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- Ancient Evil | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Black Ops IIII Zombies map Ancient Evil. Contents Main Easter Egg Quest All Cutscenes Main Easter Egg Quest Main Easter Egg Quest Ancient Evil contains a main Easter Egg quest which has multiple steps to it and a boss fight. In the video included there are lots of amazing tips to help make this Easter Egg a lot easier and feel a lot less complicated. If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by Joltz . All Cutscenes All Cutscenes All the Easter Egg cutscenes can be seen here. This video is provided by JokerAlex 21 .
- Der Anfang | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Vanguard Zombies map Der Anfang. Contents Pack a Punch Altar of Covenants Perks/System Crafting Table Radios/Ancient Ruins Achievements/Trophies Tome of Rituals Main Easter Egg Quest Pack a Punch Pack a Punch The Pack a Punch in Der Anfang can be found in the starting area of 'Stalingrad'. It can be used whenever the player has enough essence (points) to be able to upgrade their weapons. The pricing of the Pack a Punch is a little different in Vanguard Zombies being tier 1 = 7500, tier 2 = 15,000 and tier 3 = 30,000. Unlike in Cold War Zombies, Ammo Mods can't be equipped via the Pack a Punch machine anymore and instead are equipped in the Altar of Covenants. Altar of Covenants Altar of Covenants The Altar of Covenants is used by the player in order to use special abilities that change up gameplay. Some examples of these are the ability to have Brain Rot on your weapon so a zombie becomes Brain Rot and attacks other zombies around the player. Another example is the player has stronger melee damage when attacking enemies. There are multiple abilities that switch around. The player will need to spend hearts on the Altar of Covenants in order to acquire an ability. The hearts can be obtained by entering into a portal and completing an objective. Every time the player completes an objective they are rewarded with a heart. The abilities change each time a player completes an objective and then returns to the Altar. Over time these abilities will increase in their rarity which makes them more powerful. If you require a video guide then the video below will show you how the Altar of Covenants works. This video is provided by Jason Hoisington . Perks/System Perks/System The Perks system has changed in Vanguard Zombies quite considerably compared to past games. First thing is each perk has a new name to it but they function in a similar way to how they did in past games. The perks are now called: Fiendish Fortitude = Jugger-Nog Diabolical Damage = Deadshot Venomous Vigor = Quick Revive Demonic Frenzy = Speed Cola Aethereal Haste = Stamin-Up The perks in this game have tiers to them now. The 1st tier for each perk is Free while tier 2 = 2,500, tier 3 = 5,000 and tier 4 = 7,500 . Each time the player upgrades the tier of the perk, it makes the effect of that perk more powerful. If the player goes down at all in the game then they will lose a tier from each perk they have. However, they cannot ever lose the Free 1st tier of the perks. Fiendish Fortitude (Jugger-Nog) Perk Fountain Diabolical Damage (Deadshot) Perk Fountain Venomous Vigor (Quick Revive) Perk Fountain Demonic Frenzy (Speed Cola) Perk Fountain Aethereal Haste (Stamin-Up) Perk Fountain Crafting Table Crafting Table The Crafting Table functions in a similar way to Cold War Zombies. The differences this time are that there is only 1 type of salvage the player can collect which is the green salvage and that the cost of some items has increased so they cost more salvage to be able to craft. The Crafting Table is used to craft Armor, Lethal Equipment, Tactical Equipment and Support items. If you require a video guide then the video below will show you how to use the Crafting Table. This video is provided by Jason Hoisington . Radios/Ancient Ruins Radios/Ancient