle can be found in the 'Porcine Research' room on the 2nd shelf of the metal desk next to the door with the tape over it. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song 'Shockwave'. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'This Jazz is Classified (Intro Music)' Music Easter Egg 'This Jazz is Classified' (Intro Music) To activate the song 'This Jazz is Classified' by Jack Wall on Classified the player will need to turn on the Power and then interact with 5 terminals in a specific sequence in the ' War Room: Lower Level'. Once done the song will begin to play. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song 'This Jazz is Classified'. This video is provided by JokerAlex 21 . Primis Nikolai Portrait Primis Nikolai Portrait There is a hidden portrait Easter Egg on the map. To activate this the player must buy the Bowie Knife which can be found in the 'Weapons Testing' room. After that the player will need to head upstairs and knife 5 wonky portraits on the wall to straighten them. One can be found in the 'Deserted Hallway', one can be found in the 'Conference Room', one can be found in the 'Side Passage', one can be found in the 'Central Filing' room and the last one can be found in the 'Main Offices'. Once all are knifed with the Bowie Knife a sound queue will play. The player will then need to head to the 'War Room' and activate all the Defcon switches. If the player has already accessed the Pack a Punch area, covered up the centre room teleporter in the 'War Room' and moved it to the middle of the room on the yellow map floor, then they will need to use the teleporter in the 'Server Room' to get back to the 'Panic Room'. Once the player enters the 'Panic Room' they need to head to the small hallway that leads out of the 'Panic Room' where they will see 2 portraits. The player needs to interact with the portrait on the left which is blacked out. Once they do so a picture of Primis Nikolai will take its place and the portrait on the right of Ultimis Richtofen will disappear. If you require a video guide then the video below will show you how to activate the Primis Nikolai Portrait. This video is provided by JokerAlex 21 . Jumpscare Jumpscare There is a small amusing Jumpscare on the map making a nod back to the Last Generation Black Ops III Primis Richtofen. To activate this the player must have a sniper. Once they have a sniper they will need to have done all the steps for accessing Pack a Punch. Once they do so they will need to teleport to 'Groom Lake' and then, inside the Pack a Punch fencing area when facing the teleporter, head over to the left hand side and aim outside the map at the grate on the radar dish building. Once done, this will activate the Last Gen Richtofen Jumpscare. This can only be activated once per game and only by one person. If you require a video guide then the video below will show you how to activate the Last Gen Richtofen Jumpscare. This video is provided by JokerAlex 21 . Robert Mcnamara Door Quotes (Nova Crawlers) Robert Mcnamara Door Quotes (Nova Crawler Easter Egg) There is a wooden door at the back of the 'Mail Offices' room near the Brew Perk Machine. If the player interacts with the door they will hear a quote from Robert Mcnamara. If they keep interacting with the door, eventually Samantha will get angry and start spawning in multiple Nova 6 crawlers. This is a great way to obtain lots of points to open up the map at the start of the game. If you require a video guide then the video below will show you how to activate the Robert Mcnamara Door Quotes (Nova Crawlers). This video is provided by Skeptix . Samantha on Big Screens in 'Conference Room' (Spawn) Samantha on Big Screens in 'Conference Room' (Spawn) Once the player has turned on the power, if they head up to the 'Conference Room' (Spawn) they will see where the teleporter is located on the screens around it which show a picture of Samantha's face. Ascension Rocket Ascension Rocket The player can find the Rocket from the map Ascension outside one of the zombie barriers, sitting on the table. Ultimis Dempsey Portrait If the player goes to the exit door of the Panic Room and looks through the zombie barrier they will see a portrait of Ultimis Dempsey on the wall. Ultimis Dempsey Portrait Samantha Crooked Man Samantha Crooked Man If the player heads down to the 'Labs', goes into the 'Morgue' and crouches in the corner of the room in front of the red lockers for 1 minute, they will hear Samantha doing the Crooked Man rhyme, If you require a video guide then the video below will show you how to activate the Samantha Crooked Man Rhyme. This video is provided by JokerAlex 21 . Prototype Teleporter Prototype Teleporter If the player heads down to the 'Labs' and comes to the zombie barrier outside the 'Weapon Testing' room they will see the first ever teleporter that was built by Maxis at the back of the room. BO1 Campaign Mission Notice Board BO1 Campaign Mission Notice Board In the 'Conference Room', in the upper area of the room behind some glass, there