top of page
Der Anfang Logo

Contents

Pack a Punch

Pack a Punch

The Pack a Punch in Der Anfang can be found in the starting area of 'Stalingrad'. It can be used whenever the player has enough essence (points) to be able to upgrade their weapons. The pricing of the Pack a Punch is a little different in Vanguard Zombies being tier 1 = 7500, tier 2 = 15,000 and tier 3 = 30,000. Unlike in Cold War Zombies, Ammo Mods can't be equipped via the Pack a Punch machine anymore and instead are equipped in the Altar of Covenants.

Der Anfang Pack a Punch

Altar of Covenants

Altar of Covenants

The Altar of Covenants is used by the player in order to use special abilities that change up gameplay. Some examples of these are the ability to have Brain Rot on your weapon so a zombie becomes Brain Rot and attacks other zombies around the player. Another example is the player has stronger melee damage when attacking enemies. There are multiple abilities that switch around. The player will need to spend hearts on the Altar of Covenants in order to acquire an ability. The hearts can be obtained by entering into a portal and completing an objective. Every time the player completes an objective they are rewarded with a heart. The abilities change each time a player completes an objective and then returns to the Altar. Over time these abilities will increase in their rarity which makes them more powerful.

Der Anfang Alter of Covenants
Der Anfang Altar of Covenants Menu

If you require a video guide then the video below will show you how the Altar of Covenants works. This video is provided by Jason Hoisington.

Perks/System

The Perks system has changed in Vanguard Zombies quite considerably compared to past games. First thing is each perk has a new name to it but they function in a similar way to how they did in past games. The perks are now called:

Fiendish Fortitude = Jugger-Nog

Diabolical Damage = Deadshot

Venomous Vigor = Quick Revive

Demonic Frenzy = Speed Cola

Aethereal Haste = Stamin-Up

The perks in this game have tiers to them now. The 1st tier for each perk is Free while tier 2 = 2,500, tier 3 = 5,000 and tier 4 = 7,500. Each time the player upgrades the tier of the perk, it makes the effect of that perk more powerful. If the player goes down at all in the game then they will lose a tier from each perk they have. However, they cannot ever lose the Free 1st tier of the perks.

Perks/System
Der Anfang Fiendish Fortitude Fountain

Fiendish Fortitude (Jugger-Nog) Perk Fountain

Der Anfang Diabolical Damage Fountain

Diabolical Damage (Deadshot) Perk Fountain

Der Anfang Venomous Vigor Fountain

Venomous Vigor (Quick Revive) Perk Fountain

Der Anfang Demonic Frenzy Fountain

Demonic Frenzy (Speed Cola) Perk Fountain

Der Anfang Aethereal Haste Fountain

Aethereal Haste (Stamin-Up) Perk Fountain

Crafting Table

Crafting Table

The Crafting Table functions in a similar way to Cold War Zombies. The differences this time are that there is only 1 type of salvage the player can collect which is the green salvage and that the cost of some items has increased so they cost more salvage to be able to craft. The Crafting Table is used to craft Armor, Lethal Equipment, Tactical Equipment and Support items.

If you require a video guide then the video below will show you how to use the Crafting Table. This video is provided by Jason Hoisington.

Radios/Ancient Ruins

There are multiple Radios and Ancient Ruin Tablets around the different maps that contain different parts of the story for Der Anfang. Once the player walks up and interacts with either a Radio or Ancient Ruin they will be able to listen to some story segments. They can listen to the same Radio or Ancient Ruin as many times as they like in a game. These can only be listened to in game, unlike the Intel in Cold War which could be picked up in game and then listened to on the menu.

Radios/Ancient Ruins

If you require a video guide then the video below will show you every Radio and Ancient Ruin location and let you listen to the launch story info from them. This video is provided by JokerAlex 21.

Achievements/Trophies

Achievements/Trophies

There are multiple Achievements/Trophies that can be obtain in Vanguard Zombies.

If you require a video guide then the video below will show you how to complete all of the Achievements/Trophies. This video is provided by MysteryHQ.

Tome Of Rituals

Tome of Rituals

The Tome of Rituals can be used by the player to upgrade their field upgrade to make it more powerful. The player can upgrade their field upgrade to tier 5 and each upgrade requires the use of a sacrificial heart. This can be obtained by completing the objective rounds.

If you require a video guide then the video below will show you how to use the Tome of Rituals. This video is provided by Jason Hoisington.

Main Easter Egg Quest

Main Easter Egg Quest

This is the Main Easter Egg Quest of the map that explains the story of Vanguard Zombies going forward into the next map Terra Maledicta.

Step 1

To start the Easter Egg Quest the player will need to activate and complete the objective portal that leads out to the 'Panzer Column East'. After they have opened up this area of the map they will then need to activate and complete the portal objective at the 'Store'. This will then allow the player access to the 'Command Post' build which also has 'Von Lists Office' inside of it.

Der Anfang EE Pic 1
Der Anfang EE Pic 2

Step 2

Now the player has access to the 'Command Post' building they will need to head up to the top floor and into 'Von Lists Office'. Inside the player will notice there is a portal objective called 'Void'. The player will now have access to the Shi No Numa round survival mode on the map for the duration of the game, which they can access when they wish. The player will need to interact with the portal and once they are teleported into the Shi No Numa area they will need to survive 3 full rounds here before a portal will spawn down by the 'Flinger Gate' which the player will need to interact with in order to teleport back to the main map. This will then show the player a mini cutscene with Kortifex.

Der Anfang EE Pic 3
Der Anfang EE Pic 4
Der Anfang EE Pic 5

Step 3

Once the player returns to the main map they will need to head over to the 'Command Post' building and go up the stairs and interact with the white door with a magic symbol on it. This will start a conversation between the Dark Aether entities and Dr Kraft.

Der Anfang EE Pic 6

The player will now need to head over to the opposite side of the map and complete all objective portals to open up the 'Apartments' building, if not already done.

Once this is done they will need to head to the top floor and go to the room with a ritual on the floor and interact with the rune stone on the floor. This will start a conversation with the Dark Aether entities once again.

Der Anfang EE Pic 7

Once the entities have finished talking Dr Kraft will tell the player that something odd has happened over at the 'Command Post' building. The player will now need to head into the 'Command Post' building and head up to the top of the stairs and turn around to look at the opposite wall. They will now see a new green portal that has spawned up on the wall. The Dark Aether entities and Dr Kraft will now once again talk for a while about the new portal. Once they have finished, the player will now have finished the Main Easter Egg Quest on Der Anfang.

Der Anfang EE Pic 8

If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by JokerAlex 21.

bottom of page