Ruins There are multiple Radios and Ancient Ruin Tablets around the different maps that contain different parts of the story for Der Anfang. Once the player walks up and interacts with either a Radio or Ancient Ruin they will be able to listen to some story segments. They can listen to the same Radio or Ancient Ruin as many times as they like in a game. These can only be listened to in game, unlike the Intel in Cold War which could be picked up in game and then listened to on the menu. If you require a video guide then the video below will show you every Radio and Ancient Ruin location and let you listen to the launch story info from them. This video is provided by JokerAlex 21 . Achievements/Trophies Achievements/Trophies There are multiple Achievements/Trophies that can be obtain in Vanguard Zombies. If you require a video guide then the video below will show you how to complete all of the Achievements/Trophies. This video is provided by MysteryHQ . Tome Of Rituals Tome of Rituals The Tome of Rituals can be used by the player to upgrade their field upgrade to make it more powerful. The player can upgrade their field upgrade to tier 5 and each upgrade requires the use of a sacrificial heart. This can be obtained by completing the objective rounds. If you require a video guide then the video below will show you how to use the Tome of Rituals. This video is provided by Jason Hoisington . Main Easter Egg Quest Main Easter Egg Quest This is the Main Easter Egg Quest of the map that explains the story of Vanguard Zombies going forward into the next map Terra Maledicta. Step 1 To start the Easter Egg Quest the player will need to activate and complete the objective portal that leads out to the 'Panzer Column East'. After they have opened up this area of the map they will then need to activate and complete the portal objective at the 'Store'. This will then allow the player access to the 'Command Post' build which also has 'Von Lists Office' inside of it. Step 2 Now the player has access to the 'Command Post' building they will need to head up to the top floor and into 'Von Lists Office'. Inside the player will notice there is a portal objective called 'Void'. The player will now have access to the Shi No Numa round survival mode on the map for the duration of the game, which they can access when they wish. The player will need to interact with the portal and once they are teleported into the Shi No Numa area they will need to survive 3 full rounds here before a portal will spawn down by the 'Flinger Gate' which the player will need to interact with in order to teleport back to the main map. This will then show the player a mini cutscene with Kortifex. Step 3 Once the player returns to the main map they will need to head over to the 'Command Post' building and go up the stairs and interact with the white door with a magic symbol on it. This will start a conversation between the Dark Aether entities and Dr Kraft. The player will now need to head over to the opposite side of the map and complete all objective portals to open up the 'Apartments' building, if not already done. Once this is done they will need to head to the top floor and go to the room with a ritual on the floor and interact with the rune stone on the floor. This will start a conversation with the Dark Aether entities once again. Once the entities have finished talking Dr Kraft will tell the player that something odd has happened over at the 'Command Post' building. The player will now need to head into the 'Command Post' building and head up to the top of the stairs and turn around to look at the opposite wall. They will now see a new green portal that has spawned up on the wall. The Dark Aether entities and Dr Kraft will now once again talk for a while about the new portal. Once they have finished, the player will now have finished the Main Easter Egg Quest on Der Anfang. If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by JokerAlex 21 .
