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  • Website Updates | Cod Zombie Guides

    Website Updates page for Cod Zombie Guides. All update notes can be read here. Website Updates This page contains all updates to the site. Please click on the images to view the update information. Update 18 This update adds the following new page Paradox Junction . New content added to the following pages Dead of the Night , Ancient Evil , Voyage of Despair and Astra Malorum . Update 17 This update adds n ew content to Ashes of the Damned page . Update 16 This update adds the following new pages Black Ops 7 , Ashes of the Damned and Astra Malorum . New content added to the following pages IX , Reckoning , Outbreak (Exo Zombies) , Zombies in Spaceland , Rave in the Redwoods , Shaolin Shuffle , Attack of the Radioactive Thing and Beast from Beyond . Update 15 This update adds n ew content to the following pages Mob of the Dead , Blood of the Dead , Terminus , The Tomb and Reckoning . Update 14 This update adds Reckoning page, fixes all mobile view crashes on every page and has given a overhaul design for both Desktop and Mobile. New content is added for the following pages Zombies in Spaceland , Attack of the Radioactive Thing , The Archon and Reckoning . Update 13 This update fixes mobile view crashes for Classified and Alpha Omega pages. New content is added for the following pages Shadows of Evil , Zetsubou No Shima , The Darkest Shore , The Tortured Path . Update 12 This update adds Shattered Veil page. New content is added for the following pages Shattered Veil , Shadows of Evil , Der Eisendrache , Gorod Krovi , Moon and Origins . Update 11 This update has changed multiple page backgrounds to higher quality backgrounds. New content is added for Tag der Toten , Terminus and Citadelle des Morts . Update 10 New content is added for the following pages Die Maschine , Firebase Z , Mauer der Toten , Forsaken and The Tomb . Update 9 This update adds The Tomb page. Also updates to multiple page backgrounds. New content is added for Citadelle des Morts . Update 8 This update fixes loading speeds and updates the layouts for Nacht der Untoten Remastered , Moon Remastered and Alpha Omega pages. New content is added for the following pages Alpha Omega , Liberty Falls and Terminus . Update 7 This update adds Liberty Falls , Terminus and Citadelle Des Morts pages. New content is added for the following pages Liberty Falls and Terminus . Update 6 This update optimises Die Rise and Shi No Numa Remastered pages and all images to be opened up to full size for mobile. New content is added for the following pages Shi No Numa Remastered and Revelations . Update 5 This update makes the menu bar fit the full screen width on Desktop, adds Black Ops 6 main page, fixes and optimises slow loading pages and allows all pictures to be opened up to full size for easy viewing. New content is added for the following pages Tranzit , The Giant , Shangri La Remastered , Alpha Omega , Outbreak , The Archon , Urzikstan , Outbreak (Exo Zombies) , Infection , Carrier , Descent , Groesten Haus and The Final Reich . Update 4 This update improves font readability of the menu bar. New content is added for the following pages Zombies in Spaceland , Alpha Omega , Shi No Numa , Die Maschine , Firebase Z , Outbreak , Forsaken and Urzikstan . Update 3 This update adds the website updates page/home page text to the website. New content is added for the following pages Call of the Dead , Buried , Zetsubou No Shima , Extinction , Verruckt , Shi No Numa , Ascension and Urzikstan . Update 2 This update contains a major fix to the footer for the website. New content is added for the following pages Tranzit , Die Rise , Mob of the Dead , Shadows of Evil and Mauer der Toten . Update 1 This update contains major fixes to the sites functionality and adds new content to multiple pages.

  • Der Eisendrache | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops III Zombies map Der Eisendrache. Contents Dead Again Developer Family Photo Ciphers Main Easter Egg Quest Ending Cutscene Dead Again How to Activate Music Easter Egg 'Dead Again' To activate the song 'Dead Again' by Kevin Sherwood on Der Eisendrache you will need to find and interact with 3 teddy bears located around the map. You can find them in the following areas. 1st teddy bear can be found in Samantha's Bedroom sitting on the chair by the desk. 2nd teddy bear can be found in the the Jail Cell (near Jugger-nog) on some wooden boxes. 3rd teddy bear can be found down at the Rocket Launch pad. If you haven't already visited the Rocket Launch pad then you will need to use the Teleporter to get down there. Once there, head out to the Rock Launch pad, go to the truck on the right and in the driver seat window is the teddy bear. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. To be added soon! Developer Family Photo Developer Family Photo Easter Egg A note about doing this easter egg is that if the player has done the super easter egg and has the RK5 at the start of the game then they can't do this side easter egg unless they go into a local/offline game. To start this off the player will need to reach round 2 and stay inside of the starting room, they also need to let the zombies break down all the barricades inside of the room. The player will then want to go to each window and repair 2 boards on each one. They will then need to purchase the RK5 wallbuy and go and repair another 2 boards on each window. The player will then need to by the Shieva wallbuy replacing the RK5 they have and then go and repair 1 board on each window. Then the player will need to rebuy the RK5 wallbuy replacing the Shieva they have and within 5 seconds they need to go and purchase the door that leads to Double Tap II. Once this is done they shall see outside the door is a shrine for the developer and family. If you require a video guide, then the video below will show you how to activate the Developer Family Photo Easter Egg. This video is provided by CodeNamePizza . Ciphers Ciphers There are multiple Ciphers scattered all over the map. The video below shows all of the cipher locations and what each one says. This video is provided by JokerAlex 21 . Main Easter Egg Quest Main Easter Egg Quest Der Eisendrache contains a main Easter Egg quest which has multiple steps to it and a boss fight. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by CodeNamePizza . Ending Cutscene Ending Cutscene The ending cutscene can be seen here. This video is provided by JokerAlex 21 .

  • Terms of Service | Cod Zombie Guides

    The Terms of Service page for Cod Zombie Guides website. TERMS OF SERVICE Last updated 31/12/2023 Introduction Welcome to this Call of Duty Zombies fan website. If you continue to browse and use this website you are agreeing to comply with and be bound by the following terms and conditions of use. Our Service The Service allows you to discover and watch videos and consult guides and walk-throughs, enabling you to maximise the value and fun of playing Call of Duty Zombies games. The website acts as a distribution platform for original content created by JokerAlex 21 and by other partnered content creators from across the globe. The content of the website is subject to change without notice. All publication of facts and opinions published in the web site are those of the relevant contributor. Use of the Service You may use the Service if you are at least 13 years of age, or sixteen (16) years of age if you are an individual within the European Union (EU). Your use of any information or materials on this website is entirely at your own risk, for which the content creators will not be liable. It is your own responsibility to ensure that any products, services or information available through this website meet your specific requirements. This website contains material which is owned by or licensed to us. This material includes, but is not limited to, the design, layout, look, appearance, text and graphics. Reproduction of such information is not permitted. Whilst the content creators of this website have taken all reasonable measures and made all reasonable enquiries to confirm the accuracy of the information in this website, neither we nor any third parties provide any warranty or guarantee as to the accuracy, timeliness, performance, completeness or suitability of the information and materials found or offered on this website for any particular purpose. You acknowledge that such information and materials may contain inaccuracies or errors and we expressly exclude liability for any such inaccuracies or errors to the fullest extent permitted by law. All trademarks reproduced in this website, which are not the property of, or licensed to the content creators are acknowledged on the website. These include, but are not limited to: Activision, Activision Blizzard, Infinity Ward, Sledgehammer Games, Treyarch, Raven Software, High Moon Studios, Toys for Bob, Beenox, Demonware Software and Activision Shanghai. This website includes links to other websites. These links are provided for your convenience to provide further information. When playing videos featured on this website, YouTube’s Terms of Service apply, which you can find at https://www.youtube.com/t/terms#20c5cf0fa6 Website Host The website is hosted by WIX. PRIVACY POLICY This website does not capture nor store any personal data. When you play the vi deos featured on this website, yo u link to YouTube and play the video on the YouTube channel hosting that video. Therefore, when playing videos, YouTube’s Privacy Policy applies, which you can find at https://policies.google.com/privacy?hl=en Our site uses Wix analytics to help us understand how you use the site and ways that we can improve your experience. The analytics do not identify an individual. Like most other professional websites, our website host (Wix) uses Cookies, which are small files that are downloaded to your computer, to improve your experience. Generally, Cookies identify you through your IP address and do not collect information about your identity. You can manage Cookies by changing your browser settings to block or delete Cookies. Disabling Cookies can affect the functionality of websites you visit. Disabling Cookies will usually result in also disabling certain functionality and features of this site.