is a notice board that shows pictures from one of the BO1 campaign missions. Previous Map Pictures Previous Map Pictures In the 'Conference Room' and the 'War Room' there are multiple photographs and screens that show a part of multiple previous Call of Duty Zombie maps. The maps include Verruckt, Shi No Numa, Der Riese, Kino der Toten, Ascension and Shangri La. TV Pictures of Moon and Samantha's Room TV Pictures of Moon and Samantha's Room In the 'War Room' there are multiple TVs that show images of the map Moon and of Samantha's Room. Trollarch Logo Trollarch Logo In the Upstairs area of the map, on some of the filing cabinets there is Treyarch's logo - however, it is changed to say Trollarch instead. This seems to no longer be in the game. Illuminati Symbol TV Illuminati Symbol TV If the player looks at one of the TVs that shows the location of the Mystery Box, then eventually, for a brief moment, the Illuminati symbol will flash onto the screen. Removing Debris from 'Groom Lake' If the player travels and remains at 'Groom Lake' (Pack a Punch) for 3 full rounds, then at the end of the round, some of the debris will fly up into the air which will open up more of 'Groom Lake' to move around in and will also spawn Max Ammo and Bonfire Sale power-ups. If the player leaves 'Groom Lake' and then returns and repeats the process once again the same way, then more debris will be removed and once again a Max Ammo and Bonfire Sale power-ups will spawn. This can be repeated until all the debris in 'Groom Lake' is fully removed. Removing Debris from 'Groom Lake' If you require a video guide then the video below will show you how to get a Free Max Ammo and Bonfire Sale power-up multiple times. This video is provided by JokerAlex 21 . 100 Points from Perk Machines 100 Points from Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lies down in front of the machine can obtain the 100 points. The machines that the player can lie down in front of are: Brew Cola Soda Tonic Pack a Punch Camo Ray Gun Blueprints and Doctor Porter Pack a Punch Camo Ray Gun Blueprints and Doctor Porter When the player Pack a Punches their weapon they will receive a blueprint camo. This camo is either the blueprint for the Ray Gun or a blueprint for the Ray Gun Mark 4 and 5 (which we have never seen as of yet). Also on the blueprint of the Ray Gun there is an image of Doctor Porter. This is the man who created and made possible the Ray Gun wonder weapon. Samantha's Face Showing Moon Easter Egg Events Samantha's Face Showing Moon Easter Egg Events In the promotional poster art for Classified it shows a demonic version of Samantha. Looking closely at the poster, it shows the main events of the Moon Easter Egg with pictures of the event. Pentagon Thief (Yuri) Reference Pentagon Thief (Yuri) Reference In the Intro Cutscene for the map, the Pentagon Thief (Yuri) can be seen during explaining why he is not present in the Classified Remake. He was originally present in the map Five as a special round boss that the player had to deal with. Dempsey's Whistle is the Moon Loading Screen Song (Samantha's Lullaby) Dempsey's Whistle is the Moon Loading Screen Song When the player has activated all the Punch Cards they can then return to 'Groom Lake' and throw a grenade at Hanger 4. This will trigger some quotes from Ultimis Dempsey. During one of these quotes he will begin to whistle the Moon Loading Screen Song (Samantha's Lullaby). Baby Gun (31-79 JGB215) Reference Baby Gun (31-79 JGB215) Reference In the Intro Cutscene for the map while in Shangri La Ultimis Dempsey can be seen with the Baby Gun (31-79 JGB215). He shoots it while the crew are teleporting and as a result send them to the wrong location. Roebuck Reference Roebuck Reference In one of the Film Reels Robert Mcnamara mentions handing files over to a man named Roebuck. Roebuck is one of the main characters from the Call of Duty World at War campaign. He is also featured in the map Five as a portrait on the wall. Creepy Portrait Creepy Portrait If the player stands at a certain angle in the 'Side Passageway' and looks at the torn picture hanging on the wall next to the metal detector, they will see that it looks as though the picture is watching the player. This can be unnerving for some players. K Symbol K Symbol In the 'Upstairs War Room' walkway inside a zombie barrier, on a noticeboard on the wall, the player can see a torn piece of paper with a K symbol on it. This was also present on the map Five. Squealing Pig Squealing Pig Down in the 'Labs' in the 'Porcine Research' room the player can find a Pig hung up squealing. This is how the Nova Crawler enemies are made. Test Subjects Test Subjects Down in the 'Labs' there are many test subjects that are being experimented on, both humans and pigs. Just outside the 'Weapon Testing' room outside the zombie barrier, there are multiple test subject containers at the back of the room with little windows that show a face inside them. These are also present on both Five and Kino der Toten as well. Possible