- Black Ops II | Cod Zombie Guides
The home page for Call of Duty Black Ops II Zombies. This category shows off Guides and Easter Eggs for the Black Ops II m aps: Tranzit Nuketown Zombies Die Rise Mob of the Dead Buried Origins Below are some screenshots of each of the maps. Click on these to access the link to watch the trailers for the maps. Tranzit Nuketown Zombies Origins Tranzit 1/6
- WW2 Zombies | Cod Zombie Guides
The home page for Call of Duty WWII Zombies content. This category shows off Guides and Easter Eggs for the WW2 Zombies maps: The Final Reich Groesten Haus The Darkest Shore The Shadowed Throne The Tortured Path The Frozen Dawn Below are some screenshots of each of the maps. Click on these to click the link to watch the trailers for the maps. The Final Reich Groesten Haus The Frozen Dawn The Final Reich 1/6
- Black Ops 7 | Cod Zombie Guides
The home page for Call of Duty Black Ops 7 Zombies content. This category shows off Guides and Easter Eggs for the Black Ops 7 Zombies maps: Ashes of the Damned Astra Malorum Paradox Junction Below are some screenshots of each of the maps. Click on these to click the link to watch the trailers for the maps. Ashes of the Damned Astra Malorum Paradox Junction Ashes of the Damned 1/3
- Groesten Haus | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty WWII Zombies map Groesten Haus. Contents Prologue Cutscene Mystery Box Pack a Punch Character Unlock Prologue Cutscene Prologue Cutscene This is the Prologue cutscene to WW2 Zombies. This video is provided by JokerAlex 21 . How to Access the Mystery Box Mystery Box The player can access the Mystery Box on the survival version of the map only. To do this the player will need to shoot 10 lanterns. When the player shoots a lantern it will make a crow sound effect and also glow purple. Once all 10 lanterns are shot a secret room upstairs shall open up and the player will now have access to the Mystery Box for the remainder of the game. If you require a video guide then the video below will show you how to gain access the Mystery Box. This video is provided by JokerAlex 21 . How to Pack a Punch Weapons Pack a Punch The player can access the Pack a Punch on the survival version of the map only. The player must have completed the Mystery Box Easter Egg above before this can be started. The player must obtain the Jack in the Box from the Mystery Box. Once they do they will need to throw this onto a banister upstairs (near the piano) onto the Jack in the Box card in the corner of the banister. Once the Jack in the Box explodes then it will remove the Jack in the Box card. The player will now need to obtain 10,000 points. Once they have gained enough points they need to interact with the piano upstairs and once they do it will deposit the points into the piano. Now if the player interacts with the Mystery Box they shall have Pack a Punched weapons from it for the remainder of the game. If you require a video guide then the video below will show you how to gain Pack a Punch weapons. This video is provided by JokerAlex 21 . Character Unlock Secret Character Unlock There is a secret character (Bloodraven Mountaineer) the player can unlock on this map if they do the following challenges. Once the challenges have all been completed the player will have unlocked the Bloodraven Mountaineer as a playable character on the menu.
- Extinction | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Ghost Extinction. This category shows off Guides and Easter Eggs for the Extinction Alien Mode: Point of Contact Nightfall Mayday Awakening Exodus Below is a screenshot of the mode. Click on the picture to click the link to watch the trailer for the mode. Point of Contact Nightfall Exodus Point of Contact 1/5 Point of Contact Alien Teddy Bears The player can activate a fun silly Easter Egg where killing aliens results in them blowing up into alien teddy bears. To do this the player must buy the VKS and then head to the motel sign in the first area and shoot the letters LOL. Once they do so a text prompt will pop onto the screen in a odd colour saying LOL. This will then last roughly 2 minuets. The Easter Egg can be reactivated multiple times during the match. If you require a video guide then the video below will show you how to activate the Alien Teddy Bear Easter Egg. This video is provided by JokerAlex 21 . Nightfall Snowman The player can activate a fun silly Easter Egg where killing aliens results in them blowing up into snowman parts. To do this the player must buy the Maverick and then look for 4 green sparking generators. They need to shoot all 4 and once they do they shall see a text prompt will pop onto the screen in a odd colour saying ZAP!!!. This will then last roughly 2 minuets. The Easter Egg can be only be activated once per game. If you require a video guide then the video below will show you how to activate the Snowman Easter Egg. This video is provided by JokerAlex 21 . Mayday Awakening Exodus Star Power Mode The player can activate a fun silly and useful Easter Egg where killing aliens results in them blowing up into Neversoft Eyeballs and the player has multiple adrenaline abilities. To do this the player must find 3 Neversoft Eyeballs around the map. Each eyeball can spawn in 3 different area per location. Once all 3 Neversoft Eyeballs are collected then the player or players if in co-op shall have this Star Power Easter Egg active for 2 minuets. If you require a video guide then the video below will show you how to activate the Star Power Easter Egg. This video is provided by JokerAlex 21 .