  • Terminus | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops 6 Zombies map Terminus. Contents Power/Pack a Punch Free Beamsmasher 100 Free Points from Pool Table Armory Basketball (Free Points) 100 Points From Perk Machines Can You Hear Me? (Come In) Oxygen Tank Mega-Stuffy Whack a Crab Meteor (Free Loot) Elevator Jumpscare Free Perkaholic All Free Perk Power-ups Treasure Hunter All 8 Free Power-ups Boat Race Culinary Delight (Upgraded Ammo Mod) Sentinel Artifact Teleport Loot Intel Main Easter Egg Quest 'No Mo Modi' Easter Egg Cutscenes Power/Pack a Punch Power/Pack a Punch To activate the Power on the map the player must activate 3 AMP Devices located in 'Guard Station', 'Living Quarters' and 'Bio Lab'. Once a AMP is activated the player will need to charge it up and make sure to protect it from damage. Once all 3 Aether Reactors are activated the player can then head to the 'Bio Lab' and jump into the water and interact with the Inclined Lift control panel which will lift the Pack a Punch out of the water. The player can then use the Pack a Punch machine for the remainder of the game. The Pack a Punch lift can move between 'Bio Lab' and 'Engineering' at various points during the game. If the Pack a Punch isn't where the player needs it then they can interact with a control panel next to the Inclined Lift to call it to the players position. If you require a video guide then the video below will show you how to activate the Pack a Punch machine. This video is provided by JokerAlex 21 . Free Beamsmasher Free Beamsmasher The player can obtain the new wonder weapon the Beamsmasher for free by doing a side quest If you require a video guide then the video below will show you how in depth how to obtain the Beamsmasher for free. This video is provided by Jason Hoisington . 100 Free Points from Pool Table 100 Free Points from Pool Table The player can obtain 100 points from shooting the balls on the Pool Table inside of the 'Living Quarters' once per game. Armory Armory The player can use different colour keys in the 'Armory' in order to get different rewards. The rarity of the keys colours goes, Green, Blue, Purple and Orange. The keys are obtained by killing elite enemies. Basketball (Free Points) Basketball (Free Points) There is a basketball hidden on top of the roof above the Jugger-Nog building. If the player stands outside of the building 'Engineering' on top of some wooden crates and jumps shoots the top of the Jugger-Nog building then this will hit the basketball into the hoop on the other side of the building. Once done this will reward the player with free 2000 points. However, if the player uses the ASG shotgun to do this Easter Egg they shall be rewarded 16,000 points for free. Also if the player has 2x points during this then this will double the amount of points obtained from the amounts above. If you require a video guide then the video below will show you how to activate the Basketball Easter Egg and obtain lots of free points. This video is provided by ZoneX . 100 Free Points from Perk Machines 100 Points From Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lays down in front of the machine can obtain the 100 points. The machines that the player can lay down in front of are: Quick Revive Jugger-Nog Stamin-Up PHD Flopper Elemental Pop Deadshot Daiquiri Speed Cola Melee Macchiato Wunderfizz Can You Hear Me? (Come In) Can You Hear Me? (Come In) To activate the song 'Can You Hear Me? (Come In)' by Kevin Sherwood on Terminus the player will need to find and interact with 3 Mr Peeks Headsets located around the map. You can find them in the following areas. 1st Mr Peeks Headset can be found at the 'Engineering Area' just outside the Jugger-Nog building sitting next to some barrels. 2nd Mr Peeks Headset can be found in PHD Flopper 'Mining Tunnel' to the right of PHD Flopper onto of a blue barrel. 3rd Mr Peeks Headset can be found in the 'Bio Lab' in the conference room on a cabinet. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Oxygen Tank Oxygen Tank If the player uses an explosive such as semtex grenades on a rock underneath the Pack a Punch platform (under the water), then this shall blow up that rock and reveal an oxygen tank. If the player interacts with the oxygen tank then it shall allow them to be able to swim under water without needing a breath for much longer for the rest of the game. If you require a video guide then the video below will show you how to obtain the Oxygen Tank. This video is provided by ZoneX . Mega-Stuffy Mega-Stuffy The player can find and interact with 6 animal toys around the map which will then create a companion called Mega-Stuffy. Mega-Stuffy will then help the player for a few rounds by attacking the zombies and reviving the player if they go down. 1st toy can be found in the 'Control Center' to the left of the Stamin-Up perk machine, inside of a metal locker. 2nd toy can be found hidden outside the metal barrier on the 'Sea Tower' walkway going towards the crafting table. 3rd toy can be found in the 'Mining Tunnels' (where PHD Flopper perk machine is located). It is down the right tunnel hidden in the corner next to the zombie barrier and wooden plank. 4th toy can be found in the 'Bio Lab' near the level 3 armour wall buy sitting on a table. 5th toy can be found on 'Crab Island' near the crafting table, sitting in a bush next to a light. 6th toy can be found on the 'Shipwreck' inside of the red dumpster. Now the player has collected all the toys they need to head to the 'Living Quarters' where they shall see all the toys they collected sitting on the beds. If they interact with 1 of the toys then they shall all form into the Mega-Stuffy companion. Mega-Stuffy will protect the player by attacking zombies and reviving the player for a few rounds. If you require a video guide then the video below will show you how activate Mega-Stuffy. This video is provided by ZoneX . Whack a Crab Whack a Crab If the player heads to the middle of 'Crab Island' and blows up a wooden crate in the tree with an explosive, then it will drop crabs around the island. The player can then find a set of these crabs, crouch and then melee them and play a game of whack a crab. The player will need to hit as many crabs as possible within the time limit. Depending on how well the player does will depend on the reward they receive from completing it. If you require a video guide then the video below will show you how to activate the Whack a Crab Easter Egg. This video is provided by JokerAlex 21 . Meteor (Free Loot) Meteor (Free Loot) The player can shoot down a Meteor which will then reward them with lots of free useful loot. It is advised the player uses a weapon with a good zoom scope and shot distance. The player must first go to the Armory machine and put Dead Wire on their gun. The player will then need to shoot 2 towers with their Dead Wire weapon. They will see a blue spark on each tower they need to focus shooting at. Once done this will then power up the tower and it shall have a red light to show its active. Both of these towers need to be shot in fairly quick succession. Once both towers are active the player will then need to flip to the next round and then activate the Aether Cannon. Once they do so it shall shoot a Meteor from the sky which shall crash into 'Castle Rock Island'. If the player now heads to 'Castle Rock Island' then they shall now see lots of loot on the island they can collect. This loot is completely random and can range from ammo mods, salvage, scorestreaks etc to also having a chance at a wonder weapon of either the Raygun or the Beamsmasher. If you require a video guide then the video below will show you how to shoot down the Meteor and obtain free loot. This video is provided by JokerAlex 21 . Elevator Jumpscare Elevator Jumpscare The player can activate a Jumpscare once the power for the map has been activated. The player will need to head to the 'Spawn Room' and activate the elevator and once they do so and the doors close jump. Once they do so they will be put into a creep horror jumpscare elevator ride down to the 'Bio Lab'. This can be repeated multiple times during a game. If you require a video guide then the video below will show you how to activate the elevator Jumpscare. This video is provided by JokerAlex 21 . Free Perkaholic Free Perkaholic If the player shoots explosive weapons or throws explosive lethal grenades at 50 red fish around the map then once they have killed 50 red fish they shall be rewarded a free Perkaholic. If you require a video guide then the video below will show you how to obtain the Free Perkaholic. This video is provided by ZoneX . Free Perk Power-ups All Free Perk Power-ups There are 3 possible ways the player can obtain free perk power-ups. 1st. If the player heads to the 'Bio Lab' and looks at the prison cells they shall see multiple zombies inside of them. The player must kill all of these zombies and then flip the round. This will then spawn in vermin which once again the player must kill them all and flip the round. Finally this will then spawn a mangler which once the player kills shall spawn in the free perk power-up next to them. 2nd. The player shall notice a small island in the ocean will have multiple spores on it. The player must shoot all the spores and kill the parasites that spawn from them and then flip the round. They will then need to repeat this same process 2 more times. Then after doing it a 3rd time they will need to head to the Speed Cola mine where they shall find multiple spores. The player will then need to shoot all of the spores and once done a free perk power-up shall spawn next to them. 3rd. The player will need to find chests under the water and loot them. There are 2 chests per island and 2 in the 'Bio Lab' area and tunnel that leads out to the ocean. Once all are looted the player will be rewarded with a free perk power-up. If you require a video guide then the video below will show you how to obtain each Free Perk Power-Up. This video is provided by ZoneX . Treasure Hunter Treasure Hunter There is a easter egg the player can do which when complete will grant them a permanent 2x points ability for the rest of the game. They shall also obtain a achievement/trophy for doing this. Full written guide with steps will be added at a later date. If you require a video guide then the video below will show you how complete the Treasure Hunter easter egg. This video is provided by Jason Hoisington . All 8 Free Power-Ups All 8 Free Power-ups There are 8 free power-ups the player can obtain on Terminus. The player must shoot the power-up in order to obtain it. The final power-up the Fire Sale can only be obtained after shooting the other 7 power-ups. If you require a video guide then the video below will show you all the locations for the 8 Power-Ups. This video is provided by JokerAlex 21 . Boat Race Boat Race The player can find a mini remote controlled boat at 1 of the 3 islands during the game. The boat is randomised as to which one can be activated per game. The player will know which one is correct as it will have red blinking lights on it. Once activated they player or players if in co-op will be put into a mini boat racing game. They will need to go around a course of rings and try to avoid Patient 13's tentacles. Once completed the player or players will be rewarded with random loot. If you require a video guide then the video below will show you how to complete the Boat Race. This video is provided by TheGamingRevolution . Culinary Delight (Upgraded Ammo Mod) Culinary Delight (Upgraded Ammo Mod) If the player obtains a fish and then cooks it with specific ingredients and then eat it, then they will be able to equip a super powerful version of that ammo mod they chose to cook. The ammo mod lasts for a very short amount of time. However, this can be repeated for each ammo mod once per game. If you require a video guide then the video below will show you how to complete the Culinary Delight (Upgraded Ammo Mod) Easter Egg. This video is provided by TheGamingRevolution . Sentinel Artifact Teleport Loot Sentinel Artifact Teleport Loot The player will need to have obtained the Beamsmasher before they can start this. Once the player has this they need to head to 'Temple Island' where they will find a rock with the Sentinel Artifact carved into it. The player will need to use the alt fire beam on the rock, which will teleport the player back to the 'Security Overlook'. The player will need to repeat this 8x and on the 8th use once the player is teleported to 'Security Overlook' they shall be rewarded with 1000 essence and a load of salvage. If you require a video guide then the video below will show you how to complete the Sentinel Artifact Teleport Loot. This video is provided by ZoneX . Intel Intel There are multiple pieces of Intel that can be found by the player. The Intel reveals more of the storyline of Black Ops 6 Zombies. If you require a video guide then the video below will show you how to acquire all the Intel for Terminus. This video is provided by MysteryHQ . Main Easter Egg Quest 'No Mo Modi' Main Easter Egg Quest 'No Mo Modi' Terminus contains a main Easter Egg quest which has multiple steps to it and multiple boss fights. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by MrDalekJD . Easter Egg Cutscenes Easter Egg Cutscenes The ending cutscene can be seen here. This video is provided by JokerAlex 21 .