Reference to Atlantis Possible Reference to Atlantis In the 'Lower War Room' there is a board of the world map with locations marked on it. One of the marked spots is possibly pointing to a possible Zombie outbreak in an Atlantis map. Blueprints Blueprints There are multiple Blueprints scattered around the map. Samantha's Written Texts Samantha's Written Texts There are multiple story texts written by Samantha on the walls depicting events. These can be found in 'Porcine Research', 'Morgue' and 'Upper War Room' (notice board). Samantha Groom Lake Quotes Samantha Groom Lake Quotes The player must be playing as Ultimis Richtofen to be able to hear these quotes. If the player heads to 'Groom Lake' and plays in there, then during the waves Samantha will have specific quotes that she says to Ultimis Richtofen. To be added soon! Documents and Ciphers Documents and Ciphers The player can find multiple Documents and Ciphers scattered around the map which give more story insight. If you are interested in the locations of these and what they say then the video below covers all of this. To be added soon! Audio Reels Audio Reels The player can find multiple Audio Reels scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Film Reels Film Reels The player can find multiple Film Reels scattered around the map which give more story insight. Each time the player picks up an audio reel they will need to head to the reel player in the 'Morgue' and interact with it to hear it. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Punch Cards/Ultimis Dempsey Quotes Punch Cards/Ultimis Dempsey Quotes To begin this the player must first Pack a Punch a weapon and have the Kill-O-Watt modifier on their weapon. They will also need to head to 'Weapon Testing' and pick up the server battery from the open metal cabinet next to the workbench. Once done the player will need to take the battery to 'Server Room' and place it in the machine with the open panel. Once done they will need to shoot the battery with their Kill-O-Watt weapon until all the little lights on the server turn green. Once done the panel will close and the player will have powered on the server. The player will then need to collect all the Punch Cards scattered around the map and then, when they return to the 'Server Room', they can insert them into the terminal in the centre of the room to listen to the story quotes. When the player has listened to all the Punch Cards they can then head to 'Groom Lake' and if they throw a grenade at Hanger 4 they will hear some quotes from Ultimis Dempsey. If you require a video guide then the video below will show you how to activate the Punch Cards and how to activate the Dempsey Hanger 4 Quotes. To be added soon! Red Phones Red Phones To begin this the player must first Pack a Punch a weapon and have the Kill-O-Watt modifier on their weapon. Once they have this if they shoot the 3 Red Phones around the map they will hear story messages from Samuel Stuhlinger, Samantha and Dr Maxis. The Red Phones are located in 'Side Passageway', 'Panic Room' and the 'Power Room'. If you require a video guide then the video below will show you how to activate the Red Phones. This video is provided by MrDalekJD . Samantha Wisps Samantha Wisps The player can only hear a wisp that is specific to the character they are playing as in the game. For example if the player is playing as Dempsey then they will only be able to hear the wisp for Dempsey in that game they are playing. There are 4 wisps - one for each character. The wisps are yellow orbs and are in the following locations. Takeo's wisp is located outside the 'Weapon Testing' room outside the zombie barrier next to the metal cabinets, Dempsey's wisp is located in 'Weapon Testing' outside the zombie barrier on the metal trolley, Nikolai 's Wisp is located in the 'Morgue' in the small office on the bottom shelf on the Nova 6 container rack and Richtofen's wisp is located in the 'Porcine Research' room at the back of the room outside the zombie barrier behind a desk. If you require a video guide then the video below will show you how to activate the Samantha Wisps. This video is provided by MrDalekJD . Cold War Remedy (Project Skadi) Cold War Remedy (Project Skadi) This is the Main Easter Egg Quest for the map. The player must choose the Grenades as their lethal before starting the game. It is advised that the player has turned on the Power and accessed Pack a Punch. Guides for these can be found above. Step 1: Key/Numbered Pictures To start the Easter Egg Quest the player will need to obtain the Key. The Key can be found in the 'Lower War Room' on the opposite side of the wall to the Cola Perk machine, inside a metal key container box. The Key is obvious from the others as it is longer and has a round end. Once the player has the key they will need to head up to the 'Mail Offices' and interact with the desk with a key lock on it in the centre of the room. When done the desk drawer will open up and reveal a picture with a 4 digit number on it. The player will