- Shi No Numa | Cod Zombie Guides
In depth and to the point Guides and Easter Eggs for the Call of Duty Vanguard Zombies map Shi No Numa. Contents The One Instrumental Samantha's Hide and Seek The Rampage Inducer Free Wunderwaffe DG 2 Radios / Ancient Ruins Dark Aether Bunny/Free Points Creepy Zombie Challenge Main Easter Egg Quest Story Cutscenes The One Instrumental The One Instrumental The original music Easter Egg 'The One' has returned but this time round it is the Instrumental version of the song. The only other difference with activating the song in this version is that the player will only need to interact with the black telephone once and then the song will play. If you require a video guide then the video below will show you how to activate the music Easter Egg 'The One Instrumental'. This video is provided by JokerAlex 21 . Samantha's Hide and Seek Samantha's Hide and Seek: How to Activate Music Easter Egg/Max Ammo 'Samantha's Sorrow' How to complete the Samantha's Hide and Seek Easter Egg and receive a free Max Ammo and activate the song 'Samantha's Sorrow' by Brian Tuey on Shi No Numa. The player will need to head over to the 'Fishing Hut' and inside there are 4 metal plates on the walls. The player must shoot with any general weapon at all four plates once, which will then activate a Samantha Laugh sound effect and the Samantha Doll will spawn in the back of the 'Fishing Hut', on the floor on top of some hay. Once the player has activated the Samantha Doll on the floor they will then need to head over to the bridge just outside the 'Fishing Hut' and the Flogger and shoot the Samantha Dolls that spawn on either side of the bridge 5 times. Once done the player will hear a Samantha Laugh. Finally the player will need to head back over to the back of the 'Fishing Hut' and interact with the now spinning Samantha Doll. Once done a skeleton arm will pull the doll underground and a free Max Ammo power-up will spawn and the song will begin to play. If you require a video guide then the video below will show you how to complete the Samantha Hide and Seek Easter Egg and receive a free Max Ammo and activate the song 'Samantha's Sorrow'. This video is provided by JokerAlex 21 . The Rampage Inducer The Rampage Inducer The Rampage Inducer can be activated on the map in order to get through the early rounds of the game faster. This can be turned on once the Easter Egg is completed and also turned off at anytime. Example of the Rampage Inducer inactive. Example of the Rampage Inducer active. If you require a video guide then the video below will show you how to activate the Rampage Inducer. This video is provided by JokerAlex 21 . Free Wunderwaffe DG 2 Free Wunderwaffe DG 2 The Wunderwaffe DG-2 makes a return to Shi No Numa and there is a side Easter Egg to be able to acquire one for free. There are 3 parts that need to be picked up to be able to build the Wunderwaffe DG-2. The 1st part can be found inside the 'Fishing Hut' over on the 2nd level of the shelf next to the door to the 'Fishing Hut'. The player will now need to head over to the 'Comms Room Exterior' where they will see, outside the 'Comms Room' hut, in the water there is a green radio tower generator. The player will need to interact with this to place the part that they picked up earlier into it. They will then need to end the current round they are on and in the next round they will need to protect the generator from zombies, boom schreier and sturmkrieger. After a certain amount of time the enemies will all die and the player can now interact with the generator and pick up the charged-up weapon part. The 2nd part must be picked up and then charged-up. To do this the player will need to pick up 2 parts inside of the 'Comms Room' hut. 1 Part can be found on a shelf inside of a black radio - this is a bulb and the other part can be found on a table in the next room. This is the part needed for a trap. The player will then need to head to the 'Storage' hut and activate the electric door trap by activating the trap switch behind the perk fountain wall for 1000 points. Once done the trap must kill 3 zombies and as soon as it does the trap switch box will break and open up. The player will now need to place the trap piece they picked up earlier inside the trap box. This will immediately activate the trap once again and the player must get 6 kills with the trap. Once done, if they look at the crafting table for the Wunderwaffe DG-2 they will now see 2 lit up light bulbs. The 3rd part can only be obtained from round 15 and after. This is because the player needs Zaballa (the mini boss of the map) to spawn in. Once