

Contents
All Perma Perks
On the maps Tranzit, Die Rise and Buried the player can obtain Perma Perks. These are obtained by doing certain actions. These can also be lost by not doing certain actions needed to keep them active.
The different Perma Perks that can be obtained in the game are:
PHD Flopper Perma Perk (Buried exclusive)
Quick Revive Perma Perk
Steel Barriers Perma Perk
Carpenter Perma Perk
Cash Back Perma Perk
Perma Tombstone Perma Perk
Double Pistol Points Perma Perk
Jugger-Nog Perma Perk
Half Price Perma Perk
Red Insta Kill Perma Perk
Ray Gun Wall Buy Perma Perk
Deadshot Perma Perk
Sniper Points Perma Perk
Better Mystery Box Perma Perk
If you require a video guide then the video below will show you how to obtain and loose each of the Perma Perks.
This video is provided by ZoneX.
Power
The Power Switch on the map is easy to find. From the 'Spawn Room', once the player drops down into the underground area with Quick Revive, they need to head over to the drop in the floor which will drop them into the 'Barn'. From here they should head over to the top floor of the 'Candy Shop' that is nearest to the 'Saloon' - which is where they will find the Power Switch.
If you require a video guide then the video below will show you how to turn on the Power Switch.
This video is provided by JokerAlex 21.
Jail Cell Key Locations
Once the player frees Arthur, if the player hurts him too much he will retreat back into his jail cell and lock the door. The player will then need to find the green skull key and use it to reopen his jail cell door once again.
The below video shows all possible locations that the green skull key can spawn.

Arthur Breakable Barriers
There are multiple debris in the town area that can only be opened by the Giant 'Arthur'. Once smashed open by Arthur, these debris will grant access to new areas and items.
If you require a video guide then the video below will show you where to find Arthur and how to open each of the debris.
This video is provided by JokerAlex 21.
Fountain Teleporter
There is a very important teleporter that the player can use to spawn into the map. This teleporter is used so that the player can teleport from the 'Maze' back up to the 'Spawn Area', instead of having to use the 'Ghost House' back entrance to get back to the town area. This is done by smashing two fountains. One, which is just outside the Ghost House in the town, must be smashed by Arthur when giving him booze. The other must be broken by the player in the center of the 'Maze'. This can be done with grenades, Ray Gun or explosive weapons.
If you require a video guide then the video below will show you how to activate the Teleporter.
This video is provided by JokerAlex 21.
Pack a Punch
To access the Pack a Punch on the map the player must first open up to the 'Ghost House' with Arthur by giving him booze. The player must then make their way through the 'Ghost House' out to the other side (trying not to be touched by the Ghosts). They will then find a giant 'Maze' that they will need to navigate around. This 'Maze' randomises its paths each game played - so it will be a different path to get to the 'Gazebo' at the back of the 'Maze' each time. Once the player makes it to the 'Gazebo' they should follow the spiral stairs down to the bottom, where they will find a room with the Pack a Punch inside it. If the player wishes to teleport back to the main part of the map then the guide above will explain how to do this.
If you require a video guide then the video below will show you how to access the Pack a Punch.
This video is provided by JokerAlex 21.
Wall Weapon Chalk Drawings
Some of the wall buys function slightly differently within this map compared to other maps. The player is able to place certain wall weapons in locations where they want them. This is done by finding one of the chalk drawings, located in the 'Weapons Store' (the room just below the Mule Kick machine) or one up on the wall in the room with Quick Revive. Once the player picks up one of the chalk drawings (they can only pick up one at a time) they will then need to find a white ? drawing on the wall. Once the player interacts with the ? they will draw the chalk drawing of the weapon they picked up onto the wall. For each chalk drawing which the player places on the wall, they are rewarded with 1000 points. When all chalk drawings are placed on the wall the player is rewarded with 2000 points.
If you require a video guide then the video below will show you where all the chalk drawings are located and where they can be drawn.
This video is provided by JokerAlex 21.
Buildable Equipment's
There are 4 different equipment items that can be built on Buried. They are:
Trample Steam
Turbine
Subsurface Resonator
Head Chopper
The parts for each of the pieces of equipment are located inside of the 'General Store'. The player can only pick up one part at a time and once they do, they have 4 different buildable tables that they can choose, on which to build the items. The player can also use Arthur to build the items faster but will have no control as to what items he builds on the tables.
They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'.
If you require a video guide then the video below will show you how to build all 4 different buildable equipment's.
This video is provided by JokerAlex 21.
How to Activate Music Easter Egg
'Always Running'
To activate the song 'Always Running' by Kevin Sherwood on Buried, the player will need to find and interact with three teddy bears located around the map. They can be found in the following areas.
1st teddy bear can be found in the area where the Quick Revive machine is located. Its is tucked away in a small corner inside some rocks.
2nd teddy bear can be found in the 'Candy Shop', inside a barrel on the shelf with all the candy.
3rd teddy bear can be found in the 'Ghost House'. It is inside the room with Double Tap II, tucked away in the corner of the room that is near the stairs.
The song can only be played once per game.
If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song.
This video is provided by JokerAlex 21.
Free Perk Power-Up
The player can obtain a Free Perk Bottle Power-Up which will grant them a random free perk, by making their way through the 'Ghost House' and exiting to the 'Maze'. Once done, they will need to kill all the Ghosts that are outside the house and coming after them. The player will then receive a Free Perk Bottle Power-Up. This can then be done again in the same way after 7 full rounds have passed.
If you require a video guide then the video below will show you how you can obtain a Free Perk Bottle Power-Up.
This video is provided by JokerAlex 21.
10 Point Perk
The player can obtain a perk for 10 points. This can be done by first of all obtaining the Balistic Knifes (obtained via the mystery box) then heading into the saloon and over to the dart board on the wall. The player will need to stand behind a white line on the floor, shoot the Balistic Knife at the dart board and hit a bullseye. Once done the piano will be playing in the saloon. The player must then hurry through the 'Ghost House' and exit out at the 'Maze' side. They must then go back through the house via the back entrance and once in they will see a Ghost playing the piano. If the player walks up to the Ghost playing and pays her 10 points they will receive a random perk.
If you require a video guide then the video below will show you how you can obtain a 10 Point Perk.
This video is provided by JokerAlex 21.
Awaken The Gazebo
There is an achievement/trophy called 'Awaken The Gazebo' where the player must pack a punch a weapon on round 1 without using the bank or weapon locker. This is a challenging achievement to complete.
If you require a video guide then the video below will show you how you can obtain the achievement/trophy 'Awaken the Gazebo'.
This video is provided by Flamer.
Famous Books
If the player looks around various areas of the map they shall see multiple books scattered. Many of these books are well known famous books such as 'Frankenstien', 'Jungle Book' etc.