  • Reckoning | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops 6 Zombies map Reckoning. Contents Power/Pack a Punch Remember Us Samantha's Peace Free Self Revive/Samantha's Soul Remix Vending Machine (Free Loot) Chicken Bucket Free Perk 2nd Free Perk Free Deadshot Paintings (Free Points)/Aether Blade 100 Points from Perk Machines Gold Bin Jumpscare Aetherella Toy Companion Target Shooting All 8 Free Power-Ups Trap Upgrades Free Kazamirs Free Gorgofex Gorgofex Upgrades Intel Main Easter Egg Quest Boss Fights 100+ Easter Egg Ending Cutscenes Power/Pack a Punch Power/Pack a Punch The Pack a Punch can be found inside of the 'T2 Sublevel 10'. The Pack a Punch will move around the center room constantly during the game. The Pack a Punch will allow the player to upgrade their weapon up to 3 times and will cost the following: Pack a Punch Tier 1 - 5000 Pack a Punch Tier 2 - 15,000 Pack a Punch Tier 3 - 30,000 This video by TheGamingRevolution will show you where to find and activate both Power and the Pack a Punch on Reckoning. Remember Us Remember Us To activate the song 'Remember Us' by Kevin Sherwood on Reckoning the player will need to find and interact with 3 Mr Peeks Headsets located around the map. If you require a video guide then the video below will show you how to activate the music Easter Egg song 'Remember Us'. This video is provided by JokerAlex 21 . Samantha's Peace Samantha's Peace To activate the song 'Samantha's Peace' by Brian Tuey on Reckoning the player will need to activate the Power/Pack a Punch and then head to the metal detectors in 'T1 Project Janus Reception' and walk through them in a particular order 2x. If you require a video guide then the video below will show you how to activate the music Easter Egg song 'Samantha's Peace'. This video is provided by JokerAlex 21 . Free Self Revive Samantha's Soul Remix Free Self Revive/Samantha's Soul Remix If the player heads to the 'Director's Office' and looks at the wall next to the pool table they shall see the pool balls on the wall. The player will need to shoot the balls 115, once done this will then spawn in a Free Self Revive Kit and also activate the song Samantha's Soul Remix. If you require a video guide then the video below will show you how to obtain the Free Self Revive and how to activate the music Easter Egg song 'Samantha's Soul Remix'. This video is provided by JokerAlex 21 . Vending Machine (Free Loot) Vending Machine (Free Loot) If the player crouches and melees the vending machine located in 'T2 Android Assembly' each round then they will be given a random item. Sometimes these items are useful items such as points, lethals, perks etc and other times they are useless junk. If the player has bought Melee Macchiato and then punches the vending machine then they shall be rewarded multiple rewards, however, they will have broken the vending machine for the rest of that game and won't be able to use it anymore. If you require a video guide then the video below will show you how to use the Vending Machine. This video is provided by TheGamingRevolution . Chicken Bucket Chicken Bucket If the player heads to 'T1 Executive Suite' eating area, they shall see a bucket full of chicken on the shelf. The player needs to throw a explosive at it which will then send chicken legs flying all around the room. The player will then need to collect all of these, once done they can then interact with the bucket on the counter and wear it for the rest of the game. If you require a video guide then the video below will show you how to obtain the Chicken Bucket. This video is provided by ZoneX . Free Random Perk Power-Up Free Perk The player can find and shoot Mr Peeks which will start a parachuting through purple rings mini game. Once complete the player will be given a random free perk power-up. If you require a video guide then the video below will show you how to do obtain a Free Random Perk Power-Up. This video is provided by Invalid . 2nd Free Perk 2nd Free Perk The player will need to progress through the main easter egg quest up to the part where the player needs to activate the console in the 'T2 Sublevel 10' area in order to get the blue orb for shooting the charged shot at the portal with. The player will need to activate the console and get 2000 points within a time limit which they can see above the console as well as how many points they have. The blue Vermin give 200 points and the zombies give 10 points. Once done the player will find a random perk power-up in front of the console. This can also be attempted multiple times in the game, as if the player fails all then need to do is interact with the blue orb to place it on the upgraded Gorgofex and then shoot the gun to fail the orb step. If you require a video guide then the video below will show you how to obtain the 2nd Free Perk. This video is provided by ZoneX . Free Deadshot Free Deadshot If the player heads to 'T1 Mutant Research Test Area' they will need to stand in one of two spots and shoot at the test dummies. If done correctly they shall hear a completion sound. They then need to look at the crane outside and shoot off all the perk cans without missing one. After this has been completed the player will be rewarded free Deadshot. If you require a video guide then the video below will show you how to obtain Free Deadshot. This video is provided by ZoneX . Paintings (Free Points)/Aether Blade Paintings (Free Points)/Aether Blade If the player finds 3 different paintings around the map and places them in the 'Director's Office' they will be rewarded 500 essence (points) for each painting. The player can only hold 1 of these paintings at a time. To then take this further to obtain the Aether Blade the player will need to obtain an RC-XD and dive it through a hole behind the Forsaken's container to blow up a purple crystal. Once done on the back on the upper part of the Forsaken's container a load of purple crystals shall spawn in. The player will then need to shoot all of these and pick up the safe key it drops. The player then needs to head to the 'Director's Office' and use the Mr Peeks field upgrade on the picture on the wall next to the teleporter that heads to pack a punch. Once done Mr Peeks will remove the picture and the player can interact with the safe which will start a lockdown. The player will then need to kill the elite Disciple that spawns in, once achieved they can then pick up the Aether Blade from the safe and also 2 intel items. If you require a video guide then the video below will show you where to find each painting and where to place them. This video is provided by JokerAlex 21 . If you require a video guide then the video below will show you how to obtain the Aether Blade. This video is provided by ZoneX . 100 Free Points from Perk Machines 100 Points from Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lays down in front of the machine can obtain the 100 points. The machines that the player can lay down in front of are: Quick Revive Jugger-Nog Deadshot Daiquiri Stamin-Up PHD Flopper Speed Cola Melee Macchiato Double Tap Elemental Pop Vulture Aid Wunderfizz Gold Bin Gold Bin If the player interacts with certain bins in the map they can be given random rewards. Not every bin will give the player a reward and the bins rewards and which ones give rewards randomises every game. Once enough are interacted with if the player heads to 'T1 Project Janus Reception' they shall see a gold bin which once interacted with will reward the player with lots of loot and also an Intel item. If you require a video guide then the video below will show you how to complete the Golden Bin. This video is provided by ZoneX . Jumpscare Jumpscare There is a Jumpscare that can be activated on the map. In order to activate the Jumpscare the player must use a weapon with a good zoom scope on it. They then need to head to the 'T1 Executive Suite' and aim at the pick nick carpet outside the broken cage next to the launcher devise. Once done this shall activate the Jumpscare. If you require a video guide then the video below will show you how to activate the Jumpscare. This video is provided by JokerAlex 21 . Aetherella Toy Companion Aetherella Toy Companion If the player heads to 'T1 Project Janus Reception' and looks outside of a zombie barrier which has a toilet in it, they can use a paint spray on the nearest toilet door which will open it. Once done the player will need to use a charged shot of the Gorgofex on the Aetherella toy on the floor, this will then make Aetherella fly over to the player and hover around them. The player will then need to head to 'T2 Sublevel 10' and jump into the beam which will trap Aetherella. The player then needs to jump back into the beam and hit Aetherella so she fly's out and then is fully activated. She will then follow the player and shoot laser beams at enemies for a certain amount of time. If you require a video guide then the video below will show you how to activate the Aetherella Companion. This video is provided by JokerAlex 21 . Target Shooting Target Shooting If the player has turned on the power and then heads to 'T1 Project Janus Reception' and stands on the Project Janus logo in the center of the room and shoots the TV they shall be put into a target shooter. The player will need to hit all the targets in certain amount of time. This needs to be repeated 3x and then they will be rewarded with a random ammo mod, aether tool and pack a punch crystal. Also the higher the round the better the reward. If you require a video guide then the video below will show you how to complete the Target Shooting. This video is provided by Invalid . All 8 Free Power-Ups All 8 Free Power-Ups There are 8 free power-ups the player can obtain on Reckoning. The player must shoot the power-up in order to obtain it. The final power-up the Fire Sale can only be obtained after shooting the other 7 power-ups. If you require a video guide then the video below will show you all the locations for the 8 Power-Ups. This video is provided by JokerAlex 21 . Trap Upgrades Trap Upgrades The player is able to upgrade the traps on the map to be more powerful and do more damage. The traps can be upgraded up to 4 times. If you require a video guide then the video below will show you how to upgrade the Traps. This video is provided by TheGamingRevolution . Free Kazamirs Free Kazamirs If the player heads to 'T1 Executive Suite' they can throw a Kazamir at the center of the Janus logo, which once done will turn it purple and make it a soul box. The player must then get kills next to the Janus logo to fill up the soul box. Once enough souls have been obtained the Janus logo will reward the player with another Kazamir. This can be repeated infinite amount of times during the game. If you require a video guide then the video below will show you how to obtain free Kazamirs. This video is provided by ZoneX . Free Gorgofex Free Gorgofex The player can obtain a Free Gorgofex by doing a side quest. Part of the this quest involves having to look at a Periodic Table which you can easily look at below. If you require a video guide then the video below will show you how in depth how to obtain the Free Gorgofex. This video is provided by MysteryHQ . Gorgofex Upgrades Gorgofex Upgrades The player can obtain 2 different Gorgofex upgrades by doing 2 different side quests. Once the player has 1 of these upgrades they can also pack a punch them to make them even more powerful. If you require a video guide then the video below will show you how in depth how to obtain both Gorgofex variants. This video is provided by MysteryHQ . Intel Intel There are multiple pieces of Intel that can be found by the player. The Intel reveals more of the storyline of Black Ops 6 Zombies. If you require a video guide then the video below will show you how to acquire all the Intel for Reckoning. This video is provided by MysteryHQ . Main Easter Egg Quest Main Easter Egg Quest Reckoning contains a main Easter Egg quest which has multiple steps to it and 2 different boss fights. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by MrDalekJD . Round 100+ Boss Fight Boss Fights 100+ There is a mini Easter Egg for high round players where if the player reaches round 100+ and goes into the boss fight then they will get to experience a much harder boss fight where either S.A.M or Richtofen have access to all their last phase attacks right away and many more elites will be present for the fights. If you wish to preview what these boss fights look like then the video below will show you round 100+. This video is provided by ZoneX . Easter Egg Cutscenes Easter Egg Ending Cutscenes The multiple Easter Egg ending cutscenes can be seen here. This video is provided by JokerAlex 21 .

  • Buried | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops II Zombies map Buried. Contents Power Arthur Breakable Barriers Fountain Teleporter Pack a Punch Wall Weapon Chalk Drawings Trample Steam Turbine Subsurface Resonator Head Chopper Always Running Free Perk Power-Up 10 Point Perk Super Easter Egg Endings Power Power The Power Switch on the map is easy to find. From the 'Spawn Room', once the player drops down into the underground area with Quick Revive, they need to head over to the drop in the floor which will drop them into the 'Barn'. From here they should head over to the top floor of the 'Candy Shop' that is nearest to the 'Saloon' - which is where they will find the Power Switch. If you require a video guide then the video below will show you how to turn on the Power Switch. This video is provided by JokerAlex 21 . Arthur Breakable Barriers Arthur Breakable Barriers There are multiple debris in the town area that can only be opened by the Giant 'Arthur'. Once smashed open by Arthur, these debris will grant access to new areas and items. If you require a video guide then the video below will show you where to find Arthur and how to open each of the debris. This video is provided by JokerAlex 21 . Fountain Teleporter Fountain Teleporter There is a very important teleporter that the player can use to spawn into the map. This teleporter is used so that the player can teleport from the 'Maze' back up to the 'Spawn Area', instead of having to use the 'Ghost House' back entrance to get back to the town area. This is done by smashing two fountains. One, which is just outside the Ghost House in the town, must be smashed by Arthur when giving him booze. The other must be broken by the player in the center of the 'Maze'. This can be done with grenades, Ray Gun or explosive weapons. If you require a video guide then the video below will show you how to activate the Teleporter. This video is provided by JokerAlex 21 . Pack a Punch Pack a Punch To access the Pack a Punch on the map the player must first open up to the 'Ghost House' with Arthur by giving him booze. The player must then make their way through the 'Ghost House' out to the other side (trying not to be touched by the Ghosts). They will then find a giant 'Maze' that they will need to navigate around. This 'Maze' randomises its paths each game played - so it will be a different path to get to the 'Gazebo' at the back of the 'Maze' each time. Once the player makes it to the 'Gazebo' they should follow the spiral stairs down to the bottom, where they will find a room with the Pack a Punch inside it. If the player wishes to teleport back to the main part of the map then the guide above will explain how to do this. If you require a video guide then the video below will show you how to access the Pack a Punch. This video is provided by JokerAlex 21 . Wall Weapon Chalk Drawings Wall Weapon Chalk Drawings Some of the wall buys function slightly differently within this map compared to other maps. The player is able to place certain wall weapons in locations where they want them. This is done by finding one of the chalk drawings, located in the 'Weapons Store' (the room just below the Mule Kick machine) or one up on the wall in the room with Quick Revive. Once the player picks up one of the chalk drawings (they can only pick up one at a time) they will then need to find a white ? drawing on the wall. Once the player interacts with the ? they will draw the chalk drawing of the weapon they picked up onto the wall. For each chalk drawing which the player places on the wall, they are rewarded with 1000 points. When all chalk drawings are placed on the wall the player is rewarded with 2000 points. If you require a video guide then the video below will show you where all the chalk drawings are located and where they can be drawn. This video is provided by JokerAlex 21 . Trample Steam Trample Steam The Trample Steam can be built on the map which will help the player get to hard to reach areas and will also help kill zombies. The parts for the Trample Steam are located inside of the 'General Store'. The player can only pick up one part at a time and once they do, they have 4 different buildable tables that they can choose, on which to build the Trample Steam. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Trample Steam and how it functions. Coming in the future Turbine Turbine The Turbine can be built on the map, which will help the player power up the other 2 buildables (Subsurface Resonator and Head Chopper) which are helpful for killing zombies. The parts for the Turbine are located inside of the 'General Store'. The player can only pick up one part at a time and once they do they have 4 different buildable tables that they can choose, on which to build the Turbine. They are located inside of a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Turbine and how it functions. Coming in the future Subsurface Resonator Subsurface Resonator The Subsurface Resonator can be built on the map and requires the Turbine to function. This will help kill zombies by blowing them away with massive sound wave blasts. The parts for the Subsurface Resonator are located inside the 'General Store'. The player can only pick up one part at a time and once they do, they have 4 different buildable tables that they can choose, on which to build the Subsurface Resonator. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Subsurface Resonator and how it functions. Coming in the future Head Chopper Head Chopper The Head Chopper can be built on the map and requires the Turbine to function. This will help kill zombies by chopping their heads off or by making them into crawlers. The parts for the Head Chopper are located inside the 'General Store'. The player can only pick up one part at a time and once they do they have 4 different buildable tables that they can choose, on which to build the Head Chopper. They are located inside a room just above the 'Jugger-Nog hallway', the 'Saloon', the 'Court Room' and the 'Church'. If you require a video guide then the video below will show you how to build the Head Chopper and how it functions. Coming in the future How to Activate Music Easter Egg 'Always Running' Always Running To activate the song 'Always Running' by Kevin Sherwood on Buried, the player will need to find and interact with three teddy bears located around the map. They can be found in the following areas. 1st teddy bear can be found in the area where the Quick Revive machine is located. Its is tucked away in a small corner inside some rocks. 2nd teddy bear can be found in the 'Candy Shop', inside a barrel on the shelf with all the candy. 3rd teddy bear can be found in the 'Ghost House'. It is inside the room with Double Tap II, tucked away in the corner of the room that is near the stairs. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Free Perk Power-Up Free Perk Power-Up The player can obtain a Free Perk Bottle Power-Up which will grant them a random free perk, by making their way through the 'Ghost House' and exiting to the 'Maze'. Once done, they will need to kill all the Ghosts that are outside the house and coming after them. The player will then receive a Free Perk Bottle Power-Up. This can then be done again in the same way after 7 full rounds have passed. If you require a video guide then the video below will show you how you can obtain a Free Perk Bottle Power-Up. This video is provided by JokerAlex 21 . 10 Point Perk 10 Point Perk The player can obtain a perk for 10 points. This can be done by first of all obtaining the Balistic Knifes (obtained via the mystery box) then heading into the saloon and over to the dart board on the wall. The player will need to stand behind a white line on the floor, shoot the Balistic Knife at the dart board and hit a bullseye. Once done the piano will be playing in the saloon. The player must then hurry through the 'Ghost House' and exit out at the 'Maze' side. They must then go back through the house via the back entrance and once in they will see a Ghost playing the piano. If the player walks up to the Ghost playing and pays her 10 points they will receive a random perk. If you require a video guide then the video below will show you how you can obtain a 10 Point Perk. This video is provided by JokerAlex 21 . Super Easter Egg Endings Super Easter Egg Endings The endings and rewards for both Richtofen and Maxis can be seen here. This video is provided by JokerAlex 21 .