the player has Zaballa they need to head over to 'War Room' which is in the main hut, downstairs near the door that leads to 'Storage' and get Zaballa to use her mine attack on the player next to a tesla coil device. She needs to hit this device 3 times to fully activate the device. Once she does, the player can walk up to the table by the device and pickup the 3rd weapon part - the other light bulb. Finally the player now needs to head over to the 'Storage' hut and go over to the crafting bench and interact with it, which will now build the Wunderwaffe DG-2. If you require a video guide then the video below will show you how to build the Free Wunderwaffe DG-2. This video is provided by JokerAlex 21 . Radios / Ancient Ruins Radios / Ancient Ruins There are multiple Radios and Ancient Ruin Tablets around the map that contain different parts of the story for Shi No Numa. Once the player walks up and interacts with either a Radio or Ancient Ruin they will be able to listen to some story segments. They can listen to the same Radio or Ancient Ruin as many times as they like in a game. These can only be listened to in game, unlike the Intel in Cold War which could be picked up in game and then listened to on the menu. If you require a video guide then the video below will show you all locations for all the Radios and Ancient Ruins. This video is provided by MysteryHQ . Dark Aether Bunny/Free Points Dark Aether Bunny/Free Points The Dark Aether Bunny Easter Egg returns again in this map. This Easter Egg will reward the player with many Bonus point power-up pickups, Fire Sale power-up as well as multiple other weapons and grenade types. The Main Easter Egg Quest must be half complete, up to the filling up of the perk fountain with blood step, before this Easter Egg can be started. If you do not know how to do the Main Easter Egg steps up to this point, then use the Main Easter Egg Quest guide below to guide you up to this point. The player will need to head to the 'Fishing Hut Exterior' and gather up a hoard of zombies in front of the Flogger trap. Once they have a large amount of zombies they will need to run into the 'Flogger Courtyard' and activate the Flogger trap. This will then kill the zombies and fling their bodies over to an empty perk fountain. This will then fill up this perk fountain with zombie blood, which is required to be able to do this Easter Egg, becuase the player must be in zombie blood vision in order to find the Dark Aether Bunny body parts. If the player needs more blood then they can repeat the steps here to refill the perk fountain. Now the player has zombie blood they need to find 3 different parts for the Dark Aether Bunny while in the zombie blood vision. These can be obtained in any order the player wishes to do them. If the player heads over to the 'Doctor's Quarter Exterior' they will see, underneath the zipline platform, there is the head part. The player needs to head to the 'Doctor's Quarter Hut' door and activate the trap box, which will bring the zipline platform down to the hut. While it's moving towards the hut, the player will need to get underneath it when its lower down and then interact with it to pick up the Dark Aether Bunny body part. The player will need to head over to the 'Fishing Hut Exterior' and just outside of the 'Fishing Hut', over in the water next to the fence, they will find the legs for the Dark Aether Bunny. The player needs to purchase the mystery box at least 3 to 4 times before going into the zombie blood vision. Once done the player should go into the zombie blood vision and then interact with the mystery box once again. Either on that purchase or the next, the box will laugh and move to a new area on the map. While the box is in the laughing animation and the box lifts up into the air, the player will need to quickly interact with the Dark Aether Bunny head part sitting on the pedestal. As soon as the player has picked up all the Dark Aether Bunny parts there will be multiple Bonus Points power-ups, Fire Sale power-ups, Weapons and grenade type spawns in front of the player to interact with and use within that game they are playing. If you require a video guide then the video below will show you how to complete the Dark Aether Bunny Easter Egg. This video is provided by JokerAlex 21 . Creepy Zombie Challenge Creepy Zombie Challenge There is a mini Easter Egg the player can do on either Shi No Numa or The Archon where the player can find a zombie hidden outside of the map play space. Depending on where the zombie is located will determine what weapon is required for the challenge. There are various challenges for each