need to note this number down and also the picture that went with that number. Bear in mind that this number is random every game. The next numbered picture can be found down in the 'Labs'. The player will need to head over to the zombie barrier just outside of the 'Weapon Testing' room. They will then need to cock a grenade and throw it at the prototype teleporter at the back of the room. Once done a picture will pop out of the wall to the right of the zombie barrier. Once again the player will need to note down the number and the picture that went with the number. The next numbered picture is found in the 'Panic Room'. In order to access the 'Panic Room' to obtain this number, the Defcon switches must be pulled down in a specific order. The 1st switch to pull is on the 'Upper War Room' level at the back of the room next to the giant screen, the 2nd switch is in the 'Server Room' on the left hand wall, the 3rd switch is the other switch on the 'Upper War Room' level that the player hasn't already pulled and the 4th switch is on the 'Lower War Room' level to the left of the elevator on the wall. Once all the switches are pulled the player will need to jump into the portal in the centre of the room. This will take them to the 'Panic Room' and once inside they will need to head over to the TVs in the wall on the left and look for the TV with the white scratch marks under it. Once the player interacts with the TV it will then push the TV back and reveal the image and number. Once again the player will need to note down the number and the picture that went with the number. Before the player can obtain the last numbered picture they will need to have Pack a Punched a weapon. Once they have done so they need to head to the 'Deserted Hallway' and shoot at 4 portraits' gold plates in a specific order. The image below shows the order to shoot the gold plates in. Once all the gold plates are shot in the correct order the 1 gold plate will open up and reveal the last numbered picture. Once again the player needs to note down the number and the picture that went with the number. Step 2: Number Pad Machine Once all 4 numbered pictures are found, the player needs to head down to the 'Lower War Room' level and come over to the giant terminal with a screen and number pad on it. The player then needs to input the the numbers they got from the numbered pictures into the number pad in a specific order. To input a number, the player will need to shoot the specific number into the number pad and then confirm the number. The order in which to input the numbers is as follows by the pictures 1. Shi No Numa, 2. Der Riese, 3.Shangri La, 4. Kino der Toten . Each time the player inputs a number into the number pad, the image on the screen will change. When the last number is input, the screen will display a message saying 'Project Skadi received'. Step 3: Collecting Project Skadi (Winter's Howl) The player now needs to head over to 'Groom Lake' and once there, if not done so already, the player needs to remove the 1st debris. If not removed they will need to stay at 'Groom Lake' for 3 full rounds. When the debris is gone the player will see that near the back is a red container with a metal chilled case on top of it. The player needs to interact with the case and this will open up the case and reward them with the Winter's Howl wonder weapon for free. Once the player picks up the Winter's Howl they will be rewarded with the 'Cold War Remedy' achievement or trophy. The player can also Pack a Punch the Winter's Howl to the Winter's Fury. If playing co-op only 1 player can pick up the Winter's Howl and the person who picks it up will get the achievement or trophy but the other players will not be rewarded for this unless they do it is a different game and they pick up the Winter's Howl. If you require a video guide then the video below will show you how to complete the 'Cold War Remedy' (Project Skadi) Easter Egg Quest. This video is provided by JokerAlex 21 . Round 150 Ending Cutscene Round 150 Ending Cutscene If the player reaches round 150 they will unlock a special ending cutscene. This is very difficult and time consuming to do and only recommended for experienced players. If you require a video guide then the video below shows you multiple tips on how to get to round 150 more easily. It also has the entire ending cutscene included. This video is provided by MysteryHQ . Scrapped Super Easter Egg Room Scrapped Hidden Super Easter Egg Room There were plans to have a super secret on most of the Black Ops 4 Zombies maps. This however, was a scrapped Easter Egg and as a result is not accessible in game by normal means. However, on the PC version of the game it has been made possible to at least gain access to these rooms now. This video by MrDalekJD showcases the scrapped Classified Hidden Room. Also credit to Serious for making this possible to be able to do in game.