  • Revelations | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops III Zombies map Revelations. Contents Introduction Cutscene Corruption Turrets/Pack a Punch Shield Upgraded Lil Arnies Upgraded Apothicon Servant M1927 Wallbuy/Weapon Trade Table Free Perk The Gift Music Radio Dr Monty Perk Jingles Richtofen's Grave Terminator Reference Whispering Vase The Great War Art Kino der Toten Entrance Truck Radio Noises Truck Horn Noise All Dead Blood Writing Wobbly Trees Revelations Easter Egg Ending Cutscene Introduction Cutscene Introduction Cutscene Introduction cutscene can be seen here. Coming in the future Corruption Turrets/Pack a Punch Corruption Turrets/Pack a Punch In order for certain areas of the map to have power the player must activate Corruption Turrets. There are 4 of these which are located in 'Spawn Room', 'Mob of the Dead', 'Verruckt' and 'Der Eisendrache. By default all of these will have a blue beam coming from them. The player must activate the Corruption Turret in the middle and once they do this will start a mini lock down event which usually lasts 30 seconds. The player will be attacked by Furies and sometimes Keepers as well. The player can either choose to kill them or just ignore them until the Corruption Turret is cleansed. Once the Corruption Turret is cleansed then it shall turn from blue to red and also have a portal opened which takes the player to Nacht der Untoten. Once the player has activated all Corruption Turrets they will need to use one of the portals to head into 'Nacht der Untoten'. Once inside they need to head upstairs to where Jugger-Nog is located and interact with a terminal with 4 green lights on it once the giant Apothicon fly's by. The terminal will make a noise and flash red and green to indicate when it needs to be interacted with. Once done this will cause a beam of electricity to trap the Apothicon on the ground and open up a staircase next to the terminal. The player will then need to head down to the Apothicons mouth where it will then suck in the player to its stomach. Once inside the player needs to shoot 3 yellow tubes which will free the Pack a Punch so the player has access to it. Behind the Pack a Punch are exits which take the player to the different islands of the map. From left to right they are as follows 'Mob of the Dead', 'Verruckt', 'Der Eisendrache' and 'Spawn Room'. The player simply needs to walk up to one of these exits and they will then be pulled through and sent to the location they chose. If they wish to enter the Pack a Punch area again then they just need to head to 'Nacht der Untoten' and go into the Apothicons mouth once again. If you require a video guide then the video below will show you how to access the Pack a Punch. This video is provided by JokerAlex 21 . The Shield Shield The Shield can be built on the map and will help the player to be protected from the back or front. The player can also use the Shield to blast away zombies. The parts for the Shield are located at 'Origins', 'Verruckt' and 'Der Eisendrache'. The player can pick up all parts in one go and then craft the Shield inside of 'Nacht der Untoten' on the workbench. Dragon Shield Dragon Shield Dragon Shield Dragon Shield 1/3 If you require a video guide then the video below will show you how to build the Shield and show how it functions. This video is provided by JokerAlex 21 . Upgraded Lil Arnies Upgraded Lil Arnies To acquire the Upgraded Lil Arnies the player must first obtain them from the Mystery Box. They will then need to kill 150 zombies with the Lil Arnies. Once they have done so they will need to head to the 'Spawn Room' and throw a Lil Arnies into the top church window. Once they do so the Lil Arnie will activate and be teleported away by Samantha who shall start laughing. If the player then looks down at their hud they will now have max Lil Arnies given to them. When the player now throws the Lil Arnies they will be upgraded. The upgraded Lil Arnies do more damage, have higher chance of power-ups spawning and last longer. If you require a video guide then the video below will show you how to acquire the Upgraded Lil Arnies. This video is provided by JokerAlex 21 . Upgraded Apothicon Servant Upgraded Apothicon Servant To acquire the Upgraded Apothicon Servant the player must first obtain it from the Mystery Box. Once the player has obtained the Apothicon Servant they will need to find and shoot 5 blue rocks located in the sky in multiple parts of the map with the Apothicon Servant. After all 5 blue rocks are shot with the Apothicon Servant the player can now go to the Pack a Punch and find all the blue rocks inside of it. They shall now be able to pack a punch the Apothicon Servant for 5000 points. If you require a video guide then the video below will show you how to acquire the Upgraded Apothicon Servant. This video is provided by JokerAlex 21 . M1927 Wallbuy/Weapon Trade Table M1927 Wallbuy/Weapon Trade Table The player can unlock a secret M1927 (Tommy Gun) weapon wallbuy and also a weapon trading table for use for the rest of the game. In order to start this the player will need to head to 'Der Eisendrache' and activate the anti gravity mode and collect a pink chalk sitting on one of the wall pillars. Once the player has the Pink Chalk they will now need to find multiple pieces of wall text around the map and place them in their correct map locations. The video below shows all the locations and order. After all the wall texts are in their correct locations if the player returns to 'Der Eisendrache' where they collected the first text they shall now see the M1927 wallbuy available for purchase. If they go to the help room in 'Nacht der Untoten' they shall see to the right of the Mystery Box location that there is a table where they can now place down weapons. This is very useful in co-op to share a weapon with someone if they need a new one or if they died and lost all their weapons.Its also useful in solo so the player can keep a spare weapon available when needed. Tommy Gun Wallbuy Weapon Trading Table Tommy Gun Wallbuy 1/2 If you require a video guide then the video below will show you how to unlock the M1927 wallbuy and Weapon Trading Table. This video is provided by JokerAlex 21 . Free Random Perk Free Perk If the player goes to 'Der Eisendrache' and activated the anti gravity they can wall run around outside the playable area to collect a Perk Bottle power-up. Once collected this will reward the player with a random perk and if in co-op all players shall be granted a random perk. If you require a video guide then the video below will show you how to obtain the Free Perk. This video is provided by JokerAlex 21 . How to Activate Music Easter Egg 'The Gift' The Gift To activate the song 'The Gift' by Kevin Sherwood on Revelations the player will need to find and interact with 3 teddy bears located around the map. You can find them in the following areas. 1st teddy bear can be found on the 'Mob of the Dead' island and is sitting on a stall in the 'Infirmary'. 2nd teddy bear can be found on the 'Verruckt' island and is in the room where the giant green containers and KN-47 wallbuy are. The teddy bear is sitting on a wheelchair. 3rd teddy bear is located on the 'Kino der Toten' island and it sitting on a chair in the theater in front of the stage. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song. This video is provided by JokerAlex 21 . Music Radio Music Radio If the player hits 4 grey buttons quickly in 'Nacht der Untoten' they can activate a secret radio which plays multiple songs from across zombies titles. The player simply needs to shoot the radio to activate it, shoot it again to switch songs and knife it to stop it playing music. If you require a video guide then the video below will show you how to access the Music Radio. This video is provided by JokerAlex 21 . Dr Monty Perk Jingles Dr Monty Perk Jingles The player can activate secret alternate Perk Machine jingles which are sung by Dr Monty. These jingles are for Quick Revive, Jugger-Nog, Speed Cola and Double Tap II. In order to be able to do this the player must have a Perkaholic equipped. Once they do they just need to wait for the perk machine to play its normal jingle then knife it and it shall start playing the Dr Monty version. Each Dr Monty perk jingle can only be activated once per game. If you require a video guide then the video below will show you how to activate the Dr Monty Perk Machine Jingles. This video is provided by JokerAlex 21 . Richtofen's Grave Richtofen's Grave Treyarch put a mini Easter Egg on the grave of Richtofen which was some flowers. This was a nod to the next map that came in Black Ops 4 Blood of the Dead where Richtofen ends up sacrificing himself to help break the cycle. This video explains this in more detail. This video is provided by MrDalekJD . Terminator Reference Terminator Reference If the player goes to 'Der Eisendrache' and looks at one of the crypts they shall see a skull with a red eye. This is a reference to the famous film franchise Terminator. Its to the right of the doorway that would lead to the Wunderfizz and 'Kino der Toten'. Whispering Vase Whispering Vase In 'Der Eisendrache' the player can find and interact with a vase. When the player interacts with this vase it makes creepy whispering sounds. The Great War Art The Great War Art In 'Kino der Toten' the player can see on the stage a cardboard cut out of the Great War between the Keepers and the Apothicons. Kino der Toten Entrance Kino der Toten Entrance For the first time in Revelations the player can see the front of the theater for 'Kino der Toten'. They can see this when using the jump pad from 'Verruckt' to 'Kino der Toten'. Truck Radio Noises Truck Radio Noises If the player heads to 'Origins' and goes up the trenches from the jump pad that leads to the 'Spawn Room' they shall find a truck that makes lots of strange sounds. Truck Horn Noise Truck Horn Noise If the player heads to 'Origins' at the front of the trenches from the jump pad that leads to the 'Spawn Room' they shall find a truck floating in the air with its horn constantly going off. All Dead Blood Writing All Dead Blood Writing If the player heads to 'Verruckt' coming from the Speed Cola machine if they go to the left of the staircase to the zombie barrier, then they shall see on the wall is some bloody text that says 'All Dead'. Wobbly Trees Wobbly Trees If the player heads to 'Kino der Toten' in the main theater they shall notice there are 2 trees which are wobbly textures to give off the idea the trees are evil and alive. Revelations Easter Egg Revelations Easter Egg This is the Main Easter Egg Quest of the map. If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by CodeNamePizza . Ending Cutscene Ending Cutscene The ending cutscene can be seen here. This video is provided by JokerAlex 21 .