weapon which involve the floating zombie head from the escort objective. Once the player completes one of these challenges they are rewarded with a load of point drops, max ammo drop and a case with a random level 2 pack a punched weapon. If you require a video guide then the video below will show you how to complete the Easter Egg and with each of the weapon types for the challenge. This video is provided by MrDalekJD . Main Easter Egg Quest Main Easter Egg Quest This is the Main Easter Egg Quest of the map that explains the story of Vanguard Zombies going forward into the next map, The Archon. This quest is about trying to recover Saraxi's lost memories. Step 1 The player must open up to the 'Doctor's Quarters Exterior' and come to the small island with a monolith on it currently covered in red branches. On round 6 the player will want to stand next to this monolith and kill 3 Boom S chreiers next to it, which will remove the red branches from it. Step 2 The player will now need to find 3 cipher wheel parts around the map. They are located in the 'Doctor's Quarters Hut' in the back room on some boxes, in the 'Dormitory' over on a table next to some beds and the M1 Carbine wall buy and over in the 'Dig Site' on a table opposite the Pack a Punch machine. The player will now need to find the 3 cipher symbols that they need to input into the cipher wheel. There are 3 pages with these on around the map and these symbols change every game. They are located over in the 'Excavation Room' on a table near the door that leads to 'Storage'. The player will need to either shoot or knife a stack of papers off of the symbol page in order to see the symbol. Another can be found in the 'Comm Room Hut' over on a table next to all the radio equipment. The final symbol can be found over in the 'Dig Site' on the crafting bench, next to the Pack a Punch machine. Now the player has all the cipher wheel parts and cipher symbols, they will need to head back to the monolith over at the 'Doctor's Quarters Exterior' and walk up to the monolith and interact with it to place in the cipher wheel parts. Once these parts are placed in, the player will need to interact again with the monolith and now they will be placed into a section where they can spin each cipher wheel part around to get the correct symbols. The player cannot be attacked by any enemies while using the cipher wheel's puzzle. The aim is to get all the correct symbols to the top of the cipher wheels. Down below is a cheat sheet that shows all the possible cipher symbols that are in the game. Use this in order to match the cipher symbol pages which the player found earlier to the ones on the cheat sheet. This can then be used to find the correct symbols for each of the cipher wheels to match to the top of each one. Once all are correct the player will need to lock the code and if done correctly, the cipher wheels will light up red. Step 3 At this point the player must have the Wunderwaffe DG-2. If they need a guide on how to obtain a free one then the guide above will show how to obtain this. Once the Wunderwaffe DG-2 is obtained the player will see around the monolith island there are 4 stone pillars. Depending on how many players are in the game will determine how many of these are lit up with a red glow. Once the player is ready to start the next step, they need to interact with the red pillar and if in co-op all players will need to interact with the red pillars at the same time. Once this is done the player will be put into a timed lockdown sequence. During this, the player should stay around the monolith island and round up the zombies. The player will need to kill zombies with a blue orb around them by shooting them with the Wunderwaffe DG-2. Try and kill multiple at once with one shot. If the player completes this in enough time then they will see a blue orb come out of the monolith and this will start a mini story segment. If the player fails this step and does not complete it in enough time then they will need to end the round they are on and then start this step again on the next round. Step 4 The player will now need to head to the 'Fishing Hut Exterior' just outside the Flinger trap. They will need to train up a large hoard of zombies, then run through into the 'Courtyard' and turn on the Flinger trap. This will then fling the zombies dead bodies over onto the empty perk fountain in the 'Courtyard' which will fill it up with zombie blood. Once the fountain is full the player will want to save 1 or 2 zombies at the end of the round and then drink from the zombie blood fountain. This will put the player into zombie blood