- Terminus | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops 6 Zombies map Terminus. Contents Power/Pack a Punch Free Beamsmasher 100 Free Points from Pool Table Armory Basketball (Free Points) 100 Points From Perk Machines Can You Hear Me? (Come In) Oxygen Tank Mega-Stuffy Whack a Crab Meteor (Free Loot) Elevator Jumpscare Free Perkaholic All Free Perk Power-ups Treasure Hunter All 8 Free Power-ups Intel Main Easter Egg Quest 'No Mo Modi' Easter Egg Cutscenes Power/Pack a Punch Power/Pack a Punch To activate the Power on the map the player must activate 3 AMP Devices located in 'Guard Station', 'Living Quarters' and 'Bio Lab'. Once a AMP is activated the player will need to charge it up and make sure to protect it from damage. Once all 3 Aether Reactors are activated the player can then head to the 'Bio Lab' and jump into the water and interact with the Inclined Lift control panel which will lift the Pack a Punch out of the water. The player can then use the Pack a Punch machine for the remainder of the game. The Pack a Punch lift can move between 'Bio Lab' and 'Engineering' at various points during the game. If the Pack a Punch isn't where the player needs it then they can interact with a control panel next to the Inclined Lift to call it to the players position. If you require a video guide then the video below will show you how to activate the Pack a Punch machine. This video is provided by JokerAlex 21 . Free Beamsmasher Free Beamsmasher The player can obtain the new wonder weapon the Beamsmasher for free by doing a side quest Full written guide with steps will be added at a later date. If you require a video guide then the video below will show you how in depth how to obtain the Beamsmasher for free. This video is provided by Jason Hoisington . 100 Free Points from Pool Table 100 Free Points from Pool Table The player can obtain 100 points from shooting the balls on the Pool Table inside of the 'Living Quarters' once per game. Armory Armory The player can use different colour keys in the 'Armory' in order to get different rewards. The rarity of the keys colours goes, Green, Blue, Purple and Orange. The keys are obtained by killing elite enemies. Basketball (Free Points) Basketball (Free Points) There is a basketball hidden on top of the roof above the Jugger-Nog building. If the player stands outside of the building 'Engineering' on top of some wooden crates and jumps shoots the top of the Jugger-Nog building then this will hit the basketball into the hoop on the other side of the building. Once done this will reward the player with free 2000 points. However, if the player uses the ASG shotgun to do this Easter Egg they shall be rewarded 16,000 points for free. Also if the player has 2x points during this then this will double the amount of points obtained from the amounts above. If you require a video guide then the video below will show you how to activate the Basketball Easter Egg and obtain lots of free points. This video is provided by ZoneX . 100 Free Points from Perk Machines 100 Points From Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lays down in front of the machine can obtain the 100 points. The machines that the player can lay down in front of are: Quick Revive Jugger-Nog Stamin-Up PHD Flopper Elemental Pop Deadshot Daiquiri Speed Cola Melee Macchiato Wunderfizz Can You Hear Me? (Come In) Can You Hear Me? (Come In) To activate the song 'Can You Hear Me? (Come In)' by Kevin Sherwood on Terminus the player will need to find and interact with 3 Mr Peeks Headsets located around the map. You can find them in the following areas. 1st Mr Peeks Headset can be found at the 'Engineering Area' just outside the Jugger-Nog building sitting next to some barrels. 2nd Mr Peeks Headset can be found in PHD Flopper 'Mining Tunnel' to the right of PHD Flopper onto of a blue barrel. 3rd Mr Peeks Headset can be found in the 'Bio Lab' in the conference room on a cabinet. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Oxygen Tank Oxygen Tank If the player uses an explosive such as semtex grenades on a rock underneath the Pack a Punch platform (under the water), then this shall blow up that rock and reveal an oxygen tank. If the player interacts with the oxygen tank then it shall allow them to be able to swim under water without needing a breath for much longer for the rest of the game. If you require a video guide then the video below will show you how to obtain the Oxygen Tank. This video is provided by ZoneX . Mega-Stuffy Mega-Stuffy The player can find and interact with 6 animal toys around the map which will then create a companion called Mega-Stuffy. Mega-Stuffy will then help the player for a few rounds by attacking the zombies and reviving the player if they go down. 1st toy can be found in the 'Control Center' to the left of the Stamin-Up perk machine, inside of a metal locker. 2nd toy can be found hidden outside the metal barrier on the 'Sea Tower' walkway going towards the crafting table. 3rd toy can be found in the 'Mining Tunnels' (where PHD Flopper perk machine is located). It is down the right tunnel hidden in the corner next to the zombie barrier and wooden plank. 