  • Carrier | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Advanced Warfare Exo Zombies map Carrier. Holst Mars The music Easter Egg song 'Holst Mars' can be activated by interacting with 3 different mini Sharks around the map. The video guide below will show you how to activate the song. This video is provided by JokerAlex 21 .

  • Alpha Omega | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops IIII Zombies map Alpha Omega. Contents Introduction Cutscene Power Pack a Punch Shield Telepad Ray Gun Mark II Assembly Kit Ray Gun Mark II Frames Ray Gun Mark II V Upgrade Ray Gun Mark II X Upgrade Ray Gun Mark II Y Upgrade Ray Gun Mark II Z Upgrade I am the Well (Music Easter Egg) Jumpscare (Avogadro) Jumpscare (Mannequin) Round 200 (Insanity Mode) Free 5th Perk Free Self Revive Rushmore Hidden Flag Quote 100 Points from Perk Machines Free Weapons Love Song for a Dead Man (Tranzit Loading Screen Song) Mannequin Heads Turning Old Zombie Maps Pictures Map Poster made up of various Zombies Gameplays Smashed Perk Bottles Camp Edward Sign Nuketown Bus Number Plate The Pentagon Thief's Body (Yuri) Red Truck Noises Bloody Wall Texts Wall Written Texts Post It Notes Prison Cell Text Blueprints Screens Showing Camp Edward Important Map Locations Avogadro TV Quotes Marlton Quotes T.E.D.D Electrifying Room Rushmore Codes Documents and Letters Audio Reels Film Reels Punch Cards Audio Players Maxis Radios Electromagnetic Awakening Party Ending Cutscene Cut Super Easter Egg Room Introduction Cutscene Introduction Cutscene Introduction cutscene for Alpha Omega can be seen here. Power Power There is 1 Power Switch on the map located inside the 'Power House'. There are 2 different routes that the player can take in order to get to the Power Switch. If you require a video guide then the video below will show you how to turn on the Power. This video is provided by JokerAlex 21 . Pack a Punch Pack a Punch To access the Pack a Punch machine on the map the player will need to head underground to the 'Generator Room'. Once in here they will need to interact with a red screen terminal in order to start the ventilation system. As soon as this is done the player will be locked inside the 'Generator Room' and will then need to survive in the room for 2:00 minutes while zombies and nova crawlers spawn. Once the lockdown is over the player will need to head up to the upper part of the map and look at the top of each of the houses around the street. They will need to find the houses with green gas coming out from the top of them (bear in mind that it is random in each game as to which houses have the green gas). At each house there is a vent and the houses with green gas coming out from them will have the vents blocked by the nova crawler green goo. The player must interact with each of the green gas house vents and clean them. They will be attacked by fast green gas zombies during this time. When cleaned the player will hear a indication sound. Once all are cleaned, then the player can head down below ground to the 'Beds' Room where the Pack a Punch machine will now be available to use. After a while the vents will start to block again, locking the Pack a Punch back up. In order to re-access it the player will need to find the green gas house or houses and once more clean the vents. If you require a video guide then the video below will show you how to access the Pack a Punch machine. This video is provided by Jason H Gaming . Shield Shield The player can craft the Zombie Shield on the map in order to protect their back or front from zombies. The shield can be used to bash the zombies or shoot them with the automatic pistol. There are 3 parts for the Zombie Shield scattered around the map and each location for a part has 3 spawn locations. The parts will randomise their spawn locations each game. If you require a video guide then the video below will show you how to build the Zombie Shield and how to use it. This video is provided by Jason H Gaming . Telepad Telepad The player can craft the Telepad on the map in order to teleport quickly to different areas of the map. The Telepad is also used for the 'Electromagnetic Awakening Party' Easter Egg quest and for upgrading the Ray Gun Mark II. There are 3 parts for the Telepad scattered around the map and each location for a part has 3 spawn locations. The parts will randomise their spawn locations each game. If you require a video guide then the video below will show you how to build the Telepad and how to use it. This video is provided by Jason H Gaming . Ray Gun Mark II Assembly Kit Ray Gun Mark II Assembly Kit In order for the player to be able to craft the different Ray Gun Mark II upgrades they must craft the Assembly Kit. There are 3 parts for the Ray Gun Mark II Assembly Kit scattered around the map and each location for a part has 3 spawn locations. Spawn locations for the parts are randomised in each game. If you require a video guide then the video below will show you how to build the Ray Gun Mark II Assembly Kit. This video is provided by Jason H Gaming . Ray Gun Mark II Frames Ray Gun Mark II Frames Before the player can start this they will need to have turned on the Power and accessed Pack a Punch . If they need a guide then they can be found above. The player will need to have activated Rushmore as well. Once done the player will need to find and fill up with zombie souls 4 TVs around the map. The order that they are filled is random each game. The TVs can be found in the 'Site Entrance', 'Yellow House Backyard', 'Diner' and 'APD Control'. The player can tell which TV is the one to do as the TV will have a white static screen on it and once the player has interacted with it, will show an image of the Ray Gun Mark II. Once this happens the player will need to get 10 zombie, nova crawler or hellhound kills in front of the TV. Once complete the TV will show a number on the screen. The player will want to note the number down and put that it was TV 1. They will then want to check the other TVs to see the next one with static, repeating the same process as well for all the T.V's not yet completed. Each time the player gets a number from the TV they will want to note it down. Once all TVs are filled and the player has all 4 TV numbers given to them, they will want to input the code into Rushmore. Once done, Rushmore will then open up the Ray Gun Mark II frame cabinet on the opposite side of the room to him. The Player can then interact with a frame to begin the Ray Gun Mark II upgrades. When a Ray Gun Mark II Upgrade is made and complete, the player can store the upgrade in the cabinet if they want to and then make another Ray Gun Mark II upgrade. If you require a video guide then the video below will show you how to access the Ray Gun Mark II Frame Cabinet. This video is provided by Jason H Gaming . Ray Gun Mark II V Upgrade Ray Gun Mark II V Before the player can start this they will need to have turned on the Power , accessed Pack a Punch , Built the Ray Gun Mark II Assembly Kit and accessed the Ray Gun Mark II Frames . If they need a guide then they can be found above. The player must first pick up a Ray Gun Mark II Frame from the 'Operations House'. Then the player will need to double Pack a Punch a weapon till they get the Kill-O-Wat Ammo Mod type. Once they have that they will need to head to the Generator Room. In here they need to look around the room to find a yellow sparking generator panel. 3 generator panels can do this, but only 1 will in each game - and the order as to which one, is random. Once they find the yellow sparking generator panel the player will need to shoot their Kill-O-Wat weapon at the panel. This will blast the panel off the generator and reveal a yellow container which the player must pick up. The player will now need to head up to the town part of the map and look at the telephone poles. There will be a telephone pole sparking yellow. The player will need to shoot the top of the telephone pole with their Kill-O-Wat weapon which will cause it to create a yellow electric orb. They will then need to do this with the other poles as well. There are 5 telephone poles in total. Once all are done, the player will see all telephone poles shoot out a big yellow electrical beam and they will need to head to the generator outside the 'Yellow House' in the 'Cul-De-Sac' and interact with it to place in the container they picked up earlier. This will spawn in a yellow ring that the player will need to stay inside of and get zombie, nova crawler or hellhound kills in order to fill up the container. Once the container is filled it will start sparking and the player can pick it up. Finally the player will need to take the container over to the Ray Gun Mark II Assembly Kit on the upper floor of the 'Operations House'. Once they craft the Ray Gun Mark II V they will now be able to shoot an infinite ammo electrical beam at zombies. If they use up all the charge at once then the Ray Gun will need to recharge up over time. This can also be Pack a Punched to make it even more powerful. If the player wishes to create another Ray Gun upgrade then they can place it inside the Frame container and select a new Ray Gun Mark II Frame to do a different upgrade. If you require a video guide then the video below will show you how to build the Ray Gun Mark II V. This video is provided by Jason H Gaming . Ray Gun Mark II X Upgrade Ray Gun Mark II X Before the player can start this they will need to have turned on the Power , accessed Pack a Punch , Built the Ray Gun Mark II Assembly Kit and accessed the Ray Gun Mark II Frames . If they need a guide then they can be found above. The player must first pick up a Ray Gun Mark II Frame from the 'Operations House'. Then the player will need to double Pack a Punch a weapon till they get the Cryofreeze Ammo Mod type. Once they have that, they will need to find a blue drawer giving off a blue mist. There are 3 spawns for this drawer and it is random which one the player gets in their game. They are located in 'APD Interrogation' desk drawer, 'Operations House' garage and in the 'Prisoner Holding House'. Once they find the blue mist drawer, the player will need to shoot their Cryofreeze weapon at the drawer. This will blast open the drawer and reveal a blue container which the player must pick up. The player will now need to flip to the next round and head down to the bunker area. They should see some zombies with a blue mist around them. The player will need to shoot the zombies with their Cryofreeze weapon which will freeze them. Once they are frozen the player must knife them to shatter the zombie. This will leave behind a blue goo on the floor that the player will need to pick up. The player will need to do this and pick up blue goo a total of 3 times. They will then need to head over to 'APD Control' and place their blue container in a broken 115 canister on one of the shelves. This will spawn a blue ring that the player must stay inside of and get zombie, nova crawler or hellhound kills in. Once they get enough kills the canister will start to have a lightning effect around it. The player must then pick up the canister. Finally the player will need to take the container over to the Ray Gun Mark II Assembly Kit over on the upper floor of the 'Operations House'. Once they craft the Ray Gun Mark II X they will now be able to shoot a rapid fire Ray Gun. This can also be Pack a Punched to make it even more powerful and also make it duel wielded. If the player wishes to create another Ray Gun upgrade then they can place it inside the Frame container and select a new Ray Gun Mark II Frame to do a different upgrade. If you require a video guide then the video below will show you how to build the Ray Gun Mark II X. This video is provided by Jason H Gaming . Ray Gun Mark II Y Upgrade Ray Gun Mark II Y Before the player can start this they will need to have turned on the Power , accessed Pack a Punch , Built the Ray Gun Mark II Assembly Kit and accessed the Ray Gun Mark II Frames . If they need a guide then they can be found above. The player must first pick up a Ray Gun Mark II Frame from the 'Operations House' and then double Pack a Punch a weapon until they get the Brain Rot Ammo Mod type. Once they have that, they will need to head to the town and find a pile of dirt giving off a green mist. There are 3 spawns for this dirt pile and it is random which one has the green mist in each game. In 'Centre Street' they are located next to the barbed wire fence, in 'Green House Backyard', to the right and next to the green shed and in the 'Yellow House Backyard' to the right outside the backdoor of the 'Yellow House'. Once they find the green mist dirt pile, the player will need to shoot their Brain Rot weapon at a zombie and then the Brain Rot zombie will dig up the dirt pile. This will reveal an orange container which the player must pick up. The player will now need to build and collect the Telepad, if not done so already. They will then need to look around the map until they find an orange orb floating above one of the teleporter pads. They need to place down one of the Telepads onto the teleporter and shoot the orange orb with the Brain Rot weapon, which will cause it to disappear into the teleporter. The player should then go and find the orange orb once again around the map and when found, place the other Telepad down onto the teleporter pad and shoot the orange orb with the Brain Rot weapon. As soon as the player shoots the orange orb they need to jump through the teleporter with the orb. This will show the teleporter animation with the orange orb around the screen. Once done the orange orb will fly off to the Storage Room and be sitting on some bags. The player needs to interact with the orange orb to place down their orange container which will spawn an orange ring that the player must stay inside of and get zombie, nova crawler or hellhound kills in. Once they get enough kills, the canister will start to have an orange lightning effect around it. The player must then pick up the canister. Finally the player will need to take the container over to the Ray Gun Mark II Assembly Kit over in the upper floor of the 'Operations House'. Once they craft the Ray Gun Mark II Y they will now be able to shoot an explosive round and can shoot a charged explosive attack. This can also be Pack a Punched to make it even more powerful. If the player wishes to create another Ray Gun upgrade then they can place it inside the Frame container and select a new Ray Gun Mark II Frame to do a different upgrade. If you require a video guide then the video below will show you how to build the Ray Gun Mark II Y. This video is provided by MysteryHQ . Ray Gun Mark II Z Upgrade Ray Gun Mark II Z Before the player can start this they will need to have turned on the Power , accessed Pack a Punch , Built the Ray Gun Mark II Assembly Kit and accessed the Ray Gun Mark II Frames . If a guide is needed, they can be found above. The