vision. In this vision the player can be hurt by the zombies. The player will then need to look around the main hut until they find a red orb. Once they find the red orb they will need to interact with it and follow it to its intended destination. During this segment the player will be attacked by multiple Boom S chreiers . Once the orb has made it to its location a blue mirror piece will spawn that the player needs to interact with. In order for the player to obtain the 2nd mirror part they will need to drink from the zombie blood fountain once again. Once this is done they need to head over to this map that can be found in the 'War Room'. On this map will be a red X marked which shows the location for where the mirror part is located. The player will then need to head over to that part of the map. Once there they will then need to look up in the bannister and shoot down the mirror piece so that they can then pick it up. All possible locations for the mirror piece to spawn in. Step 5 Now the player has both mirror parts they will need to head over to the 'Dig Site' and down in the middle they will need to interact with the middle podium and this will place all mirror parts. The player should now notice that one of the 4 pillars around the area will now have a blue orb above it. If in co-op, the number of players will determine how many of the pillars have blue orbs above them. Once the player interacts with a blue orb it will fly off to a certain area of the map and the player must shoot this orb 3 times for it to then fly back over to the 'Dig Site'. If not done in enough time the player will have to try once again by interacting with the pillar again in the 'Dig Site'. Below is a great video done by InsaneGamer52 which shows all locations the blue orb can travel to and where to shoot each one. Step 6 The player will now be heading into the boss fight. So they should make sure they are fully prepared before starting it. To start the boss fight the player will need to interact with the pillar with the blue orb on top of it in the 'Dig Site'. In co-op this will be dependant on how many players are playing. Once done this will start a mini cutscene. Once the cutscene is finished this will start a 3 phase boss fight. The 1st phase will involve blue orb zombies. The zombies will need to be trained down in the pedestal area and shot at with the DG-2 Wunderwaffe. Try shooting multiple of these blue orb zombies at once. Once enough are killed, a giant blue orb will spawn around the 'Dig Site'. The player will then need to wait for the boss (Echo) to move into this blue orb and once done, they will want to shoot at the echo's head until eventually it shows invulnerable instead of damage numbers. Phase 2 is the same as the 1st, only this time the blue orbs will be on the Boom S chreier . Once again kill them with the DG-2 Wunderwaffe and then when enough are killed the giant blue orb will spawn over the 'Dig Site'. Once again repeat what was done the 1st time for attacking the Echo. Phase 3 is the same as the previous 2 only this time the blue orbs will be on the Stormkrigers . Once again kill them with the DG-2 Wunderwaffe and then when enough are killed the giant blue orb will spawn over the 'Dig Site'. Once again repeat what was done the previous times for attacking the Echo. This time the Echo will die. Once the Echo dies a few cutscenes will play. After this the 2 mirror pieces will attach together and the player can now pick up the mirror and then the Easter Egg quest will be complete and they will be rewarded with multiple pick-ups. If you require a video guide then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by JokerAlex 21 . Story Cutscenes Story Cutscenes The story cutscenes can be seen here. This video is provided by JokerAlex 21 .
- Black Ops Cold War | Cod Zombie Guides
The home page for Call of Duty Black Ops Cold War Zombies. This category shows off Guides and Easter Eggs for the Black Ops Cold War maps: Die Maschine Firebase Z Outbreak Mauer der Toten Forsaken Below are some screenshots of each of the maps. Click on these to click the link to watch the trailers for the maps. Die Maschine Firebase Z Forsaken Die Maschine 1/5
- Black Ops | Cod Zombie Guides
The home page for Call of Duty Black Ops Zombies content. This category shows off Guides and Easter Eggs for the Black Ops maps: Kino der Toten Five Ascension Call of the Dead Shangri La Moon Nacht der Untoten Verruckt Shi No Numa Der Riese Below are some screenshots of each of the maps. Click on these to access the link to watch the trailers for the maps. Kino der Toten Five Der Riese Kino der Toten 1/12