Michael Faraday
If the player looks around the 'Mansion' they will notice a portrait of a famous man called Michael Faraday. Michael Faraday was a scientist who had theories about electromagnetism and electrochemistry.

Bank System
In Black Ops II Zombies there is a system on the maps Tranzit, Die Rise and Buried that allows the player to store the points they earned in the game into a bank so that they can withdraw those stored points in a future game.
On Buried the bank can be found in the underground where they can find the 'Bank'. Once the player enters the 'Bank' they will see that inside, there are two counters. The right counter will allow the player to withdraw their stored points earned from previous games. The left counter will allow the player to deposit their points earned in the current game.

Also in the bank, behind the counters, if the player has Galvaknuckles and melees, the two keys under the counter, they will be able to spawn a power-up that will allow them to share their points with other players in the game.

Weapons Storage
In Black Ops II Zombies there is a system on the maps Tranzit, Die Rise and Buried that allows the player to store a weapon of their choice (except wonder weapons) so that they can then use the stored weapon in a future game.
On Buried the weapon storage can be found in the 'General Store'. If the player interacts with the weapon locker they can store their weapon. They can store normal or Pack a Punched weapons.

Nav Card Table (Required for
Super Easter Egg Quest)
The Nav Card Table is used in order to complete the Super Easter Egg for Tranzit, Die Rise and Buried on Black Ops 2 Zombies. The Tables and Nav Cards can be found on all three of the maps. The Nav Card Table will need to be built for the Super Easter Egg ending and requires 4 parts that are located by the 'Barn' side passage and the 'Processing' area.
3 of the parts are all located in the 'Barn' side passage. The player can either open this area by giving Arthur booze so he smashes the barricade. Or they can buy the door inside the 'Barn' to access the area.
Once the player picks up a part they will then need to take it to 'Processing', which they can get to by giving Arthur booze to break the fountain outside the 'Mansion', going through the 'Mansion' into the 'Maze' and then using explosives to blow up the fountain in the center of the maze. Once this is done it shall spawn in a portal that the player can jump into which will teleport them to 'Processing'. The player will need to repeat this 3 times for each of the parts.
The 4th part is located at the 'Processing' area next to where the player will build the Nav Card table. This part is the purple rock.
The player will need to place each part separately onto the building area at 'Processing' as shown below.

Once the Nav Card table is built if the player wants to insert a Nav Card into the table's reader then they will need to go and load up the map Die Rise and get the Nav Card located on that map.
The Nav Card on Die Rise is located in the '1st Tower' near the PDW weapon wallbuy.

Main Easter Egg Quest
If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest for both Richtofen and Maxis sides.
This video is provided by MrDalekJD.
Super Easter Egg Endings
The endings and rewards for both Richtofen and Maxis can be seen here. This video is provided by JokerAlex 21.