player must first pick up a Ray Gun Mark II Frame from the 'Operations House'. Then the player will need to double Pack a Punch a weapon till they get the Fire Bomb Ammo Mod type. Once they have that they will need to find a cupboard with an orange mist. There are 3 spawns for this orange mist cupboard and it is random which one has the orange mist in any particular game. In 'Green House Downstairs' they are located in the top cupboard to the left in the kitchen, in 'Yellow House' they are in the kitchen cupboard to the right and in the 'Lounge' to the right of the pool table. Once they find the orange mist cupboard the player will need to shoot their Fire Bomb weapon at the cupboard which will cause the door to melt. This will reveal a pink container which the player must pick up. The player will now need to head up to the town. If they look at the houses in the street one of them will have some pink mist coming out of its chimney (it is random which house does this every game). The player must then either use Wraith Fire, Acid Bombs or Frag Grenades and throw them into the chimney. Once this is done the pink mist will go out and the player will need to head to that house's fireplace. They will then need to place down the pink canister into the fireplace. This will spawn a pink ring that the player must stay inside of and get zombie, nova crawler or hellhound kills in. Once they get enough kills the canister will start to have a pink lightning effect around it. The player must then pick up the canister. Finally the player will need to take the container over to the Ray Gun Mark II Assembly Kit over in the upper floor of the 'Operations House'. Once they craft the Ray Gun Mark II Z they will be able to shoot a shotgun like attack. This can also be Pack a Punched to make it even more powerful. If the player wishes to create another Ray Gun upgrade then they can place it inside the Frame container and select a new Ray Gun Mark II Frame to do a different upgrade. If you require a video guide then the video below will show you how to build the Ray Gun Mark II Z. This video is provided by MysteryHQ . I am the Well (Music Easter Egg) How to Activate Music Easter Egg 'I Am The Well' To activate the song 'I Am The Well' by Kevin Sherwood on Alpha Omega you will need to find and interact with 3 Mannequin Heads located around the map. You can find them in the following areas. 1st Mannequin Head can be found in the 'Green House Bedroom' on the floor next to the bed. 2nd Mannequin Head can be found in the Bunker inside of the 'Lounge' sitting on a stall next to the pool table. 3rd Mannequin Head can be found in the 'Solitary' Room on the floor next to the bench and cell. The song can only be played once per game. If you require a video guide then the video below will show you how to activate the song. This video is provided by JokerAlex 21 . Jumpscare (Avogadro) Jumpscare (Avogadro) In order for the player to be able to see this Jumpscare they will need to acquire a sniper rifle. This can be obtained either from the mystery box or via the wall in the 'APD Control Room' next to the buildable table. Once the player has a sniper rifle, the easiest way to see the Jumpscare is to head up to the 'Green House Backyard' balcony and once there aim with the sniper rifle out into the far desert. The player is looking for an idle zombie standing out in the desert and once they find him and have him in their scope, they will see the Jumpscare pop up on their screen. This can only be activated once per game by one person. Fun Easter Egg to add that the zombie model will actually be the character that the player is playing as in that game. So say the player is playing as Ultimis Dempsey, then the zombie model out in the desert will also be Ultimis Dempsey. If you require a video guide then the video below will show you how to activate the Jumpscare (Avogadro). This video is provided by JokerAlex 21 . Jumpscare (Mannequin) Jumpscare (Mannequin) In order for the player to be able to see this Jumpscare they will need to head to the 'Cul-De-Sac' and buy the Galvaknuckles from inside the red truck on the cardboard boxes. Once the player has the Galvaknuckles they will need to use them to knife off all the mannequins' heads. There are 30 mannequins all together scattered across all of the map. Bear in mind that if at any point the player has already shot or used a normal knife on the mannequins, then this will not work and they will need to start a new game. Once the player has Galvaknuckled all the heads off the mannequins then if they head down to the 'Beds' where Pack a Punch is, then to the right of the Pack a Punch they will see a brand new mannequin standing there facing the wall. Once the player stares at the mannequin for a couple of seconds they will see the Jumpscare pop up on their screen. This can only be activated once per game by one person. If you require a video guide then the video below will show you how to activate the Jumpscare (Avogadro). This video is provided by JokerAlex 21 . Round 200 (Insanity Mode) Round 200 (Insanity Mode) Before the player can start this, they must have activated the Power , accessed Pack a Punch and interacted with Rushmore. Once the player has done all of this they will need to buy the Bowie Knife. They will then need to kill zombies or nova crawlers till they get the Nuketown clock and population sign to read 115. Once it does the player must not kill anymore zombies or nova crawlers but must head over to the shed in the 'Yellow House Backyard'. The player will see a purple orb floating in the shed. The player will now want to open the door to the shed and interact with the purple orb. The orb will now move on a set path around the map and make its way over to 'APD Interrogation'. The player's job is to escort the purple orb on its path and stay close to it at all times. If the player gets too far away from the purple orb for too long, then they will fail the escort and have to start everything all from the beginning once again. Once the purple orb is escorted over to the 'APD Interrogation' upper floor it will go inside a small computer. The player will now need to knife the computer with the Bowie Knife to smash it and then reveal a code, which must be input into Rushmore in the 'Operations House'. Once it is input, the player must interact with Rushmore and this will place them into Insanity Mode. If in co-op all players will be sent here as well. This mode is the original Nuketown Zombies map layout at round 200 and with old zombies songs playing in the background. This is very difficult to survive in - especially with 4 players. If you require a video guide then the video below will show you how to activate the Round 200 (Insanity Mode). This video is provided by JokerAlex 21 . Free 5th Perk Free 5th Perk Before the player can start this they must have activated the Power and accessed Pack a Punch . Once the player has done all of this they will need to shoot off all 30 mannequin heads. If the player has already knifed off any mannequin heads then this will not work and they will need to start a new game. Once they have shot off all 30 mannequin heads they will need to end the current round they are on. Once they do so they will be put into a mannequin only round. The mannequins are all very fast and rather tough to take down so I recommend a fully charged special weapon. Once all the mannequins are killed then a Free Perk power-up bottle will fall from the sky and land in front of the Nuketown population sign. This will grant the player a random 5th perk. If in co-op all players will be rewarded with a random free 5th perk. If you require a video guide then the video below will show you how to acquire a Free 5th Perk. This video is provided by MrDalekJD. Free Self Revive Free Self Revive Before the player can start this they must have activated the Power and accessed Pack a Punch . Once the player has done all of this they will need to knife off all 30 mannequin heads. If the player has already shot off any mannequin heads then this will not work and they will need to start a new game. Once they have shot off all 30 mannequin heads they will then need to head over to the 'Cul-De-Sac' to the Nuketown population sign. They will see behind the sign there is a new mannequin standing there. This mannequin will now follow the player when they are not looking at it, like a weeping angel. The player will need to head down to the 'Generator' room with the mannequin and take him over to the corner of the room where a new female mannequin without a head will be standing. After this the player will need to head up to the 'Green House Backyard'. They will now be followed by both the male and female mannequins. Once the player is at the 'Green House Backyard' they must escort both mannequins over to the green shed. Once both are in front of the door the player must look away from the shed and then, when they look back at the shed, the door will be open and both mannequins will be inside. After a few seconds the door will shut and an extra Self Revive Heart will spawn in front of the shed door. Once the player interacts with this they will receive an extra Self Revive. In co-op all players will receive an extra Self Revive. If you require a video guide then the video below will show you how to acquire a extra Self Revive. This video is provided by Jason H Gaming . Rushmore Hidden Flag Quote Rushmore Hidden Quotes If the player heads to the top floor of the 'Operations' and holds their interactive button on the American flag then Rushmore will start to speak some hidden quotes. 100 Points from Perk Machines 100 Points from Perk Machines The player can obtain 100 points from each perk machine by laying down in front of them . If in co-op, only the first player who lies down in front of the machine can obtain the 100 points. The machines that the player can lie down in front of are: Brew Cola Soda Tonic Free Weapons Free Weapons The player can obtain free weapons by completing the first step of the Main Easter Egg Quest. Once the player has galvaknuckled a zombie in front of the static TV, some letters and numbers will be read out that they will need to note down. Once they do this they will need to head over to the houses and input the correct numbers onto each of the clocks. The last clock will not have its house letter or number given, so once the player interacts with it the clock will set itself automatically. The two houses with free weapons in them are 'Operations' that holds a free Pack a Punched Ray Gun Mark II and ' Prisoner Holding' that holds a punched weapon which is randomised each game pack. Love Song for a Dead Man (Tranzit Loading Screen Song) Love Song for a Dead Man (Tranzit Loading Screen Song) When the player walks into the 'Diner' they will hear the song 'Love Song for a Dead Man' from the loading screen of the map Tranzit start to play. The video below will let you listen to the song 'Love Song for a Dead Man'. Mannequin Heads Turning Mannequin Heads Turning During play at random, some of the mannequins scattered around the map will start to turn their heads and follow the player's movements. Old Zombie Maps Pictures Old Zombie Maps Pictures If the player goes to the top floor of the 'Operations' house and goes over to the chest of drawers opposite the desk, they will see pictures of Verruckt, Shi No Numa and Der Riese. These are very hard to see. Map Poster made up of various Zombies Gameplays Map Poster made up of various Zombies Gameplays The promotional poster for the map is made up of multiple different clips from zombies gameplays across multiple maps. Smashed Perk Bottles Smashed Perk Bottles If the player heads into the 'Diner' and looks in front of the Soda perk machine they will see some smashed original perk bottles on the ground for both Quick Revive and Double Tap II. Camp Edward Sign Camp Edward Sign In the starting area the player can see a sign that says Camp Edward. This is a reference to the site being named after Edward Richtofen. Nuketown Bus Number Plate Nuketown Bus Number Plate If the player looks at the yellow Nuketown bus they shall see the number plate 'NUK TWN' which is a nod to Nuketown. The Pentagon Thief's Body (Yuri) The Pentagon Thief's Body (Yuri) If the player heads into the 'Prison Holding House' they shall find the Pentagon Thief's dead body, who is Yuri from Ascension. Red Truck Noises Red Truck Noises The Red Truck radio in the 'Cul De Sac' will make random sounds. Blood Wall Texts Bloody Wall Texts There are multiple bloody texts around the map depicting events before Alpha Omega takes place about what happened to Camp Edward. Wall Written Texts Wall Written Texts There are multiple wall written texts around the map depicting events before Alpha Omega takes place about what happened to Camp Edward. Post It Notes Post It Notes There are multiple post it notes around the map depicting events before Alpha Omega takes place about what happened to Camp Edward. Prison Cell Text Prison Cell Text If the player looks inside of the multiple prison cells around the map they shall see lots of writing all over the walls. Blueprints Blueprints There are multiple blueprints that show designs for various important items from Alpha Omega and Classified. Screens Showing Camp Edward Screens Showing Camp Edward Inside of the 'Operations House' on the bottom floor next to the stairs the player can find a bunch of tvs showing different areas of the map. Important Map Locations Important Map Locations Inside of the 'Operations House' on the bottom floor there is a world map with multiple important locations marked on it. Avogadro TV Quotes Avogadro TV Quotes If the player interacts with the TV located at the bottom of the 'Yellow House' each round they shall hear a quote from the Avogadro. Marlton Quotes Marlton Quotes If the player interact with the door down the staircase entrance to the 'Bunker' they shall hear multiple quotes from Marlton from the Victis crew. T.E.D.D Electrifying Room T.E.D.D Electrifying Room Once the player has activated T.E.D.D, if they then use the galvaknuckles on him multiple times this will cause him to get angry and electrify the room. This will hurt the player and if they don't leave fast enough it will kill them. The room will go back to normal after 2 minutes. Rushmore Codes Rushmore Codes There are several different codes that can be entered into Rushmore which will do different things. If you require a video guide then the video below will show you all the different codes for Rushmore. This video is provided by MysteryHQ . Documents and Letters Documents and Letters The player can find multiple Documents and Letters scattered around the map which give more story insight. If you are interested in the locations of these and what they say then the video below covers all of this. To be added soon! Audio Reels Audio Reels The player can find multiple Audio Reels scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Film Reels Film Reels The player can find multiple Film Reels scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Punch Cards Punch Cards The player can find multiple Punch Cards scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Audio Players Audio Players The player can find multiple Audio Players scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Maxis Radios Maxis Radios The player can find multiple Maxis Radios scattered around the map which give more story insight. If you are interested in the locations of these and listening to what they say then the video below covers all of this. To be added soon! Electromagnetic Awakening Party Electromagnetic Awakening Party This is the Main Easter Egg Quest for the map. It is advised that the player starts the game with the Katana Special Weapon. This is very helpful for a step which comes later. Before the player can begin this, they must have first Turned on the Power , Accessed Pack a Punch , Built the Telepad and interacted with Rushmore. Guides for all of these can be found above. Step 1 To start the Easter Egg Quest the player will need to buy the Galvaknuckles from inside the Red Truck in the 'Cul-De-Sac' for 5000 points. It is advised the player has subtitles on for this next step. Once the player has Galvaknuckles, they will need to head down into the bunker and find a TV with static on it. There are 4 possible TVs that can have the static on them and it is random which one it will be each game. The TVs are located in the following areas. One can be found inside the 'Diner' on top of a cardboard box, opposite the Soda perk machine. Two can be found inside the 'Beds' area. One can be found to the right hand side if facing Pack a Punch, hidden in the corner next to a bed and sofa. The other can be found to the left of Pack a Punch, next to the wall with bloody text on it. The last TV can be found in the 'Lounge' - if the player is facing T.E.D.D then it is to the left of him. When the player finds the TV needed, they will need to get one Galvaknuckle kill in front of the static TV. Once this is done the TV will start to speak a series of letters and numbers. The letters stand for the town houses and the numbers are for some clocks inside those houses. The sequence given by the TV is randomised every game. However, down below is a table of all possible outcomes the player can have in a game. Once the player has figured out the code they will need to head to each house in the order of the code given and input the times into the houses clocks. If the player knifes the clock, it will move it by 1 hour. If the player interacts with the clock, it will move it by 15 minuets. On the final house that was not given in the sequence, the player simply needs to walk up to that house's clock and interact with it which will set that clock to the correct time. The player will now need to note down the time that the clock gave them and then head over to Rushmore in 'Operations' and enter into his code panel the time they were given. After this is done Rushmore will start to talk to the player. The video below by MysteryHQ explains the TV Clock step and shows how to do this step in detail. Step 2 The player will need to interact with Rushmore once again, where he will talk to the player about a special Nova Crawler being around the map somewhere that he wants to study. The player will need to head down to the bunker and look around for a Red Nova Crawler. This can be anywhere in the bunker but is usually found in the 'Beds' area. Once the player finds the Red Nova Crawler they will need to stay close to it and escort it up to the 'Transfusion Facility', where once inside, it will head over to a zombie barrier and crawl into it. Rushmore will then talk about the Red Nova Crawler. Step 3 The player will now need to interact with Rushmore once again. He will tell the player that there is an intruder in the base who stole an item he wants. The player now needs to activate Sgt. A.D.A.M. In order to gain access to Sgt A.D.A.M the player must find 4 pieces of paper with codes on them. These codes will need to be input into Rushmore once all are obtained. Other than the first code, all of the other 3 pieces of paper will have randomised codes each game played. The 1st code can be found in the 'Operations' house, on a table next to where the world map is located. This code will always be 7626 every game. The 2nd code (Sawyer) can be found in 'APD Interrogation' and can spawn in 3 possible locations. It can spawn on the desk next to the Maxis Radio, in the back corner underneath the stairs on a terminal and upstairs next to a hole in the wall on the terminal. The 3rd code (McCain) can be found in 'APD Control' and is located on the right terminal next to the yellow metal stairs entrance. The player will need to either shoot or knife the stack of paper on top of it to see the code. Before the player can access the 4th code (Pernell), they need to head to 'Solitary' and walk up to the panel with keys in it and interact with it to pick up a key. Once they have the key they will need to go to the 'Yellow House Upstairs' and walk up to the desk at the back room and interact with it. This will open up the drawer and reveal the (Pernell) code. Once the player has all 4 codes they will need to head back to Rushmore and enter them into his code panel. The codes must be entered into the panel in the following order: 1st Code 'Operations' = 7626 2nd Code 'APD Interrogation' (Sawyer) = What the player has in their game 3rd Code 'APD Control' (McCain) = What the player has in their game 4th Code 'Yellow House Upstairs' (Pernell) = What the player has in their game Bear in mind that there is a 30 second time limit to enter each code into Rushmore's panel. Once all codes are entered in correctly, the green door in the 'Storage Room' will now be open and have Sgt. A.D.A.M available for use. The player will need to activate Sgt. A.D.A.M and escort him over to a door just up the stairs from the 'Diner' that is near the Bunker entrance at the 'Green House Backyard'. Once Sgt. A.D.A.M is near the door Marlton will get scared and open the door to throw out a 115 canister. The player will now need to take the 115 canister to the 'Transfusion Facility' and place it on the metal shelf where a canister is missing. Once done Rushmore will then talk to the player about the canister. Step 4 The player will now need to head back to 'Operations' house and interact with Rushmore. Before the next step can be done the player must have built the Telepad (a guide to this can be found above). Once done the player will need to place a Telepad down in the 'Power House' next to the Power Switch. The other Telepad must be placed down at the back of 'Prisoner Holding'. Also if the player has this perk in their game then they should buy Stamin-Up. When the player has done all of the above they will need to head over to the 'Power House' where they will see a terminal with some lights on it. The player must now get a Jolting Jack (electric Nova Crawler) to shoot its electric attack at the machine to power it up. As long as the player stands in front of the machine and then quickly moves out of the way before the electric attack hits them, then this can be done easily and quickly. Once the machine is powered up the player will need to interact with the machine to pick up its power core and once they do, they need to head over to 'Operations' house as quickly as they can and place the power core in there. The player does not have very long to do this at all, so as soon as they pick up the power core they should jump through the 'Power House' portal they placed down and once it teleports them to the back of the 'Prisoner Holding' house, they should activate their Katana Specialist Ability and run through the building and through the side entrance to the 'Operations' house. Once in there, run to the other side of the room to where the terminal is located at the bottom of the staircase. Once in front of the terminal, the player must interact with it in order to place the power core inside it. If done fast enough, Rushmore will start speaking. Step 5 For the next step the player will need to interact with Rushmore once again where he will ask you to find some codes for him. In order to do this the player will need to Pack a Punch their weapon until they get the Brain Rot ammo mod on their weapon. Once they have this they will need to find 3 of these and they must be done in a certain order. The pictures can be identified by a green glowing mist around them and the order they must be done in is: the 'Lounge ', 'Green House Upper Stairs ' and then the 'Beds '. Once the player is in front of the correct picture they must shoot a zombie and make it Brain Rot. Once this is done the zombie will smack down the picture and reveal a code on the wall. The player will need to do this for all 3 pictures and note down the codes (which are different every game). Once done, enter the numbers into Rushmore and then Rushmore will talk to the player. Step 6 The Player will need to interact with Rushmore again and he will talk to the player. However, this time he will be interrupted by the power shutting off in the map, when he will begin to panic and ask the player to turn on the power once again. The player will now need to simply find some power boxes around the bunker part of the map and activate certain ones in a particular order. The order is: 'Diner' = Up 'Beds' = Up 'Lounge' = Down 'Generator' = Down 'Storage' = Down 'Solitary' = Down Once all of these have been set to that order the player should now see, on the electrical boxes, that all lights are now green. They then want to head up to the 'Power House' and activate the Power Switch to turn on the power again. Step 7 Interact with Rushmore once again and he will thank you for helping him - so in turn he will now help the player. He will ask you to find the missing body parts of the mannequin that's sitting in the chair in 'APD Interrogation'. There will now be some new mannequins around different parts of the map with their heads slightly off their bodies and sparking. The locations for these mannequins is random each game and the player will need to find 3 of them altogether. The locations for where these mannequins can spawn are: 'Backyard of Green House' 'Backyard of Yellow House' 'Backyard of Operations' 'Backyard of Transfusion Facility' 'Lounge' 'Diner' 'Prisoner Holding' Once the player walks up to the mannequin and interacts with it, its head will fit back onto its body and this will begin a lockdown event that lasts one minute. The player will just need to survive during the lockdown event and it does not matter about kills here. Once the lockdown ends then the mannequin will explode and drop its body part on the floor for the player to pick up. The player will be picking up two arms and a head. Once the player has all mannequin body parts they will need to head to 'APD Interrogation' and interact with the broken mannequin in the chair. This will repair the mannequin and then a conversation between Rushmore and Peter McCain will take place. Rushmore will then ask the player to find a blue orb to bring back to Peter McCain. This can be located anywhere on the map and is usually found outside of barriers. Two most common spawn locations for the blue orb are in 'Beds' and '2nd floor Yellow House'. Once the player finds the blue orb they will need to shoot it and then stay close to it and escort it over to 'APD Interrogation'. Once it reaches 'APD Interrogation' it will go inside the mannequin in the chair. This will start a lot of dialog from Peter McCain. Step 8 The player will now need to head to Rushmore one last time and interact with him. He will now help the player gain access to the APD. The player needs to head down to 'APD Control' and interact with the terminal with the green screens on it. If in co-op, all players must interact with this at the same time. Once this is done mannequin zombies will spawn. The player must fill up the container (if facing the door of the APD) to the right with mannequin zombie souls. Once this is done the APD door will open up and the Avogadro (the boss) will come out and there will be a chunk of story for a while. Once the dialogue is all finished, the boss fight will begin. to defeat the Avogadro the player must travel to multiple areas on the bunker and fill up soul containers. The order that the player needs to fill up the containers is random each game. However, if the player heads back into the 'APD Control' terminal room (the terminal they interacted with earlier) then if they look above the terminal at the 4 green screen TVs on the wall they will see the order in which they need to fill up the containers. The containers are located in 'Lounge', 'Diner', 'Storage' and 'Beds'. When the player finds the canister they need and once they interact with it, they will need to kill the mannequin zombies next to the container and when doing so their souls will go into the canister. During this time the Avogadro will be trying to kill the player. It is just best to avoid him as he can not be damaged at this time. Once the container is full there will be a max ammo and carpenter power-up spawn. The player must pick these up quickly and then move out of the area, as the Avogadro will electrify the room and anyone inside the room will be killed. Once the player has filled up all 4 containers they will now be able to hurt the Avogadro. The player must head back up to 'APD Control' and once inside the room they will need to attack the Avogadro and move him to the door to the APD. The best way of doing so is to use the Katana special weapon or the Ray Gun Mark 2 V. However, any weapon can be used to do this, as long as the player persistently attacks the Avogadro to push him to the top of the APD stairs. Once he is there he will be sucked into the APD. The player will now need to interact with the terminal once again which will send the Avogadro away. Finally the player will need to head up to the top of the APD stairs and wait for the door to the APD to open. Once it does the player can then pick up the Elemental Shard and they will have then completed the Main Easter Egg Quest. If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest 'Electromagnetic Awakening Party'. This video is provided by JokerAlex 21 . Ending Cutscene Ending Cutscene The ending cutscene can be seen here. Cut Super Easter Egg Room Scrapped Hidden Super Easter Egg Room There were plans to have a super secret on most of the Black Ops 4 Zombies maps. This however, was a scrapped Easter Egg and as a result is not accessible in game by normal means. However, on the PC version of the game it has been made possible to at least gain access to these rooms now. This video by MrDalekJD showcases the scrapped Alpha Omega Hidden Room. Also credit to Serious for making this possible to be able to do in game.