4th toy can be found in the 'Bio Lab' near the level 3 armour wall buy sitting on a table. 5th toy can be found on 'Crab Island' near the crafting table, sitting in a bush next to a light. 6th toy can be found on the 'Shipwreck' inside of the red dumpster. Now the player has collected all the toys they need to head to the 'Living Quarters' where they shall see all the toys they collected sitting on the beds. If they interact with 1 of the toys then they shall all form into the Mega-Stuffy companion. Mega-Stuffy will protect the player by attacking zombies and reviving the player for a few rounds. If you require a video guide then the video below will show you how activate Mega-Stuffy. This video is provided by ZoneX . Whack a Crab Whack a Crab If the player heads to the middle of 'Crab Island' and blows up a wooden crate in the tree with an explosive, then it will drop crabs around the island. The player can then find a set of these crabs, crouch and then melee them and play a game of whack a crab. The player will need to hit as many crabs as possible within the time limit. Depending on how well the player does will depend on the reward they receive from completing it. If you require a video guide then the video below will show you how to activate the Whack a Crab Easter Egg. This video is provided by JokerAlex 21 . Meteor (Free Loot) Meteor (Free Loot) The player can shoot down a Meteor which will then reward them with lots of free useful loot. It is advised the player uses a weapon with a good zoom scope and shot distance. The player must first go to the Armory machine and put Dead Wire on their gun. The player will then need to shoot 2 towers with their Dead Wire weapon. They will see a blue spark on each tower they need to focus shooting at. Once done this will then power up the tower and it shall have a red light to show its active. Both of these towers need to be shot in fairly quick succession. Once both towers are active the player will then need to flip to the next round and then activate the Aether Cannon. Once they do so it shall shoot a Meteor from the sky which shall crash into 'Castle Rock Island'. If the player now heads to 'Castle Rock Island' then they shall now see lots of loot on the island they can collect. This loot is completely random and can range from ammo mods, salvage, scorestreaks etc to also having a chance at a wonder weapon of either the Raygun or the Beamsmasher. If you require a video guide then the video below will show you how to shoot down the Meteor and obtain free loot. This video is provided by JokerAlex 21 . Elevator Jumpscare Elevator Jumpscare The player can activate a Jumpscare once the power for the map has been activated. The player will need to head to the 'Spawn Room' and activate the elevator and once they do so and the doors close jump. Once they do so they will be put into a creep horror jumpscare elevator ride down to the 'Bio Lab'. This can be repeated multiple times during a game. If you require a video guide then the video below will show you how to activate the elevator Jumpscare. This video is provided by JokerAlex 21 . Free Perkaholic Free Perkaholic If the player shoots explosive weapons or throws explosive lethal grenades at 50 red fish around the map then once they have killed 50 red fish they shall be rewarded a free Perkaholic. If you require a video guide then the video below will show you how to obtain the Oxygen Tank. This video is provided by ZoneX . Free Perk Power-ups All Free Perk Power-ups There are 3 possible ways the player can obtain free perk power-ups. 1st. If the player heads to the 'Bio Lab' and looks at the prison cells they shall see multiple zombies inside of them. The player must kill all of these zombies and then flip the round. This will then spawn in vermin which once again the player must kill them all and flip the round. Finally this will then spawn a mangler which once the player kills shall spawn in the free perk power-up next to them. 2nd. The player shall notice a small island in the ocean will have multiple spores on it. The player must shoot all the spores and kill the parasites that spawn from them and then flip the round. They will then need to repeat this same process 2 more times. Then after doing it a 3rd time they will need to head to the Speed Cola mine where they shall find multiple spores. The player will then need to shoot all of the spores and once done a free perk power-up shall spawn next to them. 3rd. The player will need to find chests under the water and loot them. There are 2 chests per island and 2 in the 'Bio Lab' area and tunnel that leads out to the ocean. Once all are looted the player will be rewarded with a free perk power-up. If you require a video guide then the video below will show you how to obtain each free perk power-up. This video is provided by ZoneX . Treasure Hunter Treasure Hunter There is a easter egg the player can do which when complete will grant them a permanent 2x points ability for the rest of the game. They shall also obtain