  • Firebase Z | Cod Zombie Guides

    In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops Cold War Zombies map Firebase Z. Power and Pack a Punch Contents Power and Pack a Punch Free RAI K - 84 Lost (Music Easter Egg) Free Jugger-Nog (Evil Bunny) Free Jump Pads Pet Brain Rot Hellhound Upgraded Monkey Bombs 100 Free Essence (Points) from Perk Machines Safe Free Perk and C-Cipher Intel Ending Cutscene Main Easter Egg Quest Power/Pack a Punch To activate the Power on the map the player must activate 3 Aether Reactors located in 'Military Command', 'Data Center' and 'Mission Control'. Once a Aether Reactor is activated the player will need to charge it up with zombie souls and make sure to protect its generators from damage. Once all 3 Aether Reactors are activated the player can then head to the 'Atrium' and use the Pack a Punch machine. If you require a video guide then the video below will show you how to activate the Pack a Punch machine. This video is provided by JokerAlex 21 . Free RAI K - 84 Free RAI K - 84 The player is able to acquire a free RAI K - 84 for free by doing a mini quest. The player must have activated all Aether Reactors before this can be started. Once they do they then need to head to the 'Weapon Lab' and pick up the RAI K - 84 blueprint. The player will then need to head over to 'Scorched Defense' where they shall see a zombie laying up beside a tank. Once the player interacts with the zombie they will be put into a mini cutscene where they shall then acquire the eye. They can then take the eye back to the 'Weapon Lab' and use the eye on the retina scanner on the table next to the computer. Once scanned the desk draw will open and the player can pick up a key. The player will need to head to the 'Barracks' where they shall find some lockers. They will need to open lockers until a Mimic spawns in. Once it does they must kill it and once they do they will be able to pick up the Barrel Assembly part for the RAI K - 84. The player now needs to head to the 'Weapons Lab' and interact with the computer on the desk. Once they do they shall see a circle on the screen and a pointer moving around inside the circle. The player will need to not ruffly where the pointer stops at each time it stops moving. There are 3 spots it can stop at. Once done the player will need to head to the 'Village Mess Hall' where they will find a dart board on the wall. They will need to shoot the sequence they saw on the computer screen into the dart board in the exact order they were shown on the computer. Bare in mind the computer will always show a random order every game. Once all 3 numbers are shot they then need to shoot the bullseye in the middle of the dart board. This will unlock it and throw out the Aetherium Converter part of the RAI K - 84. The player now needs to wait for a Mangler to spawn in and once it does they must kill the Mangler by shooting it cannon arm off. This will then drop the Uncharged Power Cell part for the RAI K - 84. The player will need to head to the 'Weapons Lab' and place the Uncharged Power Cell into the charging station on the table next to the armor stand. They then have to wait 2 full rounds for the charging to be complete. Once complete the player can then pick up the charged power cell. Finally the player can head to the workbench in the 'Weapons Lab' where they picked up the blueprint earlier and craft the RAI K - 84. If you require a video guide then the video below will show you how to activate the Pack a Punch machine. This video is provided by Jason Hoisington . Lost (Music Easter Egg) How to Activate Music Easter Egg 'Lost' To activate the song 'Lost' by Kevin Sherwood on Firebase Z you will need to find and interact with 3 golden tapes located around the map. You can find them in the following areas. 1st golden tape can be found going from the 'Courtyard' through the 1st buyable door into the 'Equipment Storage Room' come to the right side of the room and the golden tape shall be in one of the holes in the shelf. 2nd golden tape can be found in the 'Motor Pool Office' leaning up on the front left side of the green file cabinet. 3rd golden tape can only be accessed once the player has turned on all the Aether Reactors on the map. Once this is done head into the 'Briefing Room' and up the stairs to the 'Scientist Quarters' and at the top of the stairs there is a small bookcase. Leaning up against some books is the final golden tape. The song can only be played once per game after picking up all golden tapes however, once you have collected all golden tapes you shall now have the song unlocked in your music player so you can listen to the song as many times as you wish and on any map you play. If you require a video guide then the video below will show you how to activate the song and also let you listen to the full song. This video is provided by JokerAlex 21 . Free Jugger-Nog (Evil Bunny) Free Jugger-Nog (Evil Bunny) Before the player can start this side quest they must have turned on the Power. Once done the player will need to head to the 'Atrium' and go up the stairs above the Pack a Punch. Once there if the player looks at the balcony with all the rubble they shall see the bunny Mr Peeks sitting on a table. The player needs to aim at Mr Peeks for a short time and then Mr Peeks shall fly at the player and teleport them. Once teleported the player will need to find and shoot Mr Peeks 3 times while being attacked by zombies and mimics. Once the player has shot Mr Peeks 3 times a chest shall spawn in that the player can open up to receive free Jugger-Nog, salvage and other loot. The player will have a limited amount of time to do this and then they shall be teleported back to the main map. If you require a video guide then the video below will show you how to complete the Free Jugger-Nog (Evil Bunny) side quest. This video is provided by JokerAlex 21 . Free Jump Pads Free Jump Pads The player can complete a side quest that allows them to be able to use all Jump Pads around the map for free. To be able to start this the player must have activated all 3 Aether Reactors and have used each of the 6 Jump Pads once. The player will then need to look for the Jump Pad that has a green light on it. As soon as the player shoots this green light this will then start and mini movement mini game where the Jump Pads screens will show arrows and the player must move in the direction while not stepping off the Jump Pad. Once the player does a Jump Pad successfully they will then be flung over to an area where 2 other Jump Pads are. The player must then run and check which one of those Jump Pads has a green light on it and once again shoot it and rinse and repeat this process for all Jump Pads around the map. After all are done the player shall now have free Jump Pads for the remainder of that game. If you require a video guide then the video below will show you how to complete the Free Jump Pads side quest. This video is provided by MrDalekJD . Pet Brain Rot Hellhound Pet Brain Rot Hellhound If the player puts the Brain Rot ammo mod onto a weak weapon and shoot a Hellhound then they can have a Brain Rot one which when not attacking enemies the player can pet. If you require a video guide then the video below will show you how to pet a Brain Rot Hellhound. This video is provided by JokerAlex 21 . Upgraded Monkey Bombs Upgraded Monkey Bombs The player can acquire Monkey Bombs from either killing zombies or from the Crafting Table. Once the player has Monkey Bombs they will need to head to one of the Aether Reactors and get a hoard of zombies around it. They will then want to throw the Monkey Bomb next to the Aether Reactor and let it kill the zombies. In solo the player will need a total of 50 zombie kills and in co-op the player needs 150 kills. Once complete if the player then throws a Monkey Bomb it will glow red and the zombies shall start dancing around it. They also become more powerful. If you require a video guide then the video below will show you how to acquire the Upgraded Monkey Bombs. This video is provided by JokerAlex 21 . 100 Free Essence (Points) from Perk Machines 100 Free Essence (Points) from Perk Machines The player can obtain 100 essence (points) from each perk machine by lying down in front of them . If in co-op only the first player who lays down in front of the machine can obtain the 100 points. The machines that the player can lay down in front of are: Quick Revive Tombstone Jugger-Nog Speed Cola Stamin-Up Wunderfizz Safe Free Perk and C-Cipher Safe Free Perk and C-Cipher In order to start this the player must have activated all 3 Aether Reactors and completed the main Easter Egg up to the point of gaining access to the Essence Trap. Once the player has done all of this they will need to find Sergei's Head. His head spawns in the defense areas and has 2 possible spawns per area. The locations it can spawn are 'Scorched Defense', 'Rocky Defense' and 'Jungle Defense'. Once the player finds Sergei's head they will need to bring it to the 'Field Hospital' and place his head onto the charging plate. The player will then need to go and weaken a zombies to low health and trap it inside the Essence Trap and insert the Essence Trap with the zombie in it into the Plate next to the charging plate. Once done this will cause Sergei's head to raise up and speak before exploding. The player will now need to head to the 'Colonel's Office' and interact with the safe. Once done the safe shall open and reward the player with a random free perk and the c-cipher. The c-cipher once collected will be accessible on the intel menu. If you require a video guide then the video below at timestamp 1:30 will show you how to complete the Safe Free Perk and C-Cipher Easter Egg. This video is provided by MrDalekJD . Intel Intel There are multiple pieces of Intel that can be found by the player. The Intel reveals more of the storyline of Cold War Zombies. If you require a video guide then the video below will show you how to acquire all the Intel for Firebase Z Season 1 Reloaded and Season 2. This video is provided by MysteryHQ . Ending Cutscene Main Easter Egg Quest Firebase Z contains a main Easter Egg quest which has multiple steps to it and a boss fight. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by JokerAlex 21 . Main Easter Egg Quest Ending Cutscene If you wish to see all the cutscenes for the Firebase Z Easter Egg Quest then the video below will show you all of them . This video is provided by JokerAlex 21 .

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