a achievement/trophy for doing this. Full written guide with steps will be added at a later date. If you require a video guide then the video below will show you how complete the Treasure Hunter easter egg. This video is provided by Jason Hoisington . All 8 Free Power-Ups All 8 Free Power-ups There are 8 free power-ups the player can obtain on Terminus. The player must shoot the power-up in order to obtain it. The final power-up the Fire Sale can only be obtained after shooting the other 7 power-ups. If you require a video guide then the video below will show you all the locations for the 8 Power-Ups. This video is provided by JokerAlex 21 . Intel Intel There are multiple pieces of Intel that can be found by the player. The Intel reveals more of the storyline of Black Ops 6 Zombies. If you require a video guide then the video below will show you how to acquire all the Intel for Terminus. This video is provided by MysteryHQ . Main Easter Egg Quest 'No Mo Modi' Main Easter Egg Quest 'No Mo Modi' Terminus contains a main Easter Egg quest which has multiple steps to it and multiple boss fights. Written guide and mini videos/pictures shall be added in a future update. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by MrDalekJD . Easter Egg Cutscenes Easter Egg Cutscenes The ending cutscene can be seen here. This video is provided by JokerAlex 21 .
- Exo Zombies | Cod Zombie Guides
The home page for Call of Duty Advanced Warfare Exo Zombies. This category shows off Guides and Easter Eggs for the Exo Zombies maps: Outbreak Infection Carrier Descent Below are some screenshots of each of the maps. Click on these to click the link to watch the trailers for the maps. Riot Outbreak Exo Zombies Descent Riot 1/5
- Buried | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops II Zombies map Buried. Contents Power Arthur Breakable Barriers Fountain Teleporter Pack a Punch Wall Weapon Chalk Drawings Trample Steam Turbine Subsurface Resonator Head Chopper Always Running Free Perk Power-Up 10 Point Perk Super Easter Egg Endings/Rewards Power Power The Power Switch on the map is easy to find. From the 'Spawn Room', once the player drops down into the underground area with Quick Revive, they need to head over to the drop in the floor which will drop them into the 'Barn'. From here they should head over to the top floor of the 'Candy Shop' that is nearest to the 'Saloon' - which is where they will find the Power Switch. If you require a video guide then the video below will show you how to turn on the Power Switch. This video is provided by JokerAlex 21 . Arthur Breakable Barriers Arthur Breakable Barriers There are multiple debris in the town area that can only be opened by the Giant 'Arthur'. Once smashed open by Arthur, these debris will grant access to new areas and items. If you require a video guide then the video below will show you where to find Arthur and how to open each of the debris. This video is provided by JokerAlex 21 . Fountain Teleporter Fountain Teleporter There is a very important teleporter that the player can use to spawn into the map. This teleporter is used so that the player can teleport from the 'Maze' back up to the 'Spawn Area', instead of having to use the 'Ghost House' back entrance to get back to the town area. This is done by smashing two fountains. One, which is just outside the Ghost House in the town, must be smashed by Arthur when giving him booze. The other must be broken by the player in the center of the 'Maze'. This can be done with grenades, Ray Gun or explosive weapons. If you require a video guide then the video below will show you how to activate the Teleporter. This video is provided by JokerAlex 21 . Pack a Punch Pack a Punch To access the Pack a Punch on the map the player must first open up to the 'Ghost House' with Arthur by giving him booze. The player must then make their way through the 'Ghost House' out to the other side (trying not to be touched by the Ghosts). They will then find a giant 'Maze' that they will need to navigate around. This 'Maze' randomises its paths each game played - so it will be a different path to get to the 'Gazebo' at the back of the 'Maze' each time. Once the player makes it to the 'Gazebo' they should follow the spiral stairs down to the bottom, where they will find a room with the Pack a Punch inside it. If the player wishes to teleport back to the main part of the map then the guide above will explain how to do this. If you require a video guide then the video below will show you how to access the Pack a Punch. This video is provided by JokerAlex 21 . Wall Weapon Chalk Drawings Wall Weapon Chalk Drawings Some of the wall buys function slightly differently within this map compared to other maps. The player is able to place certain wall weapons in locations where they want them. This is done by finding one of the chalk drawings, located in the 'Weapons Store' (the room just below the Mule Kick machine) or one up on the wall in the room with Quick Revive. Once the player picks up one of the chalk drawings (they can only pick up one at a time) they will then need to find a white ? drawing on the wall. Once the player interacts with the ? they will draw the chalk drawing of the weapon they picked up onto the wall. For each chalk drawing which the player places on the wall, they are rewarded with 1000 points. When all chalk drawings are placed on the wall the player is rewarded with 2000 points. If you require a video guide then the video below will show you where all the chalk drawings are located and where they can be drawn. This video is provided by JokerAlex 21 . Trample Steam Trample Steam The Trample Steam can be built on the map which will help the player get to hard to reach areas and will also help kill zombies. The parts for the Trample Steam are located inside of the 'General Store'. The player can only pick up one part at a time and once they do, they have 4 different buildable tables that they can choose, on which to build the Trample Steam. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Trample Steam and how it functions. Coming in the future Turbine Turbine The Turbine can be built on the map, which will help the player power up the other 2 buildables (Subsurface Resonator and Head Chopper) which are helpful for killing zombies. The parts for the Turbine are located inside of the 'General Store'. The player can only pick up one part at a time and once they do they have 4 different buildable tables that they can choose, on which to build the Turbine. They are located inside of a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Turbine and how it functions. Coming in the future Subsurface Resonator Subsurface Resonator The Subsurface Resonator can be built on the map and requires the Turbine to function. This will help kill zombies by blowing them away with massive sound wave blasts. The parts for the Subsurface Resonator are located inside the 'General Store'. The player can only pick up one part at a time and once they do, they have 4 different buildable tables that they can choose, on which to build the Subsurface Resonator. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Subsurface Resonator and how it functions. Coming in the future Head Chopper Head Chopper The Head Chopper can be built on the map and requires the Turbine to function. This will help kill zombies by chopping their heads off or by making them into crawlers. The parts for the Head Chopper are located inside the 'General Store'. The player can only pick up one part at a time and once they do they have 4 different buildable tables that they can choose, on which to build the Head Chopper. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Head Chopper and how it functions. Coming in the future How to Activate Music Easter Egg 'Always Running' Always Running To activate the song 'Always Running' by Kevin Sherwood on Buried, the player will need to find and interact with three teddy bears located around the map. They can be found in the following areas. 1st teddy bear can be found in the area where the Quick Revive machine is located. Its is tucked away in a small corner inside some rocks. 2nd teddy bear can be found in the 'Candy Shop', inside a barrel on the shelf with all the candy. 3rd teddy bear can be found in the 'Ghost House'. It is inside the room with Double Tap II, tucked away in the corner of the room that is near the stairs. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Free Perk Power-Up Free Perk Power-Up The player can obtain a Free Perk Bottle Power-Up which will grant them a random free perk, by making their way through the 'Ghost House' and exiting to the 'Maze'. Once done, they will need to kill all the Ghosts that are outside the house and coming after them. The player will then receive a Free Perk Bottle Power-Up. This can then be done again in the same way after 7 full rounds have passed. If you require a video guide then the video below will show you how you can obtain a Free Perk Bottle Power-Up. This video is provided by JokerAlex 21 . 10 Point Perk 10 Point Perk The player can obtain a perk for 10 points. This can be done by first of all obtaining the Balistic Knifes (obtained via the mystery box) then heading into the saloon and over to the dart board on the wall. The player will need to stand behind a white line on the floor, shoot the Balistic Knife at the dart board and hit a bullseye. Once done the piano will be playing in the saloon. The player must then hurry through the 'Ghost House' and exit out at the 'Maze' side. They must then go back through the house via the back entrance and once in they will see a Ghost playing the piano. If the player walks up to the Ghost playing and pays her 10 points they will receive a random perk. If you require a video guide then the video below will show you how you can obtain a 10 Point Perk. This video is provided by JokerAlex 21 . Super Easter Egg Endings Super Easter Egg Endings/Rewards The endings and rewards for both Richtofen and Maxis can be seen here. This video is provided by JokerAlex 21 .